Player Matchup

Hera
Hera
 
Hera
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CelestialSonny
Chaac
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 101L
1,471 Elo+
Party 1
Tyr
Tyr
Fripouilleur
Tyr
Level 125
God Stats
12W - 13L
1,350 SR
Queue Stats
282W - 304L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Krsta1995
Ah Muzen Cab
Level 144
God Stats
7W - 3L
1,839 SR
Queue Stats
125W - 120L
1,533 Elo+
Party 1
Kuzenbo
Kuzenbo
Samurai_anil
Kuzenbo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,277 Elo+
Solo
Team Averages
Level 107
1,538 SR
1,460 Elo+

VS

Team Averages
Level 74
1,449 SR
1,455 Elo+
Discordia
Discordia
Darth_Wader_188
Discordia
Level 62
God Stats
3W - 6L
1,665 SR
Queue Stats
52W - 80L
1,452 Elo+
Solo
Bellona
Bellona
DonT_Be_SaD-_-D
Bellona
Level 38
God Stats
0W - 2L
1,315 SR
Queue Stats
3W - 7L
1,387 Elo+
Solo
Artemis
Artemis
Gotenks NL
Artemis
Level 157
God Stats
5W - 8L
1,304 SR
Queue Stats
406W - 144L
1,444 Elo+
Party 2
Susano
Susano
Oni-Benimaru
Susano
Level 89
God Stats
1W - 5L
1,319 SR
Queue Stats
103W - 111L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Trust N Me12
Cthulhu
Level 24
God Stats
0W - 3L
1,641 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
4 / 1 / 7
7,345
1,469
7,575
3,512
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 9
6,849
1,370
5,858
6,900
3,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 2 / 3
6,152
1,230
3,442
5,907
5,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
Krsta1995
Ah Muzen Cab
12
4 / 2 / 7
7,197
1,439
8,247
6,394
2,226
Kuzenbo
Samurai_anil
Kuzenbo
11
1 / 1 / 7
6,382
1,276
1,885
3,453
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

402

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Darth_Wader_188
Discordia
11
1 / 5 / 2
6,300
1,260
4,799
6,729
2,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 3 / 4
6,998
1,400
5,393
7,874
5,218
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Gotenks NL
Artemis
10
0 / 0 / 0
5,280
1,056
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
11
3 / 2 / 2
6,972
1,394
7,112
9,429
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Trust N Me12
Cthulhu
11
0 / 3 / 6
6,350
1,270
3,443
6,578
4,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
13
Kills
7
7
Deaths
13
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
7
7.5
W
3
1
9
7.5
L
Discordia
Darth_Wader_188
Discordia
1
5
2
0.4
L
3
3
4
1.67
W
1
2
3
1.25
L
Artemis
Gotenks NL
Artemis
0
0
0
0
W
Ah Muzen Cab
Krsta1995
Ah Muzen Cab
4
2
7
3.75
L
Susano
3
2
2
2
W
Kuzenbo
Samurai_anil
Kuzenbo
1
1
7
4.5
L
Cthulhu
Trust N Me12
Cthulhu
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,007
Damage
20,747
26,166
Taken
30,610
14,799
Mitigated
15,485
5,303
Healing
1,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,575
1,196
0
375
3,512
1,284
0
1,370
2,107
15,247
0
W
5,858
1,321
0
2,880
6,900
3,930
0
2,584
4,256
0
11,577
L
Discordia
Darth_Wader_188
Discordia
4,799
750
0
0
6,729
2,106
0
1,228
5,306
13,613
0
L
5,393
1,331
285
398
7,874
5,218
0
3,205
4,248
0
8,446
W
3,442
627
0
868
5,907
5,260
0
942
4,872
0
8,605
L
Artemis
Gotenks NL
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
Krsta1995
Ah Muzen Cab
8,247
3,509
183
894
6,394
2,226
0
1,557
4,775
0
15,785
L
Susano
7,112
1,363
0
345
9,429
3,256
0
1,918
7,246
0
18,037
W
Kuzenbo
Samurai_anil
Kuzenbo
1,885
419
0
103
3,453
2,099
0
1,515
1,914
5,535
0
L
Cthulhu
Trust N Me12
Cthulhu
3,443
147
196
189
6,578
4,905
0
2,305
4,058
9,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,925
Gold Earned
31,900
66
Minions Killed
60
4
Camps Cleared
3
519,328
Distance Traveled
371,555
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,345
1,469
22
4
1
112,412
0
W
Chaac
6,849
1,370
12
2
0
99,133
2
L
Discordia
6,300
1,260
16
3
2
96,921
1
L
Bellona
6,998
1,400
8
2
0
92,160
3
W
Tyr
6,152
1,230
8
2
2
105,846
0
L
Artemis
5,280
1,056
0
0
0
0
0
W
Ah Muzen Cab
7,197
1,439
14
3
1
92,212
1
L
Susano
6,972
1,394
19
4
0
110,427
0
W
Kuzenbo
6,382
1,276
10
2
0
109,725
1
L
Cthulhu
6,350
1,270
17
3
1
72,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role