Player Matchup

Yemoja
Yemoja
MaddyG9889
Yemoja
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,469 Elo+
Party 1
Susano
Susano
Papa_Doomslayer
Susano
Level 76
God Stats
15W - 21L
1,499 SR
Queue Stats
285W - 323L
1,436 Elo+
Solo
Chiron
Chiron
platinum_chit4
Chiron
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 1
Sun Wukong
Sun Wukong
redking_dracula
Sun Wukong
Level 110
God Stats
0W - 1L
1,726 SR
Queue Stats
11W - 12L
1,607 Elo+
Party 1
Zhong Kui
Zhong Kui
sub_par_19
Zhong Kui
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,436 Elo+
Party 1
Team Averages
Level 59
1,545 SR
1,447 Elo+

VS

Team Averages
Level 78
1,692 SR
1,549 Elo+
Rama
Rama
ChiIdishHambino
Rama
Level 108
God Stats
4W - 3L
1,666 SR
Queue Stats
34W - 29L
1,548 Elo+
Party 2
Ne Zha
Ne Zha
Gareetto
Ne Zha
Level 75
God Stats
14W - 8L
1,704 SR
Queue Stats
99W - 65L
1,523 Elo+
Solo
Sobek
Sobek
Orijang
Sobek
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,526 Elo+
Party 2
Tiamat
Tiamat
REAPER OF MAR5
Tiamat
Level 73
God Stats
6W - 2L
1,781 SR
Queue Stats
35W - 27L
1,612 Elo+
Party 2
Guan Yu
Guan Yu
pipusplace
Guan Yu
Level 123
God Stats
1W - 0L
1,811 SR
Queue Stats
10W - 12L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MaddyG9889
Yemoja
16
0 / 4 / 3
9,575
638
4,926
15,333
12,534
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
5 / 5 / 1
10,204
680
12,039
10,096
2,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
0 / 6 / 2
9,985
666
10,081
15,153
3,149
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
redking_dracula
Sun Wukong
18
3 / 4 / 4
11,400
760
10,335
18,570
14,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
sub_par_19
Zhong Kui
16
1 / 6 / 2
9,972
665
9,422
17,933
11,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 11
12,846
856
16,248
9,330
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
Gareetto
Ne Zha
18
4 / 3 / 8
12,046
803
10,440
13,515
7,082
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Orijang
Sobek
17
1 / 3 / 14
11,469
765
6,604
20,262
21,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 2 / 7
12,507
834
15,622
8,945
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
pipusplace
Guan Yu
19
6 / 1 / 12
12,411
827
16,793
24,903
35,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
9
Kills
25
25
Deaths
9
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
7
0
11
12.5
W
Ne Zha
Gareetto
Ne Zha
4
3
8
2.67
L
Yemoja
MaddyG9889
Yemoja
0
4
3
0.38
W
Sobek
Orijang
Sobek
1
3
14
2.67
L
5
5
1
1.1
W
7
2
7
5.25
W
Guan Yu
pipusplace
Guan Yu
6
1
12
12
L
0
6
2
0.17
L
Sun Wukong
redking_dracula
Sun Wukong
3
4
4
1.25
L
Zhong Kui
sub_par_19
Zhong Kui
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,803
Damage
65,707
77,085
Taken
76,955
44,691
Mitigated
74,933
13,138
Healing
33,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,248
12,142
0
4,747
9,330
4,509
4,647
2,662
6,514
0
73,164
W
Ne Zha
Gareetto
Ne Zha
10,440
2,932
426
3,672
13,515
7,082
1,089
3,771
9,561
0
44,485
L
Yemoja
MaddyG9889
Yemoja
4,926
948
1,463
748
15,333
12,534
0
5,894
9,276
18,528
0
W
Sobek
Orijang
Sobek
6,604
264
603
4,836
20,262
21,809
407
3,455
16,597
19,667
0
L
12,039
3,287
0
1,698
10,096
2,341
0
4,407
5,498
0
24,973
W
15,622
1,274
0
2,302
8,945
5,688
2,526
1,231
7,521
46,798
0
W
Guan Yu
pipusplace
Guan Yu
16,793
2,580
4,823
12,324
24,903
35,845
597
3,572
20,747
0
43,505
L
10,081
2,356
478
1,670
15,153
3,149
120
2,514
12,426
0
46,679
L
Sun Wukong
redking_dracula
Sun Wukong
10,335
2,415
0
3,820
18,570
14,935
0
5,397
12,802
1,719
36,922
L
Zhong Kui
sub_par_19
Zhong Kui
9,422
864
334
2,927
17,933
11,732
0
4,014
13,648
34,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,136
Gold Earned
61,279
253
Minions Killed
298
0
Camps Cleared
0
1,215,632
Distance Traveled
1,738,386
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,846
856
117
8
0
324,044
1
W
Ne Zha
12,046
803
51
3
0
362,010
10
L
Yemoja
9,575
638
25
2
0
265,377
0
W
Sobek
11,469
765
22
1
0
343,090
1
L
Susano
10,204
680
47
3
0
203,539
1
W
Tiamat
12,507
834
63
4
0
334,450
0
W
Guan Yu
12,411
827
45
3
0
374,792
2
L
Chiron
9,985
666
65
4
0
249,121
0
L
Sun Wukong
11,400
760
59
4
0
279,350
2
L
Zhong Kui
9,972
665
57
4
0
218,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role