Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Georgespider
Ares
Level 80
God Stats
1W - 3L
1,843 SR
Queue Stats
2W - 4L
1,759 Elo+
Party 2
Hercules
Hercules
KEKAPIG
Hercules
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 68L
1,512 Elo+
Party 2
Anubis
Anubis
N7Jackal
Anubis
Level 56
God Stats
0W - 3L
1,281 SR
Queue Stats
3W - 8L
1,491 Elo+
Party 2
Poseidon
Poseidon
ilyasAkerman
Poseidon
Level 122
God Stats
10W - 9L
1,480 SR
Queue Stats
95W - 87L
1,609 Elo+
Solo
Team Averages
Level 101
1,521 SR
1,574 Elo+

VS

Team Averages
Level 141
1,525 SR
1,557 Elo+
Osiris
Osiris
 
Osiris
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
LarssonBhoi
Ra
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,614 Elo+
Party 1
Artemis
Artemis
Player54981
Artemis
Level 131
God Stats
61W - 35L
1,718 SR
Queue Stats
593W - 598L
1,567 Elo+
Solo
Nu Wa
Nu Wa
PlutosVoid
Nu Wa
Level 107
God Stats
41W - 29L
1,454 SR
Queue Stats
104W - 101L
1,486 Elo+
Solo
Fenrir
Fenrir
WilRokk
Fenrir
Level 160
God Stats
9W - 5L
1,451 SR
Queue Stats
145W - 147L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
7 / 4 / 8
8,042
894
9,169
9,256
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 3 / 6
7,016
780
5,052
10,502
8,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
KEKAPIG
Hercules
13
5 / 1 / 7
7,282
809
7,033
10,100
6,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
N7Jackal
Anubis
13
2 / 3 / 10
7,171
797
6,486
8,381
4,408
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
ilyasAkerman
Poseidon
12
0 / 4 / 3
6,258
695
2,188
4,886
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 2 / 4
6,720
747
5,677
7,679
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
5 / 4 / 7
7,851
872
6,578
7,101
3,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Player54981
Artemis
14
5 / 3 / 3
7,872
875
10,983
6,565
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
13
0 / 4 / 5
6,741
749
5,751
5,457
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
WilRokk
Fenrir
13
3 / 4 / 7
7,311
812
7,661
11,662
7,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
41
17
Kills
15
15
Deaths
17
34
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
4
8
2.75
W
Osiris
 
Osiris
2
2
4
2
L
3
3
6
2
L
Hercules
KEKAPIG
Hercules
5
1
7
8.5
W
5
4
7
2.13
L
Anubis
N7Jackal
Anubis
2
3
10
2.33
W
Artemis
Player54981
Artemis
5
3
3
2.17
W
Nu Wa
0
4
5
0.63
W
Fenrir
WilRokk
Fenrir
3
4
7
1.63
L
Poseidon
ilyasAkerman
Poseidon
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,928
Damage
36,650
43,125
Taken
38,464
24,275
Mitigated
19,097
13,336
Healing
7,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,169
3,469
0
1,583
9,256
3,576
0
2,155
7,015
0
23,266
W
Osiris
 
Osiris
5,677
1,710
0
1,910
7,679
4,320
28
2,939
4,740
0
12,852
L
5,052
840
391
3,055
10,502
8,773
0
3,710
6,735
8,170
0
L
Hercules
KEKAPIG
Hercules
7,033
2,591
0
4,099
10,100
6,063
137
3,030
7,030
0
12,137
W
6,578
659
460
2,210
7,101
3,821
785
1,160
5,941
23,646
0
L
Anubis
N7Jackal
Anubis
6,486
898
0
3,833
8,381
4,408
0
2,299
6,066
25,487
0
W
Artemis
Player54981
Artemis
10,983
4,649
0
949
6,565
1,977
950
4,112
2,453
0
25,583
W
Nu Wa
5,751
1,456
50
745
5,457
1,308
111
1,914
3,543
21,141
0
W
Fenrir
WilRokk
Fenrir
7,661
2,616
0
1,388
11,662
7,671
784
3,601
8,061
0
20,142
L
Poseidon
ilyasAkerman
Poseidon
2,188
111
0
375
4,886
1,455
0
936
3,950
17,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,769
Gold Earned
36,495
153
Minions Killed
162
0
Camps Cleared
0
823,593
Distance Traveled
886,921
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,042
894
40
4
0
172,908
1
W
Osiris
6,720
747
16
2
0
183,063
1
L
Ares
7,016
780
4
0
0
181,910
0
L
Hercules
7,282
809
18
2
0
187,166
3
W
Ra
7,851
872
55
6
0
171,756
1
L
Anubis
7,171
797
54
6
0
161,801
0
W
Artemis
7,872
875
40
4
0
172,464
2
W
Nu Wa
6,741
749
30
3
0
171,346
4
W
Fenrir
7,311
812
21
2
0
188,292
1
L
Poseidon
6,258
695
37
4
0
119,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role