Player Matchup

Jing Wei
Jing Wei
GothlyFairy
Jing Wei
Level 54
God Stats
3W - 8L
1,279 SR
Queue Stats
6W - 12L
1,301 Elo+
Solo
Hercules
Hercules
RangedWhisper36
Hercules
Level 58
God Stats
3W - 13L
1,364 SR
Queue Stats
46W - 84L
1,371 Elo+
Party 2
Sol
Sol
Viraenova
Sol
Level 45
God Stats
1W - 4L
1,321 SR
Queue Stats
20W - 32L
1,346 Elo+
Party 2
Team Averages
Level 52
1,322 SR
1,340 Elo+

VS

Team Averages
Level 60
1,568 SR
1,484 Elo+
Bellona
Bellona
Aston Powers1
Bellona
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
24W - 56L
1,547 Elo+
Party 1
Loki
Loki
CozierSet2
Loki
Level 84
God Stats
11W - 17L
1,500 SR
Queue Stats
124W - 168L
1,475 Elo+
Party 1
Hel
Hel
The Wolf Factor
Hel
Level 66
God Stats
2W - 4L
1,705 SR
Queue Stats
29W - 48L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GothlyFairy
Jing Wei
16
1 / 4 / 6
11,755
619
9,622
12,822
3,291
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
17
2 / 1 / 5
11,378
599
9,284
20,184
26,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
4 / 8 / 1
13,018
685
15,344
13,396
3,300
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
0 / 1 / 10
11,753
619
6,541
16,752
15,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 4 / 5
13,412
706
9,952
13,358
5,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 2 / 5
14,217
748
22,054
17,178
7,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
7
Kills
13
13
Deaths
7
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
0
1
10
5
W
7
4
5
2.38
L
Jing Wei
GothlyFairy
Jing Wei
1
4
6
1
L
Hercules
2
1
5
4.5
W
6
2
5
4.25
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,250
Damage
38,547
46,402
Taken
47,288
33,214
Mitigated
29,407
12,250
Healing
23,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
6,541
1,493
65
2,271
16,752
15,572
1,238
7,962
8,378
4,140
24,377
W
9,952
2,260
584
1,857
13,358
5,926
1,072
3,522
9,616
0
46,883
L
Jing Wei
GothlyFairy
Jing Wei
9,622
9,195
322
1,291
12,822
3,291
290
8,373
4,406
0
35,603
L
Hercules
9,284
2,508
0
7,889
20,184
26,623
0
9,088
10,430
0
21,512
W
22,054
326
6,884
11,650
17,178
7,909
685
5,323
11,425
77,004
0
L
15,344
2,871
319
2,429
13,396
3,300
0
6,276
7,094
76,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,151
Gold Earned
39,382
203
Minions Killed
218
8
Camps Cleared
10
886,352
Distance Traveled
1,039,024
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,753
619
41
2
0
314,867
0
W
Loki
13,412
706
55
3
7
353,245
0
L
Jing Wei
11,755
619
64
3
1
255,690
0
L
Hercules
11,378
599
27
1
0
333,905
1
W
Hel
14,217
748
122
6
3
370,912
3
L
Sol
13,018
685
112
6
7
296,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role