Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Onyplex
Zhong Kui
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 230L
1,558 Elo+
Solo
Ravana
Ravana
kimzoid
Ravana
Level 122
God Stats
5W - 4L
1,715 SR
Queue Stats
282W - 271L
1,459 Elo+
Solo
Scylla
Scylla
scovion
Scylla
Level 68
God Stats
4W - 3L
1,731 SR
Queue Stats
242W - 234L
1,386 Elo+
Solo
Bellona
Bellona
Йoхан
Bellona
Level 144
God Stats
4W - 4L
1,500 SR
Queue Stats
254W - 274L
1,613 Elo+
Solo
Team Averages
Level 109
1,589 SR
1,503 Elo+

VS

Team Averages
Level 108
1,533 SR
1,564 Elo+
Geb
Geb
 
Geb
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Boggajebo
Chaac
Level 107
God Stats
1W - 0L
1,715 SR
Queue Stats
38W - 23L
1,618 Elo+
Party 1
Janus
Janus
Sh4KuZo
Janus
Level 121
God Stats
4W - 5L
1,452 SR
Queue Stats
146W - 117L
1,580 Elo+
Party 1
Kukulkan
Kukulkan
cuco1415
Kukulkan
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 67L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
4 / 2 / 6
8,498
850
8,022
7,593
3,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Onyplex
Zhong Kui
14
2 / 5 / 4
7,795
780
9,769
11,731
7,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
kimzoid
Ravana
13
2 / 2 / 7
7,465
747
4,983
8,357
7,741
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
scovion
Scylla
12
0 / 4 / 3
6,801
680
5,429
7,841
2,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Йoхан
Bellona
14
4 / 4 / 6
8,443
844
8,229
12,223
9,706
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
5 / 2 / 9
8,964
896
7,960
9,935
11,415
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
 
Kuzenbo
15
1 / 2 / 12
8,486
849
5,036
11,043
14,630
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Boggajebo
Chaac
15
3 / 2 / 11
9,186
919
15,005
11,632
10,310
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Sh4KuZo
Janus
14
3 / 4 / 6
8,547
855
6,438
6,606
2,515
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
cuco1415
Kukulkan
17
5 / 2 / 8
9,716
972
8,608
7,149
3,879
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
12
Kills
17
17
Deaths
12
26
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
2
6
3.5
W
Geb
 
Geb
5
2
9
4.75
W
Kuzenbo
 
Kuzenbo
1
2
12
3.5
W
Chaac
Boggajebo
Chaac
3
2
11
4.25
L
Zhong Kui
Onyplex
Zhong Kui
2
5
4
0.8
W
Janus
Sh4KuZo
Janus
3
4
6
1.5
W
Kukulkan
cuco1415
Kukulkan
5
2
8
4.5
L
Ravana
kimzoid
Ravana
2
2
7
2.75
L
Scylla
scovion
Scylla
0
4
3
0.38
L
Bellona
Йoхан
Bellona
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,432
Damage
43,047
47,745
Taken
46,365
30,934
Mitigated
42,749
17,949
Healing
13,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,022
4,954
1,038
2,182
7,593
3,042
0
3,176
4,417
0
23,421
W
Geb
 
Geb
7,960
852
322
404
9,935
11,415
274
2,883
6,920
14,317
0
W
Kuzenbo
 
Kuzenbo
5,036
2,230
1,905
1,735
11,043
14,630
1,083
3,514
7,448
14,851
0
W
Chaac
Boggajebo
Chaac
15,005
1,302
1,561
5,219
11,632
10,310
319
3,606
7,977
0
25,212
L
Zhong Kui
Onyplex
Zhong Kui
9,769
976
1,854
3,785
11,731
7,935
0
8,250
3,481
23,523
0
W
Janus
Sh4KuZo
Janus
6,438
42
180
993
6,606
2,515
746
2,589
3,949
15,667
0
W
Kukulkan
cuco1415
Kukulkan
8,608
922
595
405
7,149
3,879
684
2,606
4,432
22,566
0
L
Ravana
kimzoid
Ravana
4,983
1,276
1,108
2,660
8,357
7,741
0
5,212
3,145
0
5,346
L
Scylla
scovion
Scylla
5,429
278
407
1,092
7,841
2,510
0
4,189
3,652
15,119
0
L
Bellona
Йoхан
Bellona
8,229
1,453
1,603
2,220
12,223
9,706
0
7,215
5,008
0
13,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,002
Gold Earned
44,899
107
Minions Killed
118
0
Camps Cleared
0
1,015,535
Distance Traveled
1,026,806
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,498
850
31
3
0
217,179
6
W
Geb
8,964
896
19
2
0
198,481
0
W
Kuzenbo
8,486
849
20
2
0
193,274
3
W
Chaac
9,186
919
17
2
0
211,925
0
L
Zhong Kui
7,795
780
35
4
0
179,809
1
W
Janus
8,547
855
17
2
0
208,969
0
W
Kukulkan
9,716
972
45
5
0
214,157
0
L
Ravana
7,465
747
3
0
0
232,298
0
L
Scylla
6,801
680
27
3
0
202,831
6
L
Bellona
8,443
844
11
1
0
183,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role