Player Matchup

Da Ji
Da Ji
Aldtrim
Da Ji
Level 118
God Stats
3W - 2L
1,731 SR
Queue Stats
124W - 137L
1,563 Elo+
Party 2
Bakasura
Bakasura
Cusalapapen
Bakasura
Level 128
God Stats
1W - 1L
1,196 SR
Queue Stats
179W - 196L
1,567 Elo+
Party 2
Scylla
Scylla
Mjahromi23
Scylla
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 16L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mystique_Xego
Morgan Le Fay
Level 114
God Stats
1W - 2L
1,185 SR
Queue Stats
1W - 3L
1,189 Elo+
Party 1
Cthulhu
Cthulhu
kevdu93
Cthulhu
Level 38
God Stats
2W - 3L
1,141 SR
Queue Stats
4W - 4L
1,142 Elo+
Party 1
Team Averages
Level 96
1,351 SR
1,392 Elo+

VS

Team Averages
Level 63
1,483 SR
1,375 Elo+
Khepri
Khepri
Doomitry
Khepri
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 135L
1,578 Elo+
Solo
Ao Kuang
Ao Kuang
KOzan1997
Ao Kuang
Level 51
God Stats
4W - 4L
1,849 SR
Queue Stats
22W - 24L
1,355 Elo+
Party 3
Mulan
Mulan
Zekoo_420
Mulan
Level 48
God Stats
8W - 12L
1,280 SR
Queue Stats
77W - 97L
1,390 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
cmexii1988
Morgan Le Fay
Level 25
God Stats
0W - 6L
1,500 SR
Queue Stats
23W - 33L
1,196 Elo+
Party 3
Neith
Neith
kitulus420
Neith
Level 83
God Stats
2W - 3L
1,286 SR
Queue Stats
221W - 229L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aldtrim
Da Ji
12
4 / 2 / 3
7,389
616
7,354
9,303
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bakasura
Cusalapapen
Bakasura
13
1 / 1 / 1
7,346
612
3,093
7,177
4,220
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Mjahromi23
Scylla
12
2 / 0 / 0
7,015
585
2,352
2,920
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Mystique_Xego
Morgan Le Fay
11
5 / 4 / 2
6,757
563
10,027
9,946
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
kevdu93
Cthulhu
9
2 / 4 / 5
6,632
553
6,930
12,090
7,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Doomitry
Khepri
9
3 / 2 / 2
6,108
509
3,736
9,567
6,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
KOzan1997
Ao Kuang
11
6 / 2 / 1
6,982
582
7,200
11,788
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Zekoo_420
Mulan
11
0 / 2 / 1
6,314
526
3,670
5,970
3,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
cmexii1988
Morgan Le Fay
9
0 / 3 / 1
5,551
463
2,351
7,433
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
9
2 / 6 / 1
6,022
502
3,474
8,126
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
14
Kills
11
11
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Aldtrim
Da Ji
4
2
3
2.75
W
Bakasura
Cusalapapen
Bakasura
1
1
1
1.5
L
Khepri
Doomitry
Khepri
3
2
2
2
L
Ao Kuang
KOzan1997
Ao Kuang
6
2
1
3.25
W
Scylla
Mjahromi23
Scylla
2
0
0
2
W
Morgan Le Fay
Mystique_Xego
Morgan Le Fay
5
4
2
1.5
L
Mulan
Zekoo_420
Mulan
0
2
1
0.25
L
Morgan Le Fay
cmexii1988
Morgan Le Fay
0
3
1
0.17
W
Cthulhu
kevdu93
Cthulhu
2
4
5
1.13
L
Neith
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,756
Damage
20,431
41,436
Taken
42,884
19,155
Mitigated
19,206
11,324
Healing
14,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Aldtrim
Da Ji
7,354
1,119
0
3,006
9,303
3,320
92
2,654
6,451
0
37,801
W
Bakasura
Cusalapapen
Bakasura
3,093
1,400
0
2,763
7,177
4,220
154
1,430
5,438
7,961
20,036
L
Khepri
Doomitry
Khepri
3,736
1,322
193
2,325
9,567
6,948
0
5,415
3,826
17,752
0
L
Ao Kuang
KOzan1997
Ao Kuang
7,200
2,453
0
6,938
11,788
3,682
0
4,599
6,918
31,688
0
W
Scylla
Mjahromi23
Scylla
2,352
60
0
645
2,920
834
0
986
1,784
32,994
0
W
Morgan Le Fay
Mystique_Xego
Morgan Le Fay
10,027
1,714
438
2,810
9,946
3,323
101
3,517
6,429
31,077
0
L
Mulan
Zekoo_420
Mulan
3,670
209
0
1,765
5,970
3,934
0
622
5,237
4,664
28,458
L
Morgan Le Fay
cmexii1988
Morgan Le Fay
2,351
223
0
1,851
7,433
1,897
74
2,352
5,081
20,154
0
W
Cthulhu
kevdu93
Cthulhu
6,930
1,276
96
1,566
12,090
7,458
0
5,025
7,065
15,299
1,940
L
Neith
3,474
1,227
0
1,923
8,126
2,745
220
5,751
2,079
0
21,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,139
Gold Earned
30,977
284
Minions Killed
251
0
Camps Cleared
0
1,216,404
Distance Traveled
1,097,303
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,389
616
63
5
0
254,364
1
W
Bakasura
7,346
612
90
8
0
242,575
3
L
Khepri
6,108
509
17
1
0
223,795
1
L
Ao Kuang
6,982
582
66
6
0
249,193
0
W
Scylla
7,015
585
64
5
0
250,958
2
W
Morgan Le Fay
6,757
563
42
4
0
224,281
0
L
Mulan
6,314
526
81
7
0
212,605
0
L
Morgan Le Fay
5,551
463
33
3
0
206,294
4
W
Cthulhu
6,632
553
25
2
0
244,226
0
L
Neith
6,022
502
54
5
0
205,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role