Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Pharahkeet
Cabrakan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Mulan
Mulan
Saynted
Mulan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 76L
1,559 Elo+
Party 2
Sun Wukong
Sun Wukong
ZipzapShapap21
Sun Wukong
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Loki
Loki
dewboy24
Loki
Level 62
God Stats
0W - 2L
1,285 SR
Queue Stats
79W - 79L
1,594 Elo+
Party 2
Team Averages
Level 73
1,457 SR
1,531 Elo+

VS

Team Averages
Level 111
1,435 SR
1,500 Elo+
Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DwnMyCharlyBrwn
Khepri
Level 106
God Stats
5W - 2L
1,508 SR
Queue Stats
337W - 324L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
MOAVG
Danzaburou
Level 124
God Stats
10W - 10L
1,356 SR
Queue Stats
306W - 325L
1,528 Elo+
Solo
Camazotz
Camazotz
SeVeeR EoVeD
Camazotz
Level 131
God Stats
2W - 2L
1,310 SR
Queue Stats
382W - 343L
1,479 Elo+
Party 1
Hera
Hera
TREE FIDDl
Hera
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
319W - 267L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 5 / 7
8,965
747
9,406
14,507
9,170
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
Pharahkeet
Cabrakan
15
2 / 5 / 7
9,119
760
7,206
15,112
23,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Mulan
Saynted
Mulan
16
4 / 6 / 6
9,185
765
12,219
18,094
13,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
ZipzapShapap21
Sun Wukong
14
0 / 5 / 6
7,916
660
7,092
11,291
13,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
15
2 / 7 / 4
8,559
713
6,987
10,974
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
5 / 3 / 13
10,007
834
8,221
11,113
6,454
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 2 / 22
10,860
905
11,399
17,217
17,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
MOAVG
Danzaburou
18
12 / 2 / 11
12,281
1,023
18,013
9,121
6,465
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
SeVeeR EoVeD
Camazotz
18
5 / 2 / 22
11,432
953
11,896
20,048
19,062
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
3 / 3 / 16
9,694
808
10,589
7,152
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
112
11
Kills
28
28
Deaths
12
30
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
7
1.3
W
Bakasura
 
Bakasura
5
3
13
3.83
W
3
2
22
7
W
Danzaburou
MOAVG
Danzaburou
12
2
11
8.75
L
Cabrakan
Pharahkeet
Cabrakan
2
5
7
1.1
L
Mulan
Saynted
Mulan
4
6
6
1.17
W
Camazotz
SeVeeR EoVeD
Camazotz
5
2
22
8
W
3
3
16
3.67
L
Sun Wukong
ZipzapShapap21
Sun Wukong
0
5
6
0.6
L
Loki
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,910
Damage
60,118
69,978
Taken
64,651
64,816
Mitigated
52,700
12,443
Healing
27,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,406
2,708
1,252
2,382
14,507
9,170
0
5,281
8,643
0
17,183
W
Bakasura
 
Bakasura
8,221
5,339
376
2,066
11,113
6,454
1,329
1,261
9,604
0
10,275
W
11,399
728
1,564
5,735
17,217
17,657
327
2,842
13,923
31,425
0
W
Danzaburou
MOAVG
Danzaburou
18,013
8,679
2,451
2,883
9,121
6,465
1,190
487
8,521
0
36,028
L
Cabrakan
Pharahkeet
Cabrakan
7,206
1,068
103
1,128
15,112
23,694
0
4,885
9,490
12,380
0
L
Mulan
Saynted
Mulan
12,219
2,081
1,673
2,498
18,094
13,640
0
4,566
12,827
0
20,873
W
Camazotz
SeVeeR EoVeD
Camazotz
11,896
4,010
3,170
7,566
20,048
19,062
186
1,179
18,274
373
20,849
W
10,589
3,021
722
606
7,152
3,062
1,360
1,445
5,508
18,858
0
L
Sun Wukong
ZipzapShapap21
Sun Wukong
7,092
711
422
1,876
11,291
13,428
0
3,587
6,780
8
19,097
L
Loki
6,987
2,131
805
304
10,974
4,884
0
3,297
7,478
0
32,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,744
Gold Earned
54,274
122
Minions Killed
117
0
Camps Cleared
0
1,003,119
Distance Traveled
1,239,151
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,965
747
18
2
0
211,817
1
W
Bakasura
10,007
834
15
1
0
283,475
0
W
Khepri
10,860
905
37
3
0
255,132
1
W
Danzaburou
12,281
1,023
33
3
0
246,801
4
L
Cabrakan
9,119
760
10
1
0
217,301
2
L
Mulan
9,185
765
22
2
0
211,806
1
W
Camazotz
11,432
953
13
1
0
257,274
0
W
Hera
9,694
808
19
2
0
196,469
0
L
Sun Wukong
7,916
660
25
2
0
189,835
1
L
Loki
8,559
713
47
4
0
172,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role