Player Matchup

Cerberus
Cerberus
DNA Deadman
Cerberus
Level 160
God Stats
1W - 1L
1,866 SR
Queue Stats
38W - 27L
1,407 Elo+
Party 1
Athena
Athena
DNA Phail Ninja
Athena
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 59L
1,532 Elo+
Party 1
Nemesis
Nemesis
Diddyfuzzmonkey
Nemesis
Level 141
God Stats
1W - 4L
1,209 SR
Queue Stats
127W - 113L
1,492 Elo+
Party 1
Jing Wei
Jing Wei
ISinnzy
Jing Wei
Level 160
God Stats
4W - 7L
1,500 SR
Queue Stats
459W - 460L
1,553 Elo+
Party 1
Nox
Nox
SoulPrimarch
Nox
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,437 Elo+
Party 1
Team Averages
Level 138
1,515 SR
1,484 Elo+

VS

Team Averages
Level 150
1,538 SR
1,589 Elo+
Bacchus
Bacchus
EXTREME 50
Bacchus
Level 159
God Stats
13W - 10L
1,500 SR
Queue Stats
673W - 620L
1,653 Elo+
Solo
Cerberus
Cerberus
PsychREAP
Cerberus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 50L
1,595 Elo+
Solo
Mulan
Mulan
TimsCoffee
Mulan
Level 148
God Stats
1W - 0L
1,772 SR
Queue Stats
32W - 20L
1,505 Elo+
Solo
Cu Chulainn
Cu Chulainn
milkflavoredpop
Cu Chulainn
Level 160
God Stats
17W - 19L
1,136 SR
Queue Stats
941W - 977L
1,599 Elo+
Party 2
Ah Puch
Ah Puch
pinkrazor49
Ah Puch
Level 159
God Stats
24W - 13L
1,783 SR
Queue Stats
631W - 664L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DNA Deadman
Cerberus
16
3 / 5 / 12
9,969
767
13,458
18,415
23,511
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 7 / 11
9,577
737
8,076
19,171
21,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
3 / 6 / 13
10,257
789
14,926
16,949
13,347
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
ISinnzy
Jing Wei
18
7 / 7 / 2
11,374
875
15,423
14,632
7,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 4 / 9
10,681
822
9,554
9,499
4,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EXTREME 50
Bacchus
18
3 / 4 / 21
11,596
892
6,340
16,167
23,323
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
PsychREAP
Cerberus
17
2 / 4 / 21
10,135
780
13,156
19,628
16,497
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
18
9 / 4 / 16
11,788
907
14,223
24,849
19,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
milkflavoredpop
Cu Chulainn
19
6 / 3 / 19
11,307
870
17,381
23,119
18,449
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
pinkrazor49
Ah Puch
17
9 / 5 / 11
11,034
849
14,958
11,461
4,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
117
19
Kills
29
29
Deaths
20
47
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DNA Deadman
Cerberus
3
5
12
1.8
L
1
7
11
0.93
L
3
6
13
1.58
W
Bacchus
EXTREME 50
Bacchus
3
4
21
3.38
L
Jing Wei
ISinnzy
Jing Wei
7
7
2
1.14
W
Cerberus
PsychREAP
Cerberus
2
4
21
3.13
L
5
4
9
2.38
W
Mulan
9
4
16
4.25
W
Cu Chulainn
milkflavoredpop
Cu Chulainn
6
3
19
5.17
W
Ah Puch
pinkrazor49
Ah Puch
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,437
Damage
66,058
78,666
Taken
95,224
70,002
Mitigated
82,275
24,519
Healing
38,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DNA Deadman
Cerberus
13,458
665
2,441
6,434
18,415
23,511
65
7,959
10,456
22,100
0
L
8,076
1,839
1,971
2,708
19,171
21,642
251
8,792
10,379
13,001
0
L
14,926
6,483
1,880
4,650
16,949
13,347
762
7,169
9,780
0
23,657
W
Bacchus
EXTREME 50
Bacchus
6,340
542
2,338
3,164
16,167
23,323
620
4,581
11,523
17,995
0
L
Jing Wei
ISinnzy
Jing Wei
15,423
12,250
166
1,951
14,632
7,169
1,141
5,424
9,208
0
37,890
W
Cerberus
PsychREAP
Cerberus
13,156
1,305
1,151
5,745
19,628
16,497
1,269
7,856
11,415
25,385
0
L
9,554
1,797
914
1,404
9,499
4,333
1,431
5,254
4,245
20,103
0
W
Mulan
14,223
2,488
3,541
8,621
24,849
19,596
722
6,755
17,764
0
23,076
W
Cu Chulainn
milkflavoredpop
Cu Chulainn
17,381
4,261
3,034
8,039
23,119
18,449
1,305
6,658
16,091
369
31,924
W
Ah Puch
pinkrazor49
Ah Puch
14,958
508
442
2,742
11,461
4,410
1,584
5,238
6,098
36,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,858
Gold Earned
55,860
160
Minions Killed
151
0
Camps Cleared
0
1,121,230
Distance Traveled
1,226,854
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,969
767
34
3
0
245,863
0
L
Athena
9,577
737
9
1
0
244,107
1
L
Nemesis
10,257
789
23
2
0
237,521
4
W
Bacchus
11,596
892
25
2
0
252,044
0
L
Jing Wei
11,374
875
72
6
0
191,620
2
W
Cerberus
10,135
780
34
3
0
239,336
2
L
Nox
10,681
822
22
2
0
202,119
1
W
Mulan
11,788
907
14
1
0
237,355
0
W
Cu Chulainn
11,307
870
25
2
0
266,175
2
W
Ah Puch
11,034
849
53
4
0
231,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role