Player Matchup

Jing Wei
Jing Wei
ChaseBest
Jing Wei
Level 127
God Stats
0W - 2L
1,116 SR
Queue Stats
9W - 10L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
MobBasher7
Tsukuyomi
Level 51
God Stats
3W - 1L
1,825 SR
Queue Stats
107W - 101L
1,432 Elo+
Solo
Fafnir
Fafnir
WarmachineBJW
Fafnir
Level 104
God Stats
8W - 9L
1,535 SR
Queue Stats
45W - 52L
1,461 Elo+
Solo
He Bo
He Bo
ZanzenKazeloc
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,546 Elo+
Solo
Agni
Agni
fuzzball49
Agni
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,450 Elo+
Solo
Team Averages
Level 95
1,495 SR
1,468 Elo+

VS

Team Averages
Level 115
1,571 SR
1,522 Elo+
Charybdis
Charybdis
FatherKratos-
Charybdis
Level 122
God Stats
12W - 12L
1,624 SR
Queue Stats
263W - 266L
1,484 Elo+
Solo
Merlin
Merlin
FavoringAttic40
Merlin
Level 106
God Stats
4W - 0L
1,500 SR
Queue Stats
91W - 78L
1,514 Elo+
Solo
Zeus
Zeus
Gr3gXLI
Zeus
Level 139
God Stats
11W - 7L
1,729 SR
Queue Stats
27W - 14L
1,699 Elo+
Solo
Vamana
Vamana
Oliver1031858
Vamana
Level 128
God Stats
7W - 0L
1,500 SR
Queue Stats
190W - 188L
1,503 Elo+
Solo
Thanatos
Thanatos
Violent Shafter
Thanatos
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 26L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChaseBest
Jing Wei
17
1 / 7 / 5
10,180
727
7,003
18,852
7,710
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
MobBasher7
Tsukuyomi
17
7 / 10 / 4
11,295
807
10,803
31,459
12,273
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 3 / 7
10,465
748
4,435
18,611
27,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 9 / 8
10,441
746
13,653
17,223
5,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 10 / 5
10,248
732
6,866
20,266
7,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FatherKratos-
Charybdis
20
6 / 1 / 19
12,361
883
19,222
13,183
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 4 / 14
12,107
865
19,505
12,110
4,474
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Zeus
Gr3gXLI
Zeus
20
7 / 1 / 12
12,677
906
25,223
5,673
2,060
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
15 / 2 / 14
13,170
941
20,964
19,681
19,740
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
17
5 / 7 / 10
11,210
801
7,558
13,805
4,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
108
14
Kills
39
39
Deaths
15
29
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ChaseBest
Jing Wei
1
7
5
0.5
W
Charybdis
FatherKratos-
Charybdis
6
1
19
15.5
W
6
4
14
3.25
W
Zeus
Gr3gXLI
Zeus
7
1
12
13
L
Tsukuyomi
MobBasher7
Tsukuyomi
7
10
4
0.9
W
15
2
14
11
W
Thanatos
5
7
10
1.43
L
1
3
7
1.5
L
2
9
8
0.67
L
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,760
Damage
92,472
106,411
Taken
64,452
60,057
Mitigated
35,135
15,835
Healing
19,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ChaseBest
Jing Wei
7,003
4,357
104
2,347
18,852
7,710
812
5,050
13,639
0
40,757
W
Charybdis
FatherKratos-
Charybdis
19,222
10,884
0
3,438
13,183
4,520
4,433
3,538
9,599
0
50,214
W
19,505
1,036
226
1,642
12,110
4,474
3,028
6,163
5,669
41,792
0
W
Zeus
Gr3gXLI
Zeus
25,223
1,585
0
272
5,673
2,060
726
2,054
3,608
75,796
0
L
Tsukuyomi
MobBasher7
Tsukuyomi
10,803
2,831
226
4,770
31,459
12,273
0
11,831
19,409
0
22,864
W
20,964
8,955
0
5,814
19,681
19,740
2,825
5,907
13,588
0
39,383
W
Thanatos
7,558
713
0
7,759
13,805
4,341
1,509
6,511
7,034
0
33,068
L
4,435
780
110
4,197
18,611
27,005
0
8,366
10,133
12,275
0
L
13,653
1,064
0
1,961
17,223
5,705
0
7,877
9,244
32,716
0
L
6,866
564
216
1,904
20,266
7,364
0
11,000
9,258
31,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,629
Gold Earned
61,525
221
Minions Killed
321
0
Camps Cleared
0
1,267,356
Distance Traveled
1,494,194
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,180
727
79
6
0
237,300
1
W
Charybdis
12,361
883
71
5
0
299,775
1
W
Merlin
12,107
865
55
4
0
277,337
2
W
Zeus
12,677
906
109
8
0
293,755
4
L
Tsukuyomi
11,295
807
16
1
0
258,249
1
W
Vamana
13,170
941
45
3
0
330,733
0
W
Thanatos
11,210
801
41
3
0
292,594
3
L
Fafnir
10,465
748
17
1
0
277,117
0
L
He Bo
10,441
746
61
4
0
245,611
0
L
Agni
10,248
732
48
3
0
249,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role