Player Matchup

Cernunnos
Cernunnos
Platinum II
 
Cernunnos
Platinum II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Diamond V
Spốốk
Cliodhna
Diamond V
Level 160
God Stats
1W - 1L
1,661 SR
Queue Stats
62W - 47L
2,122 MMR
Solo
King Arthur
King Arthur
Diamond IV
Tylarz
King Arthur
Diamond IV
Level 160
God Stats
1W - 1L
1,871 SR
Queue Stats
159W - 136L
2,072 MMR
Solo
Agni
Agni
Platinum II
Valyouuu
Agni
Platinum II
Level 89
God Stats
4W - 3L
1,811 SR
Queue Stats
293W - 260L
1,873 MMR
Solo
Khepri
Khepri
Platinum I
trnquil
Khepri
Platinum I
Level 152
God Stats
7W - 2L
1,311 SR
Queue Stats
284W - 276L
2,039 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,631 SR
1,921 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,652 SR
2,001 MMR
Fenrir
Fenrir
Platinum I
BMMask
Fenrir
Platinum I
Level 144
God Stats
20W - 10L
1,528 SR
Queue Stats
501W - 490L
1,973 MMR
Solo
Atlas
Atlas
Gold II
ClutchBeads
Atlas
Gold II
Level 154
God Stats
1W - 1L
2,038 SR
Queue Stats
54W - 28L
1,869 MMR
Party 1
Chaac
Chaac
Diamond IV
Fornǝy
Chaac
Diamond IV
Level 154
God Stats
8W - 7L
1,692 SR
Queue Stats
48W - 43L
2,270 MMR
Party 2
Janus
Janus
Gold II
Ribusu
Janus
Gold II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 30L
1,869 MMR
Party 1
Heimdallr
Heimdallr
Platinum II
aprinceali
Heimdallr
Platinum II
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 21L
2,024 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
4 / 4 / 7
12,447
593
14,387
18,747
6,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
Spốốk
Cliodhna
20
11 / 6 / 6
13,368
637
16,987
20,325
8,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Tylarz
King Arthur
19
4 / 2 / 4
12,682
604
17,177
22,705
28,681
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
20
6 / 5 / 5
13,625
649
21,296
17,147
6,200
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
trnquil
Khepri
15
0 / 4 / 11
10,430
497
6,044
17,679
17,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ZeusArtioBastetKali

VS

Bans
ThothAmaterasuOsirisCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BMMask
Fenrir
18
3 / 5 / 5
10,586
504
7,296
18,213
7,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 3 / 11
10,303
491
9,990
20,406
20,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
Fornǝy
Chaac
20
6 / 4 / 3
12,594
600
15,984
28,246
21,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Ribusu
Janus
17
5 / 6 / 4
10,992
523
13,585
16,080
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
aprinceali
Heimdallr
18
4 / 7 / 5
11,264
536
20,551
17,712
5,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
49
25
Kills
21
21
Deaths
25
33
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
4
7
1.88
L
Fenrir
BMMask
Fenrir
3
5
5
1.1
L
3
3
11
2.83
L
Chaac
Fornǝy
Chaac
6
4
3
1.88
L
Janus
Ribusu
Janus
5
6
4
1.17
W
Cliodhna
Spốốk
Cliodhna
11
6
6
2.33
W
King Arthur
Tylarz
King Arthur
4
2
4
3
W
Agni
6
5
5
1.7
L
Heimdallr
aprinceali
Heimdallr
4
7
5
0.93
W
Khepri
trnquil
Khepri
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,891
Damage
67,406
96,603
Taken
100,657
66,930
Mitigated
58,651
28,406
Healing
26,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
14,387
6,391
0
7,263
18,747
6,389
2,936
2,478
16,198
0
95,716
L
Fenrir
BMMask
Fenrir
7,296
2,019
0
5,862
18,213
7,551
0
2,232
15,981
0
80,889
L
9,990
2,751
2,381
3,300
20,406
20,541
0
6,128
14,278
33,585
0
L
Chaac
Fornǝy
Chaac
15,984
3,685
0
10,386
28,246
21,415
844
8,921
19,325
0
86,632
L
Janus
Ribusu
Janus
13,585
1,102
221
2,536
16,080
3,448
234
6,767
9,313
72,533
0
W
Cliodhna
Spốốk
Cliodhna
16,987
2,717
0
6,823
20,325
8,071
2,301
5,402
14,923
0
104,294
W
King Arthur
Tylarz
King Arthur
17,177
3,340
0
6,962
22,705
28,681
599
5,190
17,515
0
75,492
W
Agni
21,296
1,678
0
3,534
17,147
6,200
1,204
6,510
10,637
110,415
0
L
Heimdallr
aprinceali
Heimdallr
20,551
11,362
0
1,880
17,712
5,696
0
1,665
16,047
0
100,460
W
Khepri
trnquil
Khepri
6,044
919
791
3,033
17,679
17,589
252
5,410
11,177
20,282
9,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,552
Gold Earned
55,739
631
Minions Killed
634
0
Camps Cleared
0
2,209,410
Distance Traveled
2,017,675
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,447
593
147
7
0
411,577
7
L
Fenrir
10,586
504
135
6
0
449,461
8
L
Atlas
10,303
491
38
2
0
409,795
2
L
Chaac
12,594
600
176
8
0
386,239
5
L
Janus
10,992
523
135
6
0
428,709
2
W
Cliodhna
13,368
637
126
6
0
508,244
4
W
King Arthur
12,682
604
149
7
0
448,226
8
W
Agni
13,625
649
182
9
0
420,346
4
L
Heimdallr
11,264
536
150
7
0
343,471
4
W
Khepri
10,430
497
27
1
0
421,017
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role