Player Matchup

Medusa
Medusa
D Wrexx7689
Medusa
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,560 Elo+
Solo
Zeus
Zeus
Daftblood
Zeus
Level 109
God Stats
9W - 2L
1,652 SR
Queue Stats
46W - 38L
1,588 Elo+
Party 1
Hercules
Hercules
Remnant Raichu
Hercules
Level 141
God Stats
14W - 10L
1,448 SR
Queue Stats
227W - 144L
1,570 Elo+
Party 1
Team Averages
Level 133
1,533 SR
1,572 Elo+

VS

Team Averages
Level 104
1,542 SR
1,453 Elo+
Zhong Kui
Zhong Kui
Kyeington
Zhong Kui
Level 124
God Stats
4W - 10L
1,404 SR
Queue Stats
31W - 43L
1,470 Elo+
Solo
Danzaburou
Danzaburou
RedNeck DeAzY
Danzaburou
Level 87
God Stats
16W - 12L
1,462 SR
Queue Stats
231W - 234L
1,442 Elo+
Party 2
Kali
Kali
Your NMF
Kali
Level 102
God Stats
2W - 1L
1,761 SR
Queue Stats
82W - 72L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 1 / 9
10,521
752
12,573
7,731
2,241
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
14
4 / 3 / 7
10,103
722
12,878
6,806
1,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
15
6 / 2 / 7
10,506
750
11,686
17,626
16,367
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kyeington
Zhong Kui
14
3 / 4 / 3
9,165
655
12,474
18,735
10,946
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
RedNeck DeAzY
Danzaburou
13
1 / 4 / 5
8,480
606
7,484
10,121
3,197
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kali
12
2 / 7 / 3
8,647
618
5,440
15,108
6,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
15
Kills
6
6
Deaths
15
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
1
9
9.5
W
Zeus
4
3
7
2.5
L
Zhong Kui
Kyeington
Zhong Kui
3
4
3
1.13
L
Danzaburou
RedNeck DeAzY
Danzaburou
1
4
5
0.88
W
Hercules
6
2
7
4.75
L
Kali
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,137
Damage
25,398
32,163
Taken
43,964
20,487
Mitigated
20,890
15,108
Healing
10,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,573
5,473
0
2,581
7,731
2,241
1,561
3,063
4,547
0
40,176
W
Zeus
12,878
267
329
906
6,806
1,879
764
3,093
3,680
36,767
0
L
Zhong Kui
Kyeington
Zhong Kui
12,474
1,433
76
4,624
18,735
10,946
250
6,579
11,778
44,189
0
L
Danzaburou
RedNeck DeAzY
Danzaburou
7,484
1,655
312
1,492
10,121
3,197
0
2,850
7,098
0
27,584
W
Hercules
11,686
4,472
186
11,106
17,626
16,367
496
7,030
10,226
0
25,191
L
Kali
5,440
2,118
0
3,930
15,108
6,747
106
4,129
10,656
0
17,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,130
Gold Earned
26,292
129
Minions Killed
133
6
Camps Cleared
4
802,908
Distance Traveled
716,947
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,521
752
48
3
4
285,657
0
W
Zeus
10,103
722
50
4
1
251,817
3
L
Zhong Kui
9,165
655
73
5
1
255,555
5
L
Danzaburou
8,480
606
39
3
1
245,497
3
W
Hercules
10,506
750
31
2
1
265,434
3
L
Kali
8,647
618
21
2
2
215,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role