Player Matchup

Baba Yaga
Baba Yaga
Sage of Royalty
Baba Yaga
Level 95
God Stats
12W - 13L
1,459 SR
Queue Stats
299W - 325L
1,335 Elo+
Party 2
Ymir
Ymir
XD_Royalty_XD
Ymir
Level 29
God Stats
57W - 47L
1,543 SR
Queue Stats
268W - 266L
1,335 Elo+
Party 2
Danzaburou
Danzaburou
YoungLegend7963
Danzaburou
Level 26
God Stats
25W - 26L
1,573 SR
Queue Stats
203W - 191L
1,369 Elo+
Party 2
Team Averages
Level 50
1,525 SR
1,346 Elo+

VS

Team Averages
Level 55
1,428 SR
1,295 Elo+
Chaac
Chaac
Havi The One
Chaac
Level 101
God Stats
19W - 21L
1,305 SR
Queue Stats
66W - 90L
1,170 Elo+
Party 1
Hades
Hades
Oblivion MKT
Hades
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Arachne
Arachne
seagoing6547
Arachne
Level 38
God Stats
3W - 5L
1,478 SR
Queue Stats
92W - 122L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Sage of Royalty
Baba Yaga
14
4 / 4 / 13
10,020
716
8,397
10,943
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 0 / 13
10,899
779
7,044
14,340
20,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
YoungLegend7963
Danzaburou
16
12 / 2 / 3
11,570
826
18,396
8,516
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,585
613
7,397
15,867
13,735
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 8 / 2
9,381
670
7,436
16,439
7,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
seagoing6547
Arachne
12
2 / 6 / 3
8,443
603
9,238
15,483
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
20
Kills
6
6
Deaths
20
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
3
8
2
0.5
W
Baba Yaga
Sage of Royalty
Baba Yaga
4
4
13
2.63
W
4
0
13
10.5
W
Danzaburou
YoungLegend7963
Danzaburou
12
2
3
6.75
L
Arachne
seagoing6547
Arachne
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,837
Damage
24,071
33,799
Taken
47,789
29,052
Mitigated
26,716
9,647
Healing
12,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,397
744
207
5,832
15,867
13,735
48
3,162
12,705
105
24,648
L
7,436
900
967
2,792
16,439
7,712
288
5,191
11,248
25,315
0
W
Baba Yaga
Sage of Royalty
Baba Yaga
8,397
669
226
2,016
10,943
4,585
1,189
2,772
7,979
29,469
0
W
7,044
1,370
212
4,234
14,340
20,360
137
3,405
10,631
15,932
0
W
Danzaburou
YoungLegend7963
Danzaburou
18,396
7,529
0
2,959
8,516
4,107
869
1,468
7,019
0
46,324
L
Arachne
seagoing6547
Arachne
9,238
5,884
0
2,298
15,483
5,269
302
7,343
8,140
0
26,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,489
Gold Earned
26,409
138
Minions Killed
96
4
Camps Cleared
6
745,839
Distance Traveled
644,439
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,585
613
31
2
0
211,464
0
L
Hades
9,381
670
31
2
2
195,025
2
W
Baba Yaga
10,020
716
33
2
2
226,791
0
W
Ymir
10,899
779
23
2
1
260,962
0
W
Danzaburou
11,570
826
82
6
1
258,086
1
L
Arachne
8,443
603
34
2
4
237,950
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role