Player Matchup

Cerberus
Cerberus
DIORIVE10
Cerberus
Level 89
God Stats
7W - 10L
1,500 SR
Queue Stats
368W - 369L
1,522 Elo+
Solo
Aphrodite
Aphrodite
FarquadContinues
Aphrodite
Level 75
God Stats
3W - 4L
1,870 SR
Queue Stats
231W - 265L
1,379 Elo+
Party 2
Bellona
Bellona
TuNeSqUaD6256
Bellona
Level 62
God Stats
6W - 7L
1,517 SR
Queue Stats
207W - 202L
1,452 Elo+
Solo
Da Ji
Da Ji
Void-Fenilson
Da Ji
Level 65
God Stats
2W - 4L
1,829 SR
Queue Stats
122W - 134L
1,411 Elo+
Party 2
Xbalanque
Xbalanque
X3PHYR_W0lF156
Xbalanque
Level 46
God Stats
1W - 3L
1,834 SR
Queue Stats
262W - 294L
1,403 Elo+
Solo
Team Averages
Level 67
1,710 SR
1,433 Elo+

VS

Team Averages
Level 72
1,431 SR
1,371 Elo+
Hachiman
Hachiman
Black_Governor
Hachiman
Level 89
God Stats
27W - 37L
1,404 SR
Queue Stats
178W - 229L
1,360 Elo+
Party 1
Kali
Kali
RelentlessRevan
Kali
Level 87
God Stats
9W - 8L
1,500 SR
Queue Stats
143W - 147L
1,404 Elo+
Solo
King Arthur
King Arthur
StarWarsBoi8
King Arthur
Level 36
God Stats
5W - 9L
1,317 SR
Queue Stats
115W - 117L
1,386 Elo+
Solo
Bacchus
Bacchus
aiie__LSD
Bacchus
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 156L
1,366 Elo+
Party 1
Poseidon
Poseidon
ptifilou_59
Poseidon
Level 65
God Stats
8W - 12L
1,434 SR
Queue Stats
14W - 24L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DIORIVE10
Cerberus
13
1 / 5 / 5
8,109
386
9,216
18,102
15,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
16
2 / 7 / 6
10,522
501
12,625
23,218
9,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
18
1 / 3 / 2
10,071
480
8,046
14,765
19,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
12 / 6 / 3
11,960
570
20,049
17,858
6,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
X3PHYR_W0lF156
Xbalanque
13
2 / 11 / 4
8,624
411
10,429
18,712
6,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
8 / 3 / 7
10,384
494
13,413
16,950
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 6 / 1
11,404
543
16,610
23,412
11,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
StarWarsBoi8
King Arthur
18
3 / 2 / 4
11,490
547
11,175
18,394
13,322
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
aiie__LSD
Bacchus
17
8 / 2 / 12
11,936
568
17,545
20,861
23,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
ptifilou_59
Poseidon
16
3 / 6 / 7
10,441
497
12,431
13,417
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
18
Kills
32
32
Deaths
19
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hachiman
8
3
7
3.83
L
Cerberus
DIORIVE10
Cerberus
1
5
5
0.7
L
Aphrodite
2
7
6
0.71
W
10
6
1
1.75
W
King Arthur
StarWarsBoi8
King Arthur
3
2
4
2.5
L
Bellona
1
3
2
0.67
L
12
6
3
2.25
L
Xbalanque
X3PHYR_W0lF156
Xbalanque
2
11
4
0.36
W
Bacchus
aiie__LSD
Bacchus
8
2
12
7
W
Poseidon
ptifilou_59
Poseidon
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,365
Damage
71,174
92,655
Taken
93,034
57,950
Mitigated
56,700
28,128
Healing
23,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
13,413
9,218
242
6,854
16,950
4,893
2,604
3,686
13,139
0
66,248
L
Cerberus
DIORIVE10
Cerberus
9,216
942
397
4,285
18,102
15,328
0
6,645
11,457
36,468
0
L
Aphrodite
12,625
1,274
2,092
12,942
23,218
9,589
1,165
9,408
13,810
72,949
0
W
16,610
8,278
0
6,537
23,412
11,490
692
5,860
17,403
0
74,382
W
King Arthur
StarWarsBoi8
King Arthur
11,175
1,505
0
1,505
18,394
13,322
398
179
18,215
7,435
65,047
L
Bellona
8,046
1,884
39
3,344
14,765
19,986
898
1,345
13,420
0
65,584
L
20,049
5,651
0
2,704
17,858
6,883
0
5,368
12,490
0
50,280
L
Xbalanque
X3PHYR_W0lF156
Xbalanque
10,429
4,270
0
2,325
18,712
6,164
1,090
9,351
9,361
0
40,664
W
Bacchus
aiie__LSD
Bacchus
17,545
2,481
182
5,781
20,861
23,572
618
5,843
14,494
47,493
0
W
Poseidon
ptifilou_59
Poseidon
12,431
1,555
0
1,970
13,417
3,423
815
5,440
7,942
64,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,286
Gold Earned
55,655
450
Minions Killed
499
0
Camps Cleared
0
1,740,512
Distance Traveled
1,887,552
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,384
494
105
5
0
379,575
0
L
Cerberus
8,109
386
67
3
0
359,486
2
L
Aphrodite
10,522
501
141
7
0
293,219
2
W
Kali
11,404
543
94
4
0
403,132
0
W
King Arthur
11,490
547
158
8
0
369,443
2
L
Bellona
10,071
480
124
6
0
329,677
0
L
Da Ji
11,960
570
52
2
0
414,007
0
L
Xbalanque
8,624
411
66
3
0
344,123
2
W
Bacchus
11,936
568
37
2
0
391,185
0
W
Poseidon
10,441
497
105
5
0
344,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role