Player Matchup

Vamana
Vamana
 
Vamana
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
SynDam
Hera
Level 136
God Stats
1W - 1L
1,285 SR
Queue Stats
37W - 45L
1,422 Elo+
Party 1
Yemoja
Yemoja
TheOldBoss04
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,472 Elo+
Party 1
Team Averages
Level 93
1,428 SR
1,465 Elo+

VS

Team Averages
Level 46
1,190 SR
1,272 Elo+
Poseidon
Poseidon
Burgermeister316
Poseidon
Level 43
God Stats
0W - 3L
1,147 SR
Queue Stats
2W - 12L
1,215 Elo+
Party 2
Anhur
Anhur
JailyeBean
Anhur
Level 68
God Stats
0W - 3L
1,197 SR
Queue Stats
12W - 19L
1,388 Elo+
Solo
Bacchus
Bacchus
Kingg0a
Bacchus
Level 28
God Stats
1W - 8L
1,225 SR
Queue Stats
2W - 12L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
6 / 1 / 2
8,312
831
7,360
11,376
9,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hera
SynDam
Hera
13
2 / 0 / 6
7,838
784
12,378
4,958
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
10
0 / 3 / 6
7,290
729
5,468
10,369
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
6,671
667
7,145
10,075
3,496
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
10
3 / 3 / 1
6,802
680
4,129
8,365
3,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Kingg0a
Bacchus
11
0 / 1 / 4
7,068
707
4,051
11,600
10,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
8
Kills
4
4
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
1
2
7
L
1
4
3
0.63
L
Anhur
3
3
1
1.17
L
Bacchus
Kingg0a
Bacchus
0
1
4
2
W
Hera
SynDam
Hera
2
0
6
5
W
Yemoja
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,206
Damage
15,325
26,703
Taken
30,040
18,675
Mitigated
17,401
8,511
Healing
8,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,360
2,641
552
4,140
11,376
9,306
152
4,373
7,003
0
19,042
L
7,145
1,112
33
2,316
10,075
3,496
0
6,310
3,179
20,970
0
L
Anhur
4,129
1,520
0
1,779
8,365
3,243
21
4,261
3,709
0
22,895
L
Bacchus
Kingg0a
Bacchus
4,051
327
435
4,240
11,600
10,662
0
6,509
4,470
10,235
0
W
Hera
SynDam
Hera
12,378
1,956
0
1,013
4,958
1,763
300
2,866
2,092
34,481
0
W
Yemoja
5,468
1,067
1,128
1,678
10,369
7,606
116
4,368
6,001
14,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,440
Gold Earned
20,541
106
Minions Killed
95
4
Camps Cleared
4
572,332
Distance Traveled
491,743
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,312
831
26
3
3
207,056
2
L
Poseidon
6,671
667
36
4
0
150,548
0
L
Anhur
6,802
680
45
5
4
158,495
0
L
Bacchus
7,068
707
14
1
0
182,700
2
W
Hera
7,838
784
64
6
1
201,841
1
W
Yemoja
7,290
729
16
2
0
163,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role