Player Matchup

Athena
Athena
BigSpoon24
Athena
Level 155
God Stats
3W - 0L
1,871 SR
Queue Stats
203W - 211L
1,556 Elo+
Party 2
Anubis
Anubis
Dragonfire962
Anubis
Level 78
God Stats
4W - 10L
1,391 SR
Queue Stats
23W - 47L
1,259 Elo+
Party 1
Guan Yu
Guan Yu
Uniform34567
Guan Yu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 168L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
WaspWell69
Nu Wa
Level 86
God Stats
5W - 6L
1,445 SR
Queue Stats
154W - 206L
1,498 Elo+
Party 1
Horus
Horus
kmillsso07
Horus
Level 129
God Stats
13W - 12L
1,515 SR
Queue Stats
182W - 178L
1,516 Elo+
Party 2
Team Averages
Level 111
1,544 SR
1,472 Elo+

VS

Team Averages
Level 93
1,472 SR
1,509 Elo+
Osiris
Osiris
GreenSonic00
Osiris
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 27L
1,338 Elo+
Solo
Thoth
Thoth
MaximumBinkie64
Thoth
Level 112
God Stats
0W - 2L
1,307 SR
Queue Stats
240W - 249L
1,630 Elo+
Solo
Thanatos
Thanatos
ProSgt Lipton
Thanatos
Level 79
God Stats
23W - 23L
1,609 SR
Queue Stats
120W - 121L
1,514 Elo+
Solo
Anubis
Anubis
ZeSwiftFox
Anubis
Level 62
God Stats
1W - 1L
1,612 SR
Queue Stats
1W - 4L
1,577 Elo+
Solo
Geb
Geb
yeehaw69
Geb
Level 106
God Stats
4W - 5L
1,333 SR
Queue Stats
66W - 46L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BigSpoon24
Athena
18
5 / 1 / 14
11,412
815
11,200
16,059
18,071
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
3 / 6 / 11
11,475
820
7,246
11,090
4,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Uniform34567
Guan Yu
18
6 / 2 / 11
11,140
796
8,463
14,279
6,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
18
4 / 1 / 8
11,083
792
16,566
7,369
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
17
6 / 3 / 13
10,980
784
8,906
15,872
13,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
2 / 4 / 2
9,159
654
7,013
13,609
7,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 2 / 5
9,994
714
15,346
7,428
1,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ProSgt Lipton
Thanatos
17
7 / 10 / 4
11,013
787
12,012
17,062
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
ZeSwiftFox
Anubis
16
1 / 5 / 6
9,699
693
10,329
10,159
4,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 3 / 6
9,851
704
6,423
16,997
13,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
24
Kills
13
13
Deaths
24
57
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Athena
BigSpoon24
Athena
5
1
14
12
W
3
6
11
1.42
L
Osiris
2
4
2
0.75
L
2
2
5
2.25
L
Thanatos
ProSgt Lipton
Thanatos
7
10
4
0.9
W
Guan Yu
Uniform34567
Guan Yu
6
2
11
5.75
W
Nu Wa
4
1
8
8
L
Anubis
ZeSwiftFox
Anubis
1
5
6
0.8
W
Horus
6
3
13
4.17
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,381
Damage
51,123
64,669
Taken
65,255
45,449
Mitigated
32,767
18,591
Healing
16,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BigSpoon24
Athena
11,200
3,666
761
1,582
16,059
18,071
442
7,357
8,308
30,153
0
W
7,246
584
0
2,490
11,090
4,406
1,755
4,306
6,518
50,365
0
L
Osiris
7,013
2,460
0
3,379
13,609
7,276
0
8,115
5,303
0
29,024
L
15,346
331
0
1,306
7,428
1,910
0
4,591
2,728
60,812
0
L
Thanatos
ProSgt Lipton
Thanatos
12,012
1,488
0
6,015
17,062
5,835
0
6,492
10,232
0
26,964
W
Guan Yu
Uniform34567
Guan Yu
8,463
461
1,628
2,612
14,279
6,884
295
6,835
7,051
0
24,321
W
Nu Wa
16,566
6,227
0
1,199
7,369
2,348
3,660
3,696
3,461
50,434
0
L
Anubis
ZeSwiftFox
Anubis
10,329
158
0
2,054
10,159
4,445
0
5,427
4,550
30,680
0
W
Horus
8,906
3,305
3,049
5,270
15,872
13,740
180
8,326
7,154
0
18,197
L
6,423
567
0
3,300
16,997
13,301
0
10,026
6,548
13,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,090
Gold Earned
49,716
229
Minions Killed
227
0
Camps Cleared
0
1,558,058
Distance Traveled
1,244,746
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,412
815
34
2
0
354,687
2
W
Anubis
11,475
820
84
6
0
254,167
1
L
Osiris
9,159
654
49
4
0
198,043
1
L
Thoth
9,994
714
102
7
0
289,287
6
L
Thanatos
11,013
787
22
2
0
200,948
1
W
Guan Yu
11,140
796
41
3
0
334,539
1
W
Nu Wa
11,083
792
65
5
0
271,985
0
L
Anubis
9,699
693
46
3
0
248,224
1
W
Horus
10,980
784
5
0
0
342,680
0
L
Geb
9,851
704
8
1
0
308,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role