Player Matchup

Hel
Hel
BlackSol_Atsura
Hel
Level 149
God Stats
1W - 5L
1,354 SR
Queue Stats
202W - 221L
1,351 Elo+
Solo
Anhur
Anhur
CaminatorZ99
Anhur
Level 68
God Stats
2W - 9L
1,326 SR
Queue Stats
134W - 151L
1,334 Elo+
Solo
Nike
Nike
N8 Be Duffed
Nike
Level 46
God Stats
6W - 1L
1,788 SR
Queue Stats
67W - 66L
1,444 Elo+
Solo
Cthulhu
Cthulhu
jgulfstream
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,303 Elo+
Solo
Ravana
Ravana
patsmk3
Ravana
Level 90
God Stats
6W - 12L
1,147 SR
Queue Stats
300W - 296L
1,480 Elo+
Solo
Team Averages
Level 84
1,423 SR
1,382 Elo+

VS

Team Averages
Level 93
1,610 SR
1,438 Elo+
Loki
Loki
Shumerman51
Loki
Level 65
God Stats
17W - 9L
1,543 SR
Queue Stats
277W - 287L
1,393 Elo+
Solo
Atlas
Atlas
elusive_penumbra
Atlas
Level 124
God Stats
12W - 6L
1,500 SR
Queue Stats
285W - 281L
1,503 Elo+
Solo
Poseidon
Poseidon
piffcity
Poseidon
Level 79
God Stats
52W - 56L
1,608 SR
Queue Stats
322W - 315L
1,454 Elo+
Solo
King Arthur
King Arthur
temuj94
King Arthur
Level 96
God Stats
2W - 1L
1,743 SR
Queue Stats
314W - 366L
1,435 Elo+
Solo
Medusa
Medusa
xUncle Morton
Medusa
Level 103
God Stats
6W - 3L
1,654 SR
Queue Stats
79W - 71L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,716
572
3,204
4,432
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
4,794
479
839
5,400
1,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 1 / 1
5,742
574
5,235
7,247
2,657
Cthulhu
jgulfstream
Cthulhu
8
0 / 2 / 0
4,993
499
3,212
6,397
2,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
patsmk3
Ravana
8
1 / 5 / 0
5,005
501
3,028
6,888
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,169
617
3,632
6,837
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 4
5,596
560
3,871
7,688
3,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
piffcity
Poseidon
11
5 / 0 / 1
6,270
627
2,352
3,948
1,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
temuj94
King Arthur
10
0 / 2 / 1
5,593
559
1,963
6,023
4,970
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
3 / 0 / 4
6,200
620
5,331
4,628
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
12
12
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
2
0
0
L
1
1
1
1.5
W
3
0
3
4.5
W
1
0
4
3
L
Cthulhu
jgulfstream
Cthulhu
0
2
0
0
L
Ravana
patsmk3
Ravana
1
5
0
0.2
W
Poseidon
piffcity
Poseidon
5
0
1
5.5
W
King Arthur
temuj94
King Arthur
0
2
1
0.25
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,518
Damage
17,149
30,364
Taken
29,124
9,852
Mitigated
12,808
7,299
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,204
43
0
1,031
4,432
1,096
0
1,247
3,185
31,096
0
L
839
103
0
2,060
5,400
1,111
0
731
4,669
0
21,326
L
5,235
286
0
391
7,247
2,657
393
728
6,519
0
30,545
W
3,632
956
109
3,940
6,837
1,957
0
500
6,337
0
31,334
W
3,871
2,096
152
2,797
7,688
3,510
264
2,650
4,944
15,391
0
L
Cthulhu
jgulfstream
Cthulhu
3,212
597
193
1,676
6,397
2,845
52
1,876
4,521
19,012
0
L
Ravana
patsmk3
Ravana
3,028
1,048
0
1,948
6,888
2,143
0
1,641
5,001
0
21,371
W
Poseidon
piffcity
Poseidon
2,352
216
78
2,190
3,948
1,072
546
1,548
2,230
30,527
0
W
King Arthur
temuj94
King Arthur
1,963
458
0
560
6,023
4,970
0
0
6,023
0
31,348
W
5,331
2,159
0
1,609
4,628
1,299
952
1,444
3,174
0
35,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,250
Gold Earned
29,828
269
Minions Killed
296
0
Camps Cleared
0
1,034,709
Distance Traveled
1,052,983
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,716
572
79
8
0
206,693
4
L
Anhur
4,794
479
45
5
0
194,209
0
L
Nike
5,742
574
65
7
0
228,347
1
W
Loki
6,169
617
70
7
0
236,789
0
W
Atlas
5,596
560
22
2
0
214,116
1
L
Cthulhu
4,993
499
31
3
0
208,446
2
L
Ravana
5,005
501
49
5
0
197,014
0
W
Poseidon
6,270
627
58
6
0
198,707
1
W
King Arthur
5,593
559
70
7
0
195,523
3
W
Medusa
6,200
620
76
8
0
207,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role