Player Matchup

Thoth
Thoth
AntThe11
Thoth
Level 24
God Stats
18W - 15L
1,680 SR
Queue Stats
27W - 21L
1,579 Elo+
Party 1
Ares
Ares
Goombajoe
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 73L
1,468 Elo+
Solo
Charybdis
Charybdis
GramaCallsMeRed
Charybdis
Level 124
God Stats
2W - 4L
1,304 SR
Queue Stats
275W - 282L
1,504 Elo+
Solo
Camazotz
Camazotz
MrRavioli321
Camazotz
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,689 Elo+
Party 1
Odin
Odin
thegrimhere2
Odin
Level 28
God Stats
4W - 4L
1,979 SR
Queue Stats
83W - 80L
1,654 Elo+
Solo
Team Averages
Level 45
1,592 SR
1,579 Elo+

VS

Team Averages
Level 77
1,590 SR
1,509 Elo+
Thor
Thor
Mackie1960
Thor
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,294 Elo+
Solo
Terra
Terra
Marathonninja
Terra
Level 129
God Stats
2W - 1L
1,274 SR
Queue Stats
97W - 114L
1,435 Elo+
Solo
Agni
Agni
SabreTewth
Agni
Level 47
God Stats
3W - 1L
1,954 SR
Queue Stats
21W - 14L
1,598 Elo+
Solo
Tyr
Tyr
Vibes2692
Tyr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,581 Elo+
Solo
Neith
Neith
vWyndhurst
Neith
Level 126
God Stats
24W - 17L
1,720 SR
Queue Stats
92W - 78L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AntThe11
Thoth
16
6 / 4 / 3
9,527
733
15,072
7,220
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
15
0 / 6 / 9
9,180
706
6,130
15,282
16,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
GramaCallsMeRed
Charybdis
17
2 / 6 / 6
9,908
762
11,369
15,768
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
MrRavioli321
Camazotz
15
4 / 6 / 4
9,056
697
5,141
13,511
4,949
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 2 / 9
9,547
734
5,990
9,247
7,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 7
8,550
658
3,760
11,463
3,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 1 / 12
11,033
849
6,519
11,060
8,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 2 / 10
10,614
816
15,702
9,396
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 9
9,747
750
5,955
11,099
12,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
20
14 / 0 / 8
12,308
947
21,162
12,748
3,769
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
70
14
Kills
24
24
Deaths
14
31
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Thoth
AntThe11
Thoth
6
4
3
1.88
L
Ares
0
6
9
0.75
L
Charybdis
GramaCallsMeRed
Charybdis
2
6
6
0.83
W
0
8
7
0.44
W
4
1
12
10
L
Camazotz
MrRavioli321
Camazotz
4
6
4
1
W
4
2
10
4.5
W
2
3
9
2.17
L
2
2
9
3.25
W
Neith
14
0
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,702
Damage
53,098
61,028
Taken
55,766
36,268
Mitigated
30,514
7,959
Healing
15,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
AntThe11
Thoth
15,072
116
0
0
7,220
2,319
0
2,854
4,304
34,193
0
L
Ares
6,130
998
0
639
15,282
16,510
0
5,798
9,140
13,461
0
L
Charybdis
GramaCallsMeRed
Charybdis
11,369
4,177
0
4,075
15,768
5,479
462
4,310
11,105
0
40,389
W
3,760
970
0
250
11,463
3,092
612
2,499
8,840
0
7,692
W
6,519
1,074
5,021
4,022
11,060
8,693
478
4,573
6,388
17,917
0
L
Camazotz
MrRavioli321
Camazotz
5,141
1,427
0
1,906
13,511
4,949
87
3,533
9,808
0
17,871
W
15,702
731
0
1,695
9,396
2,567
1,473
2,811
6,421
47,421
0
W
5,955
1,337
0
284
11,099
12,393
530
4,821
6,215
0
27,966
L
5,990
948
0
1,339
9,247
7,011
0
4,561
4,450
0
28,273
W
Neith
21,162
8,544
0
4,689
12,748
3,769
1,790
6,498
6,206
0
62,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,218
Gold Earned
52,252
198
Minions Killed
246
0
Camps Cleared
0
1,325,832
Distance Traveled
1,319,388
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,527
733
33
3
0
280,114
1
L
Ares
9,180
706
18
1
0
230,381
0
L
Charybdis
9,908
762
84
6
0
243,843
3
W
Thor
8,550
658
4
0
0
228,099
0
W
Terra
11,033
849
18
1
0
270,064
3
L
Camazotz
9,056
697
23
2
0
293,947
0
W
Agni
10,614
816
70
5
0
279,937
0
W
Tyr
9,747
750
51
4
0
272,604
1
L
Odin
9,547
734
40
3
0
277,547
0
W
Neith
12,308
947
103
8
0
268,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role