Player Matchup

Bellona
Bellona
ChiefBeef87
Bellona
Level 64
God Stats
6W - 10L
1,677 SR
Queue Stats
22W - 48L
1,487 Elo+
Party 2
Ra
Ra
DangLinWhang
Ra
Level 45
God Stats
7W - 12L
1,649 SR
Queue Stats
32W - 56L
1,452 Elo+
Party 2
Tyr
Tyr
SnowMo77
Tyr
Level 100
God Stats
1W - 0L
1,814 SR
Queue Stats
45W - 67L
1,520 Elo+
Party 2
Ares
Ares
TnnKirk5
Ares
Level 122
God Stats
7W - 1L
1,500 SR
Queue Stats
318W - 290L
1,590 Elo+
Party 2
Sun Wukong
Sun Wukong
Vzxip
Sun Wukong
Level 108
God Stats
9W - 7L
1,179 SR
Queue Stats
377W - 339L
1,481 Elo+
Party 2
Team Averages
Level 88
1,564 SR
1,506 Elo+

VS

Team Averages
Level 61
1,326 SR
1,346 Elo+
Cerberus
Cerberus
DeusGhax
Cerberus
Level 27
God Stats
0W - 3L
1,049 SR
Queue Stats
76W - 94L
1,277 Elo+
Party 1
Tiamat
Tiamat
TMGs Greater
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,405 Elo+
Party 1
Mercury
Mercury
ZEKROM1404
Mercury
Level 104
God Stats
0W - 2L
1,245 SR
Queue Stats
90W - 95L
1,346 Elo+
Party 1
Danzaburou
Danzaburou
etyhan
Danzaburou
Level 58
God Stats
15W - 13L
1,367 SR
Queue Stats
44W - 58L
1,324 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iSvtth
Cu Chulainn
Level 104
God Stats
2W - 4L
1,467 SR
Queue Stats
108W - 120L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChiefBeef87
Bellona
17
8 / 6 / 5
12,940
563
17,504
22,623
27,261
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
4 / 3 / 12
12,685
552
14,354
13,148
6,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 3 / 4
11,984
521
12,311
18,975
21,001
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
17
4 / 3 / 12
12,753
554
10,945
19,674
30,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Vzxip
Sun Wukong
20
16 / 1 / 11
14,509
631
22,357
26,128
20,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeusGhax
Cerberus
10
0 / 2 / 7
8,416
366
6,230
16,052
12,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
13
0 / 9 / 7
8,691
378
6,626
17,270
7,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
ZEKROM1404
Mercury
19
8 / 7 / 4
12,572
547
14,136
21,555
7,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
etyhan
Danzaburou
13
2 / 10 / 7
9,116
396
11,883
19,091
6,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
iSvtth
Cu Chulainn
16
5 / 9 / 2
10,674
464
15,469
23,283
28,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
42
37
Kills
15
16
Deaths
37
44
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
ChiefBeef87
Bellona
8
6
5
1.75
W
4
3
12
3.33
L
Cerberus
DeusGhax
Cerberus
0
2
7
1.75
W
5
3
4
2.33
L
Tiamat
0
9
7
0.39
W
Ares
4
3
12
3.33
W
Sun Wukong
Vzxip
Sun Wukong
16
1
11
21.5
L
Mercury
ZEKROM1404
Mercury
8
7
4
1.43
L
Danzaburou
etyhan
Danzaburou
2
10
7
0.55
L
Cu Chulainn
iSvtth
Cu Chulainn
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,471
Damage
54,344
100,548
Taken
97,251
106,642
Mitigated
62,904
29,555
Healing
16,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ChiefBeef87
Bellona
17,504
5,340
8
1,647
22,623
27,261
3,230
5,139
17,282
0
70,810
W
14,354
514
4,310
4,833
13,148
6,714
2,056
1,987
10,919
93,275
0
L
Cerberus
DeusGhax
Cerberus
6,230
424
0
4,954
16,052
12,745
0
6,474
9,578
17,314
0
W
12,311
1,319
226
2,280
18,975
21,001
1,331
2,351
15,971
4,276
76,169
L
Tiamat
6,626
466
0
2,115
17,270
7,864
711
5,124
12,146
32,184
0
W
Ares
10,945
484
0
1,585
19,674
30,853
218
3,737
15,783
31,151
0
W
Sun Wukong
Vzxip
Sun Wukong
22,357
3,450
0
14,666
26,128
20,813
2,388
3,323
22,647
0
100,714
L
Mercury
ZEKROM1404
Mercury
14,136
6,899
0
4,659
21,555
7,894
166
4,445
17,110
0
76,806
L
Danzaburou
etyhan
Danzaburou
11,883
5,252
2
3,065
19,091
6,098
0
5,091
14,000
0
55,278
L
Cu Chulainn
iSvtth
Cu Chulainn
15,469
3,027
0
1,714
23,283
28,303
0
5,131
18,152
15,696
50,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,871
Gold Earned
49,469
542
Minions Killed
406
0
Camps Cleared
0
2,297,631
Distance Traveled
2,031,688
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,940
563
129
6
0
408,601
0
W
Ra
12,685
552
135
6
0
473,954
1
L
Cerberus
8,416
366
28
1
0
323,238
0
W
Tyr
11,984
521
97
4
0
477,383
2
L
Tiamat
8,691
378
64
3
0
394,336
0
W
Ares
12,753
554
30
1
0
415,684
2
W
Sun Wukong
14,509
631
151
7
0
522,009
1
L
Mercury
12,572
547
130
6
0
496,943
1
L
Danzaburou
9,116
396
75
3
0
381,165
0
L
Cu Chulainn
10,674
464
109
5
0
436,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role