Player Matchup

Erlang Shen
Erlang Shen
LoF Egg9468
Erlang Shen
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 16L
1,432 Elo+
Party 1
Ao Kuang
Ao Kuang
Olmiir
Ao Kuang
Level 105
God Stats
3W - 4L
1,500 SR
Queue Stats
82W - 110L
1,441 Elo+
Party 1
Eset
Eset
Rip Togashi
Eset
Level 129
God Stats
2W - 1L
1,702 SR
Queue Stats
404W - 287L
1,587 Elo+
Party 1
Chaac
Chaac
Type95 RULZ
Chaac
Level 69
God Stats
3W - 0L
1,798 SR
Queue Stats
34W - 41L
1,475 Elo+
Party 1
Neith
Neith
everlongha
Neith
Level 69
God Stats
10W - 17L
1,514 SR
Queue Stats
44W - 62L
1,412 Elo+
Party 1
Team Averages
Level 78
1,603 SR
1,469 Elo+

VS

Team Averages
Level 91
1,582 SR
1,527 Elo+
Anhur
Anhur
 
Anhur
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Jampression
Arachne
Level 124
God Stats
39W - 31L
1,729 SR
Queue Stats
191W - 192L
1,597 Elo+
Party 2
Vamana
Vamana
LONEWOLFalpha08
Vamana
Level 56
God Stats
5W - 11L
1,469 SR
Queue Stats
10W - 22L
1,435 Elo+
Solo
Kukulkan
Kukulkan
Rlblaze
Kukulkan
Level 6
God Stats
0W - 1L
1,847 SR
Queue Stats
1W - 1L
1,646 Elo+
Party 2
Atlas
Atlas
hefty78o
Atlas
Level 135
God Stats
15W - 7L
1,366 SR
Queue Stats
278W - 328L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LoF Egg9468
Erlang Shen
9
0 / 4 / 1
6,074
506
1,539
8,098
2,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Olmiir
Ao Kuang
13
8 / 1 / 5
8,136
678
7,196
10,132
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 3 / 5
8,105
675
12,513
7,113
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 0 / 3
8,170
681
5,716
9,232
5,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
11
0 / 1 / 2
6,704
559
1,998
5,313
1,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 2 / 0
6,497
541
3,264
7,391
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Jampression
Arachne
12
4 / 6 / 3
6,983
582
8,597
11,811
3,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 4 / 0
5,627
469
3,085
9,013
6,553
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Rlblaze
Kukulkan
1
0 / 0 / 0
3,835
320
0
0
0
Atlas
hefty78o
Atlas
9
3 / 8 / 0
5,942
495
4,896
13,266
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
20
Kills
9
9
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
0
0.5
L
Arachne
Jampression
Arachne
4
6
3
0.92
L
1
4
0
0.25
W
Erlang Shen
LoF Egg9468
Erlang Shen
0
4
1
0.13
W
Ao Kuang
Olmiir
Ao Kuang
8
1
5
10.5
W
6
3
5
2.83
L
Kukulkan
Rlblaze
Kukulkan
0
0
0
0
W
6
0
3
7.5
W
Neith
0
1
2
1
L
Atlas
hefty78o
Atlas
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,962
Damage
19,842
39,888
Taken
41,481
14,384
Mitigated
17,628
12,102
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,264
1,547
0
2,113
7,391
1,826
470
2,588
4,773
0
37,304
L
Arachne
Jampression
Arachne
8,597
5,569
18
2,810
11,811
3,594
0
6,333
5,280
0
39,829
L
3,085
2,071
0
1,192
9,013
6,553
962
1,859
7,154
0
25,004
W
Erlang Shen
LoF Egg9468
Erlang Shen
1,539
591
920
1,579
8,098
2,626
542
309
7,789
0
18,921
W
Ao Kuang
Olmiir
Ao Kuang
7,196
2,758
0
3,814
10,132
3,229
0
1,349
8,686
41,683
0
W
12,513
2,513
231
1,039
7,113
2,098
537
2,798
4,315
46,319
0
L
Kukulkan
Rlblaze
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
5,716
1,081
0
2,834
9,232
5,094
0
440
8,792
0
41,441
W
Neith
1,998
184
0
1,685
5,313
1,337
2,798
0
5,313
0
39,808
L
Atlas
hefty78o
Atlas
4,896
1,619
137
1,397
13,266
5,655
58
8,401
4,565
17,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,189
Gold Earned
28,884
354
Minions Killed
202
0
Camps Cleared
0
1,233,243
Distance Traveled
887,347
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,497
541
77
6
0
205,127
3
L
Arachne
6,983
582
68
6
0
259,241
0
L
Vamana
5,627
469
40
3
0
227,296
0
W
Erlang Shen
6,074
506
33
3
0
255,897
0
W
Ao Kuang
8,136
678
63
5
0
250,654
0
W
Eset
8,105
675
82
7
0
224,612
0
L
Kukulkan
3,835
320
0
0
0
0
0
W
Chaac
8,170
681
102
9
0
258,310
2
W
Neith
6,704
559
74
6
0
243,770
1
L
Atlas
5,942
495
17
1
0
195,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role