Player Matchup

Apollo
Apollo
Grd-TORINO-85
Apollo
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 121L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hungster01
Morgan Le Fay
Level 78
God Stats
4W - 3L
1,500 SR
Queue Stats
135W - 129L
1,561 Elo+
Party 3
Bastet
Bastet
S-Afric
Bastet
Level 159
God Stats
19W - 5L
1,838 SR
Queue Stats
1,167W - 1,021L
1,543 Elo+
Party 1
Achilles
Achilles
SF11512
Achilles
Level 158
God Stats
2W - 3L
1,265 SR
Queue Stats
449W - 328L
1,608 Elo+
Party 1
Baron Samedi
Baron Samedi
neptune92upbeat
Baron Samedi
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 112L
1,561 Elo+
Party 3
Team Averages
Level 126
1,521 SR
1,548 Elo+

VS

Team Averages
Level 150
1,543 SR
1,505 Elo+
Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
DON DUFFY
Cernunnos
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 93L
1,309 Elo+
Solo
Cu Chulainn
Cu Chulainn
tachiniosmata
Cu Chulainn
Level 159
God Stats
2W - 2L
1,715 SR
Queue Stats
277W - 282L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
Åjelandro
Baron Samedi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 7
10,358
609
18,252
21,225
9,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Hungster01
Morgan Le Fay
19
4 / 8 / 9
11,644
685
25,708
23,465
11,800
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
S-Afric
Bastet
20
9 / 4 / 8
12,336
726
29,110
16,202
8,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
SF11512
Achilles
18
5 / 7 / 8
12,238
720
15,637
33,900
51,493
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
neptune92upbeat
Baron Samedi
17
1 / 7 / 9
10,296
606
20,275
18,865
9,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
8 / 3 / 17
13,042
767
24,054
21,363
19,379
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
 
Cthulhu
18
5 / 5 / 19
12,669
745
14,748
41,703
40,360
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
DON DUFFY
Cernunnos
19
6 / 3 / 14
12,352
727
21,316
17,067
8,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
tachiniosmata
Cu Chulainn
19
5 / 5 / 17
12,062
710
15,469
31,280
28,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Åjelandro
Baron Samedi
20
9 / 5 / 16
13,425
790
27,896
21,321
10,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
116
21
Kills
33
33
Deaths
21
41
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
8
3
17
5.5
W
Cthulhu
 
Cthulhu
5
5
19
2.9
W
Cernunnos
DON DUFFY
Cernunnos
6
3
14
4.33
L
2
7
7
0.79
L
Morgan Le Fay
Hungster01
Morgan Le Fay
4
8
9
1.06
L
Bastet
S-Afric
Bastet
9
4
8
3.25
L
Achilles
SF11512
Achilles
5
7
8
1.29
L
Baron Samedi
neptune92upbeat
Baron Samedi
1
7
9
0.79
W
Cu Chulainn
tachiniosmata
Cu Chulainn
5
5
17
2.7
W
Baron Samedi
Åjelandro
Baron Samedi
9
5
16
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,982
Damage
103,483
113,657
Taken
132,734
91,217
Mitigated
107,634
39,611
Healing
62,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
24,054
6,070
2,398
1,611
21,363
19,379
1,922
8,088
13,275
0
37,103
W
Cthulhu
 
Cthulhu
14,748
893
4,623
14,873
41,703
40,360
153
15,381
26,322
30,823
0
W
Cernunnos
DON DUFFY
Cernunnos
21,316
8,993
2,040
4,853
17,067
8,452
2,736
5,219
11,848
0
42,953
L
18,252
12,210
104
6,004
21,225
9,754
800
7,298
13,616
0
36,837
L
Morgan Le Fay
Hungster01
Morgan Le Fay
25,708
2,638
1,272
4,314
23,465
11,800
292
9,904
13,413
47,695
0
L
Bastet
S-Afric
Bastet
29,110
4,226
461
3,731
16,202
8,272
515
4,740
11,185
0
41,672
L
Achilles
SF11512
Achilles
15,637
2,937
2,499
7,163
33,900
51,493
36
13,928
18,988
0
23,469
L
Baron Samedi
neptune92upbeat
Baron Samedi
20,275
1,426
8,672
5,391
18,865
9,898
372
6,774
11,812
36,333
0
W
Cu Chulainn
tachiniosmata
Cu Chulainn
15,469
1,663
1,478
8,341
31,280
28,550
903
10,921
20,359
0
29,109
W
Baron Samedi
Åjelandro
Baron Samedi
27,896
1,729
13,529
8,835
21,321
10,893
927
6,374
14,947
39,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,872
Gold Earned
63,550
157
Minions Killed
173
0
Camps Cleared
0
1,463,425
Distance Traveled
1,580,110
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,042
767
30
2
0
322,142
1
W
Cthulhu
12,669
745
29
2
0
350,068
0
W
Cernunnos
12,352
727
62
4
0
309,753
6
L
Apollo
10,358
609
42
2
0
235,542
0
L
Morgan Le Fay
11,644
685
42
2
0
263,270
0
L
Bastet
12,336
726
20
1
0
375,677
3
L
Achilles
12,238
720
13
1
0
306,868
2
L
Baron Samedi
10,296
606
40
2
0
282,068
0
W
Cu Chulainn
12,062
710
24
1
0
300,709
0
W
Baron Samedi
13,425
790
28
2
0
297,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role