Player Matchup

Morgan Le Fay
Morgan Le Fay
leskiins
Morgan Le Fay
Level 82
God Stats
13W - 16L
1,838 SR
Queue Stats
185W - 196L
1,423 Elo+
Solo
Cliodhna
Cliodhna
sacodeboi
Cliodhna
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
1,401 Elo+
Party 2
Merlin
Merlin
shortensign4707
Merlin
Level 118
God Stats
7W - 4L
1,285 SR
Queue Stats
240W - 238L
1,418 Elo+
Solo
Achilles
Achilles
staylz_one
Achilles
Level 160
God Stats
1W - 2L
1,289 SR
Queue Stats
91W - 93L
1,286 Elo+
Solo
Fafnir
Fafnir
zecaseixas26
Fafnir
Level 63
God Stats
0W - 2L
1,299 SR
Queue Stats
9W - 14L
1,386 Elo+
Party 2
Team Averages
Level 89
1,442 SR
1,383 Elo+

VS

Team Averages
Level 92
1,446 SR
1,501 Elo+
Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DigitalSiren
Thanatos
Level 88
God Stats
8W - 6L
1,417 SR
Queue Stats
225W - 254L
1,444 Elo+
Party 1
Bacchus
Bacchus
DoloXL
Bacchus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
353W - 360L
1,594 Elo+
Solo
Chaac
Chaac
TigerisRegalis
Chaac
Level 97
God Stats
9W - 10L
1,315 SR
Queue Stats
255W - 292L
1,445 Elo+
Party 1
Scylla
Scylla
Xmoquer
Scylla
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 67L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
leskiins
Morgan Le Fay
13
2 / 4 / 0
7,687
480
4,838
9,873
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
sacodeboi
Cliodhna
14
2 / 6 / 0
8,365
523
9,034
12,721
8,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 3 / 0
7,114
445
4,282
7,096
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
staylz_one
Achilles
12
2 / 5 / 1
7,705
482
4,354
12,863
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
10
0 / 2 / 0
6,380
399
1,895
8,716
7,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
5 / 1 / 0
9,280
580
11,089
9,408
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
DigitalSiren
Thanatos
14
9 / 3 / 3
9,038
565
6,705
13,206
5,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
DoloXL
Bacchus
13
2 / 0 / 4
7,926
495
7,122
7,577
7,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 1 / 4
9,183
574
7,201
15,054
10,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Xmoquer
Scylla
14
2 / 1 / 2
8,488
531
3,760
5,920
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
6
Kills
20
20
Deaths
6
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
0
5
W
Thanatos
DigitalSiren
Thanatos
9
3
3
3.5
W
Bacchus
DoloXL
Bacchus
2
0
4
4
W
2
1
4
4
W
Scylla
Xmoquer
Scylla
2
1
2
3
L
Morgan Le Fay
leskiins
Morgan Le Fay
2
4
0
0.5
L
Cliodhna
sacodeboi
Cliodhna
2
6
0
0.33
L
0
3
0
0
L
Achilles
staylz_one
Achilles
2
5
1
0.5
L
Fafnir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,403
Damage
35,877
51,269
Taken
51,165
24,425
Mitigated
28,751
12,580
Healing
26,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,089
7,268
0
6,343
9,408
3,086
150
4,374
5,034
0
75,428
W
Thanatos
DigitalSiren
Thanatos
6,705
2,403
0
9,126
13,206
5,754
0
1,816
11,250
0
45,791
W
Bacchus
DoloXL
Bacchus
7,122
1,137
0
1,987
7,577
7,411
0
1,781
5,796
22,050
8,872
W
7,201
2,175
0
8,270
15,054
10,889
0
0
14,509
0
57,128
W
Scylla
Xmoquer
Scylla
3,760
332
0
575
5,920
1,611
0
3,044
2,876
46,713
0
L
Morgan Le Fay
leskiins
Morgan Le Fay
4,838
281
0
2,133
9,873
2,661
132
3,734
5,943
50,991
0
L
Cliodhna
sacodeboi
Cliodhna
9,034
2,086
0
2,533
12,721
8,074
349
0
12,721
0
53,906
L
4,282
661
0
2,705
7,096
2,086
0
1,014
6,082
51,826
0
L
Achilles
staylz_one
Achilles
4,354
1,529
0
3,549
12,863
4,385
0
2,294
10,497
0
41,008
L
Fafnir
1,895
557
0
1,660
8,716
7,219
0
2,092
6,584
17,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,251
Gold Earned
43,915
387
Minions Killed
488
0
Camps Cleared
0
1,461,015
Distance Traveled
1,514,882
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,280
580
142
9
0
285,847
1
W
Thanatos
9,038
565
71
4
0
341,256
2
W
Bacchus
7,926
495
48
3
0
305,504
1
W
Chaac
9,183
574
123
8
0
279,670
1
W
Scylla
8,488
531
104
7
0
302,605
2
L
Morgan Le Fay
7,687
480
84
5
0
276,107
3
L
Cliodhna
8,365
523
112
7
0
320,315
0
L
Merlin
7,114
445
97
6
0
258,882
1
L
Achilles
7,705
482
69
4
0
300,048
2
L
Fafnir
6,380
399
25
2
0
305,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role