Player Matchup

Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver III
HexF4
Janus
Silver III
Level 89
God Stats
7W - 10L
1,423 SR
Queue Stats
122W - 120L
1,407 MMR
Solo
Rama
Rama
Silver IV
Kneptomb
Rama
Silver IV
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 37L
1,409 MMR
Solo
Chang'e
Chang'e
Gold IV
PapuchoW2M
Chang'e
Gold IV
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 81L
1,387 MMR
Solo
Camazotz
Camazotz
Gold IV
Ronzey
Camazotz
Gold IV
Level 151
God Stats
8W - 2L
1,549 SR
Queue Stats
188W - 185L
1,398 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,494 SR
1,420 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,466 SR
1,420 MMR
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Bronze III
MrW0rdWidee
Odin
Bronze III
Level 32
God Stats
2W - 6L
1,270 SR
Queue Stats
122W - 118L
1,400 MMR
Solo
Poseidon
Poseidon
Gold IV
Recklxss
Poseidon
Gold IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 137L
1,392 MMR
Solo
Apollo
Apollo
Silver I
Zwot
Apollo
Silver I
Level 124
God Stats
0W - 2L
1,264 SR
Queue Stats
33W - 39L
1,422 MMR
Solo
Geb
Geb
Silver I
mmattheww6
Geb
Silver I
Level 84
God Stats
3W - 6L
1,798 SR
Queue Stats
164W - 192L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 0 / 6
7,446
573
5,912
5,429
3,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Janus
HexF4
Janus
14
6 / 0 / 4
8,351
642
6,336
5,032
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
13
1 / 1 / 4
7,657
589
4,382
7,748
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
PapuchoW2M
Chang'e
11
5 / 2 / 4
6,917
532
7,692
9,453
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
Ronzey
Camazotz
13
4 / 2 / 9
7,781
599
4,789
11,816
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bans
MulanBastetThothSol

VS

Bans
CharybdisCliodhnaIzanamiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 4 / 0
7,084
545
7,089
11,393
5,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 1 / 1
6,493
499
1,533
6,277
4,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
Recklxss
Poseidon
11
1 / 5 / 3
6,805
523
5,070
7,054
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
Zwot
Apollo
10
0 / 4 / 1
6,129
471
3,922
8,650
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 4 / 2
5,958
458
2,592
9,743
4,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
18
Kills
5
5
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
6
5
L
Arachne
 
Arachne
3
4
0
0.75
W
Janus
HexF4
Janus
6
0
4
8
W
Rama
1
1
4
3
L
0
1
1
0.5
W
Chang'e
PapuchoW2M
Chang'e
5
2
4
3.5
L
Poseidon
Recklxss
Poseidon
1
5
3
0.5
W
Camazotz
Ronzey
Camazotz
4
2
9
4.25
L
Apollo
Zwot
Apollo
0
4
1
0.13
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,111
Damage
20,206
39,478
Taken
43,117
12,777
Mitigated
18,576
19,545
Healing
11,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,912
528
336
2,227
5,429
3,459
0
1,213
4,216
37,912
0
L
Arachne
 
Arachne
7,089
4,461
0
4,722
11,393
5,364
0
4,632
6,761
0
53,982
W
Janus
HexF4
Janus
6,336
707
0
996
5,032
1,284
0
1,684
3,348
50,814
2,537
W
Rama
4,382
3,643
0
4,567
7,748
2,304
900
744
7,004
0
48,002
L
1,533
227
0
1,880
6,277
4,521
0
3,214
3,063
0
34,220
W
Chang'e
PapuchoW2M
Chang'e
7,692
891
1,292
3,949
9,453
2,315
512
770
8,683
31,151
0
L
Poseidon
Recklxss
Poseidon
5,070
202
0
546
7,054
1,807
65
3,715
3,339
36,290
0
W
Camazotz
Ronzey
Camazotz
4,789
1,363
0
6,178
11,816
3,415
720
3,251
8,565
0
38,400
L
Apollo
Zwot
Apollo
3,922
2,708
0
2,813
8,650
2,172
0
3,211
5,439
0
37,973
L
2,592
305
172
1,542
9,743
4,712
0
4,631
5,112
11,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,152
Gold Earned
32,469
416
Minions Killed
333
0
Camps Cleared
0
1,317,556
Distance Traveled
1,269,322
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,446
573
85
7
0
285,689
2
L
Arachne
7,084
545
83
6
0
280,034
2
W
Janus
8,351
642
114
9
0
286,055
2
W
Rama
7,657
589
101
8
0
234,779
3
L
Odin
6,493
499
82
6
0
252,170
4
W
Chang'e
6,917
532
49
4
0
224,539
2
L
Poseidon
6,805
523
79
6
0
232,327
2
W
Camazotz
7,781
599
67
5
0
286,494
1
L
Apollo
6,129
471
75
6
0
248,824
2
L
Geb
5,958
458
14
1
0
255,967
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role