Player Matchup

Bakasura
Bakasura
Esdrassnake
Bakasura
Level 158
God Stats
0W - 3L
1,226 SR
Queue Stats
45W - 34L
1,455 Elo+
Party 1
Ra
Ra
Hambu98
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,453 Elo+
Party 1
Apollo
Apollo
IWalktheLime
Apollo
Level 124
God Stats
20W - 24L
1,500 SR
Queue Stats
206W - 240L
1,443 Elo+
Solo
Nike
Nike
MaxwellGreen7u7
Nike
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,532 Elo+
Party 1
Ymir
Ymir
velefordsouls666
Ymir
Level 68
God Stats
1W - 3L
1,263 SR
Queue Stats
1W - 5L
1,195 Elo+
Party 1
Team Averages
Level 121
1,398 SR
1,416 Elo+

VS

Team Averages
Level 109
1,541 SR
1,418 Elo+
Rama
Rama
HellaDoodlez
Rama
Level 158
God Stats
6W - 5L
1,628 SR
Queue Stats
238W - 257L
1,484 Elo+
Solo
Nu Wa
Nu Wa
MATATUDO_CHEJUS
Nu Wa
Level 160
God Stats
25W - 5L
1,863 SR
Queue Stats
393W - 372L
1,509 Elo+
Solo
Merlin
Merlin
TaperSpider3668
Merlin
Level 85
God Stats
6W - 4L
1,215 SR
Queue Stats
28W - 28L
1,542 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TrK ReVz
Kumbhakarna
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,277 Elo+
Party 2
Kali
Kali
WiniestPower3
Kali
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Esdrassnake
Bakasura
15
3 / 5 / 2
8,421
602
8,174
14,328
6,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 8 / 3
7,176
513
2,300
9,182
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
12
1 / 7 / 0
6,831
488
4,916
10,934
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 3 / 0
7,700
550
6,770
10,832
5,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 1
6,099
436
3,764
10,842
7,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 1
9,700
693
11,023
11,030
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 2 / 2
8,931
638
10,259
6,750
1,777
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 4 / 5
9,359
669
7,681
6,182
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
TrK ReVz
Kumbhakarna
12
3 / 1 / 9
7,889
564
3,545
11,861
9,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
5 / 0 / 10
9,582
684
7,595
9,556
4,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
7
Kills
27
27
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Esdrassnake
Bakasura
3
5
2
0.8
L
1
8
3
0.31
W
11
1
1
11.5
L
Apollo
1
7
0
0.14
W
3
2
2
2
L
2
3
0
0.67
W
5
4
5
1.88
W
Kumbhakarna
TrK ReVz
Kumbhakarna
3
1
9
7.5
W
5
0
10
10
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,924
Damage
40,103
56,118
Taken
45,379
25,109
Mitigated
21,428
9,244
Healing
18,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Esdrassnake
Bakasura
8,174
4,345
0
4,052
14,328
6,346
0
3,993
10,201
0
53,906
L
2,300
466
76
936
9,182
2,511
25
6,255
2,537
30,755
0
W
11,023
9,245
0
7,522
11,030
3,170
1,279
591
10,029
0
57,568
L
Apollo
4,916
2,772
0
1,984
10,934
2,909
0
1,545
9,389
0
42,939
W
10,259
3,739
47
2,912
6,750
1,777
939
0
6,107
57,862
0
L
6,770
844
0
1,622
10,832
5,909
0
5,592
5,240
0
58,135
W
7,681
111
17
604
6,182
1,994
40
1,385
4,174
60,445
0
W
Kumbhakarna
TrK ReVz
Kumbhakarna
3,545
468
0
2,270
11,861
9,891
0
2,288
9,017
15,572
0
W
7,595
3,907
0
4,751
9,556
4,596
295
1,516
7,735
0
52,673
L
3,764
475
0
574
10,842
7,434
0
3,564
7,266
23,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,227
Gold Earned
45,461
412
Minions Killed
442
0
Camps Cleared
0
1,292,691
Distance Traveled
1,350,978
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,421
602
115
8
0
314,683
4
L
Ra
7,176
513
73
5
0
207,694
1
W
Rama
9,700
693
101
7
0
251,254
4
L
Apollo
6,831
488
74
5
0
253,003
3
W
Nu Wa
8,931
638
107
8
0
260,375
5
L
Nike
7,700
550
116
8
0
267,125
4
W
Merlin
9,359
669
115
8
0
257,978
5
W
Kumbhakarna
7,889
564
23
2
0
266,221
4
W
Kali
9,582
684
96
7
0
315,150
2
L
Ymir
6,099
436
34
2
0
250,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role