Player Matchup

Thoth
Thoth
FcoRomero17
Thoth
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 29L
1,127 Elo+
Party 1
Chiron
Chiron
JoseFerrete3
Chiron
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 28L
1,127 Elo+
Party 1
Vamana
Vamana
PabloMP91
Vamana
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,194 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,150 Elo+

VS

Team Averages
Level 53
1,522 SR
1,340 Elo+
Cthulhu
Cthulhu
DeathScar666
Cthulhu
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Janus
Janus
Lego_HanSolo
Janus
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 45L
1,256 Elo+
Party 2
Tyr
Tyr
Lego_IG-88
Tyr
Level 107
God Stats
4W - 2L
1,565 SR
Queue Stats
26W - 34L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 3 / 7
11,487
884
15,241
9,413
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
14
3 / 3 / 10
9,691
745
6,871
8,814
3,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
PabloMP91
Vamana
14
4 / 1 / 14
10,104
777
9,142
11,414
9,835
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeathScar666
Cthulhu
11
1 / 8 / 3
7,683
591
4,570
17,590
10,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 6 / 5
8,251
635
5,278
10,448
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 7 / 2
9,818
755
8,740
13,650
9,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
20
Kills
7
7
Deaths
21
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DeathScar666
Cthulhu
1
8
3
0.31
W
13
3
7
5.5
W
Chiron
3
3
10
2.67
L
1
6
5
0.58
L
5
7
2
0.86
W
Vamana
PabloMP91
Vamana
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,254
Damage
18,588
29,641
Taken
41,688
16,267
Mitigated
23,355
8,526
Healing
5,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DeathScar666
Cthulhu
4,570
433
0
2,863
17,590
10,960
0
6,729
10,861
12,164
0
W
15,241
343
146
1,455
9,413
3,331
676
3,250
6,096
39,476
0
W
Chiron
6,871
2,626
953
2,373
8,814
3,101
1,722
2,462
6,220
0
33,520
L
5,278
319
0
434
10,448
3,180
0
3,760
6,688
29,377
0
L
8,740
693
0
2,165
13,650
9,215
0
5,282
8,368
0
19,006
W
Vamana
PabloMP91
Vamana
9,142
3,332
573
3,026
11,414
9,835
100
3,805
7,189
0
22,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,282
Gold Earned
25,752
142
Minions Killed
85
7
Camps Cleared
3
722,331
Distance Traveled
649,287
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,683
591
12
1
0
205,013
0
W
Thoth
11,487
884
66
5
2
250,809
1
W
Chiron
9,691
745
49
4
4
222,225
1
L
Janus
8,251
635
42
3
3
211,703
3
L
Tyr
9,818
755
31
2
0
232,571
0
W
Vamana
10,104
777
27
2
1
249,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role