Player Matchup

Ganesha
Ganesha
Silver II
 
Ganesha
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
IOskyStylesI
Mulan
Gold V
Level 86
God Stats
7W - 4L
1,451 SR
Queue Stats
61W - 70L
1,347 MMR
Party 1
Artemis
Artemis
Gold IV
Kucareachy
Artemis
Gold IV
Level 146
God Stats
12W - 12L
1,704 SR
Queue Stats
66W - 68L
1,501 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold IV
gripperthief
Tsukuyomi
Gold IV
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 48L
1,452 MMR
Party 2
Persephone
Persephone
Gold I
iEG Axel TF
Persephone
Gold I
Level 121
God Stats
11W - 11L
1,722 SR
Queue Stats
65W - 71L
1,627 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,575 SR
1,485 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 127
1,502 SR
1,484 MMR
Atlas
Atlas
Bronze III
DM29x
Atlas
Bronze III
Level 119
God Stats
1W - 1L
1,480 SR
Queue Stats
1W - 3L
1,454 MMR
Solo
The Morrigan
The Morrigan
Bronze IV
GR_Kagami11
The Morrigan
Bronze IV
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 15L
1,500 MMR
Solo
Medusa
Medusa
Silver II
OneeHit
Medusa
Silver II
Level 160
God Stats
0W - 2L
1,296 SR
Queue Stats
115W - 116L
1,466 MMR
Solo
Bellona
Bellona
Bronze III
Smashball1
Bellona
Bronze III
Level 128
God Stats
8W - 6L
1,734 SR
Queue Stats
65W - 61L
1,499 MMR
Solo
Kali
Kali
Bronze III
Sweaty_Clam420
Kali
Bronze III
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 39L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 1 / 10
7,724
552
3,295
8,260
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 3 / 2
7,907
565
8,102
11,795
9,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Kucareachy
Artemis
14
4 / 0 / 2
8,089
578
7,335
8,640
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
gripperthief
Tsukuyomi
16
10 / 0 / 4
9,601
686
12,320
9,724
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
iEG Axel TF
Persephone
14
5 / 1 / 5
9,106
650
10,066
5,344
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GilgameshPoseidonDanzaburouSol

VS

Bans
LokiBastetSusanoHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DM29x
Atlas
10
1 / 4 / 2
6,253
447
4,228
13,060
7,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
GR_Kagami11
The Morrigan
11
0 / 5 / 1
6,298
450
951
7,699
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
OneeHit
Medusa
13
0 / 4 / 1
7,409
529
5,694
10,258
2,366
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Smashball1
Bellona
13
2 / 2 / 1
7,418
530
8,751
12,485
12,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 5 / 0
6,651
475
4,096
13,219
3,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
20
Kills
5
5
Deaths
20
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
10
5
L
Atlas
DM29x
Atlas
1
4
2
0.5
L
The Morrigan
GR_Kagami11
The Morrigan
0
5
1
0.1
W
1
3
2
0.67
W
Artemis
Kucareachy
Artemis
4
0
2
5
L
Medusa
OneeHit
Medusa
0
4
1
0.13
L
Bellona
Smashball1
Bellona
2
2
1
1.25
L
2
5
0
0.4
W
Tsukuyomi
gripperthief
Tsukuyomi
10
0
4
12
W
Persephone
iEG Axel TF
Persephone
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,118
Damage
23,720
43,763
Taken
56,721
24,713
Mitigated
28,202
15,180
Healing
11,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,295
454
0
1,792
8,260
6,955
88
1,901
6,337
19,756
832
L
Atlas
DM29x
Atlas
4,228
1,637
188
3,340
13,060
7,103
0
5,495
7,383
14,152
0
L
The Morrigan
GR_Kagami11
The Morrigan
951
181
0
290
7,699
2,210
0
4,138
3,387
37,995
0
W
8,102
1,042
0
2,679
11,795
9,932
176
538
11,257
8,971
40,157
W
Artemis
Kucareachy
Artemis
7,335
2,973
0
4,836
8,640
2,316
1,850
307
8,333
0
48,621
L
Medusa
OneeHit
Medusa
5,694
1,079
0
979
10,258
2,366
138
688
9,570
0
56,115
L
Bellona
Smashball1
Bellona
8,751
3,921
0
4,278
12,485
12,595
0
1,957
9,857
1,999
46,222
L
4,096
1,428
0
2,483
13,219
3,928
0
2,579
10,520
0
38,251
W
Tsukuyomi
gripperthief
Tsukuyomi
12,320
2,834
0
4,500
9,724
3,954
167
1,249
8,385
0
60,026
W
Persephone
iEG Axel TF
Persephone
10,066
913
0
1,373
5,344
1,556
359
1,331
3,948
59,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,427
Gold Earned
34,029
426
Minions Killed
386
0
Camps Cleared
0
1,369,882
Distance Traveled
1,291,330
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,724
552
11
1
0
264,132
5
L
Atlas
6,253
447
15
1
0
241,197
4
L
The Morrigan
6,298
450
88
6
0
249,759
0
W
Mulan
7,907
565
103
7
0
238,474
1
W
Artemis
8,089
578
97
7
0
270,800
4
L
Medusa
7,409
529
117
8
0
240,927
0
L
Bellona
7,418
530
96
7
0
277,306
3
L
Kali
6,651
475
70
5
0
282,141
4
W
Tsukuyomi
9,601
686
107
8
0
316,278
3
W
Persephone
9,106
650
108
8
0
280,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role