Player Matchup

Cupid
Cupid
 
Cupid
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
InjureLittleKids
Horus
Level 65
God Stats
44W - 40L
1,682 SR
Queue Stats
120W - 143L
1,552 Elo+
Party 1
Ah Puch
Ah Puch
MrDiablo519
Ah Puch
Level 128
God Stats
2W - 2L
1,548 SR
Queue Stats
126W - 140L
1,526 Elo+
Party 1
Team Averages
Level 100
1,577 SR
1,526 Elo+

VS

Team Averages
Level 61
1,518 SR
1,538 Elo+
Sylvanus
Sylvanus
DankDaddyDom
Sylvanus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,597 Elo+
Party 2
Neith
Neith
DivinePride
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,500 Elo+
Party 2
Eset
Eset
Obby0
Eset
Level 87
God Stats
17W - 15L
1,554 SR
Queue Stats
227W - 210L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
3 / 6 / 5
9,375
625
10,093
12,959
2,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 5 / 6
10,153
677
5,929
20,316
16,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
MrDiablo519
Ah Puch
16
3 / 3 / 5
10,358
691
19,621
15,196
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DankDaddyDom
Sylvanus
16
1 / 4 / 11
11,227
748
7,479
21,181
21,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
3 / 2 / 9
10,606
707
12,952
11,008
3,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Obby0
Eset
17
10 / 2 / 3
11,482
765
20,470
10,264
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
8
Kills
14
14
Deaths
8
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
6
5
0.92
W
Sylvanus
DankDaddyDom
Sylvanus
1
4
11
1.63
W
3
2
9
3.75
L
2
5
6
1
L
Ah Puch
MrDiablo519
Ah Puch
3
3
5
1.83
W
Eset
Obby0
Eset
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,643
Damage
40,901
48,471
Taken
42,453
22,525
Mitigated
28,413
15,256
Healing
15,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
10,093
4,937
616
1,754
12,959
2,315
584
8,598
4,136
0
31,542
W
Sylvanus
DankDaddyDom
Sylvanus
7,479
1,029
4,692
7,293
21,181
21,298
403
7,555
13,039
18,938
0
W
12,952
2,570
0
1,376
11,008
3,387
1,621
5,330
5,334
0
57,929
L
5,929
2,182
2,305
7,567
20,316
16,812
0
9,041
10,608
0
14,716
L
Ah Puch
MrDiablo519
Ah Puch
19,621
481
736
2,278
15,196
3,398
91
9,258
5,620
52,813
0
W
Eset
Obby0
Eset
20,470
1,068
793
1,134
10,264
3,728
882
5,803
4,122
41,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,886
Gold Earned
33,315
179
Minions Killed
167
7
Camps Cleared
6
769,361
Distance Traveled
803,727
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,375
625
52
3
3
236,306
1
W
Sylvanus
11,227
748
22
1
0
254,136
4
W
Neith
10,606
707
91
6
4
278,527
5
L
Horus
10,153
677
21
1
2
267,782
2
L
Ah Puch
10,358
691
106
7
2
265,273
4
W
Eset
11,482
765
54
4
2
271,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role