Player Matchup

Sun Wukong
Sun Wukong
MastaBonsai
Sun Wukong
Level 46
God Stats
24W - 17L
1,640 SR
Queue Stats
125W - 115L
1,567 Elo+
Solo
Kukulkan
Kukulkan
RedKard10
Kukulkan
Level 38
God Stats
0W - 1L
1,288 SR
Queue Stats
3W - 7L
1,689 Elo+
Solo
Thor
Thor
juanchitoPZ
Thor
Level 7
God Stats
0W - 2L
1,312 SR
Queue Stats
2W - 5L
1,508 Elo+
Solo
Anubis
Anubis
rodolionheart
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,114 Elo+
Solo
Cthulhu
Cthulhu
spencethegoat
Cthulhu
Level 26
God Stats
0W - 2L
1,376 SR
Queue Stats
4W - 8L
1,507 Elo+
Solo
Team Averages
Level 27
1,423 SR
1,477 Elo+

VS

Team Averages
Level 30
1,648 SR
1,611 Elo+
Chronos
Chronos
AlphaThe420th
Chronos
Level 28
God Stats
3W - 1L
1,596 SR
Queue Stats
57W - 36L
1,585 Elo+
Party 1
Medusa
Medusa
BoofThe420th
Medusa
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 128L
1,736 Elo+
Party 1
Anubis
Anubis
JimmyThe420th
Anubis
Level 33
God Stats
13W - 5L
1,706 SR
Queue Stats
73W - 49L
1,666 Elo+
Party 1
Sobek
Sobek
SwagarthThe420th
Sobek
Level 48
God Stats
14W - 7L
1,678 SR
Queue Stats
104W - 57L
1,687 Elo+
Party 1
Loki
Loki
z4LENz
Loki
Level 14
God Stats
2W - 0L
1,759 SR
Queue Stats
4W - 9L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MastaBonsai
Sun Wukong
18
10 / 5 / 5
10,743
895
14,279
13,679
8,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
RedKard10
Kukulkan
14
2 / 4 / 4
8,391
699
4,030
6,245
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 12 / 3
8,471
706
5,636
16,058
4,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 13 / 5
8,398
700
6,861
15,204
6,936
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
16
2 / 3 / 8
9,077
756
11,041
14,467
11,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
17
6 / 5 / 8
9,947
829
8,497
11,222
3,911
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
19
10 / 3 / 7
11,313
943
14,639
10,807
4,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
10 / 3 / 7
10,361
863
13,014
12,372
5,782
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 3 / 17
10,650
888
11,289
16,484
21,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
z4LENz
Loki
15
5 / 6 / 10
9,618
802
6,173
9,200
3,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
86
19
Kills
37
37
Deaths
20
25
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chronos
6
5
8
2
W
Medusa
10
3
7
4.5
W
10
3
7
4.5
L
Sun Wukong
MastaBonsai
Sun Wukong
10
5
5
2.5
L
Kukulkan
RedKard10
Kukulkan
2
4
4
1
W
6
3
17
4.83
L
3
12
3
0.38
L
2
13
5
0.35
L
Cthulhu
2
3
8
2
W
Loki
z4LENz
Loki
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,847
Damage
53,612
65,653
Taken
60,085
32,301
Mitigated
38,557
6,527
Healing
12,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
8,497
4,092
58
576
11,222
3,911
2,501
3,531
7,486
31,017
0
W
Medusa
14,639
9,797
75
3,297
10,807
4,353
3,573
2,555
8,012
0
50,241
W
13,014
1,074
168
2,865
12,372
5,782
1,988
4,613
7,480
34,211
0
L
Sun Wukong
MastaBonsai
Sun Wukong
14,279
4,146
0
3,215
13,679
8,360
0
5,959
7,720
130
35,719
L
Kukulkan
RedKard10
Kukulkan
4,030
320
41
801
6,245
1,535
38
3,636
2,609
13,419
0
W
11,289
693
0
4,563
16,484
21,283
232
6,298
9,780
23,037
0
L
5,636
2,726
0
0
16,058
4,444
495
7,406
8,652
0
15,884
L
6,861
644
0
117
15,204
6,936
0
8,124
7,080
19,777
0
L
Cthulhu
11,041
480
153
2,200
14,467
11,026
0
7,675
6,792
28,834
0
W
Loki
z4LENz
Loki
6,173
1,609
97
397
9,200
3,228
742
3,667
5,362
0
20,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,080
Gold Earned
51,889
155
Minions Killed
214
0
Camps Cleared
0
916,191
Distance Traveled
1,236,763
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,947
829
46
4
0
253,446
1
W
Medusa
11,313
943
85
7
0
217,423
0
W
Anubis
10,361
863
39
3
0
241,951
0
L
Sun Wukong
10,743
895
49
4
0
186,962
1
L
Kukulkan
8,391
699
19
2
0
141,020
0
W
Sobek
10,650
888
19
2
0
259,854
0
L
Thor
8,471
706
19
2
0
187,485
0
L
Anubis
8,398
700
22
2
0
169,472
1
L
Cthulhu
9,077
756
46
4
0
231,252
1
W
Loki
9,618
802
25
2
0
264,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role