Player Matchup

Sun Wukong
Sun Wukong
Avery_SHARP
Sun Wukong
Level 44
God Stats
2W - 0L
1,709 SR
Queue Stats
29W - 31L
1,323 Elo+
Solo
Sol
Sol
FROWSKI_86
Sol
Level 44
God Stats
24W - 20L
1,139 SR
Queue Stats
215W - 206L
1,056 Elo+
Solo
Fenrir
Fenrir
VexVerified
Fenrir
Level 34
God Stats
2W - 1L
1,523 SR
Queue Stats
111W - 132L
1,399 Elo+
Solo
Chiron
Chiron
pofdavies
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 43L
1,476 Elo+
Party 3
Athena
Athena
williammcvicar
Athena
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 76L
1,476 Elo+
Party 3
Team Averages
Level 51
1,474 SR
1,346 Elo+

VS

Team Averages
Level 89
1,454 SR
1,431 Elo+
Sylvanus
Sylvanus
MetalZaq
Sylvanus
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 39L
1,391 Elo+
Party 1
Medusa
Medusa
RabBot 9
Medusa
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 62L
1,461 Elo+
Party 1
Camazotz
Camazotz
THIS_1S_SPARTAR
Camazotz
Level 45
God Stats
2W - 5L
1,160 SR
Queue Stats
154W - 186L
1,398 Elo+
Party 2
Janus
Janus
girraffeasaur
Janus
Level 107
God Stats
5W - 11L
1,404 SR
Queue Stats
551W - 580L
1,453 Elo+
Party 2
Erlang Shen
Erlang Shen
xUncle Morton
Erlang Shen
Level 103
God Stats
1W - 1L
1,706 SR
Queue Stats
79W - 71L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Avery_SHARP
Sun Wukong
16
9 / 2 / 2
10,960
548
9,607
10,841
10,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 2 / 7
11,117
556
14,700
12,179
5,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
15
4 / 3 / 6
10,104
505
11,098
13,332
5,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
pofdavies
Chiron
15
6 / 2 / 3
9,676
484
14,933
11,828
4,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 2 / 9
9,948
497
7,430
18,153
18,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MetalZaq
Sylvanus
14
1 / 7 / 5
9,080
454
10,285
22,388
19,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
RabBot 9
Medusa
18
9 / 5 / 0
11,120
556
15,857
20,736
8,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
10
0 / 3 / 1
7,124
356
1,992
10,521
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 0 / 0
5,914
296
714
1,871
440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
xUncle Morton
Erlang Shen
15
0 / 8 / 3
9,073
454
5,898
20,347
19,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
23
Kills
10
11
Deaths
23
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Avery_SHARP
Sun Wukong
9
2
2
5
W
2
2
7
2.75
L
Sylvanus
MetalZaq
Sylvanus
1
7
5
0.5
L
Medusa
RabBot 9
Medusa
9
5
0
1.8
L
Camazotz
0
3
1
0.17
W
Fenrir
4
3
6
2.33
L
0
0
0
0
W
Chiron
pofdavies
Chiron
6
2
3
3.75
W
2
2
9
3.25
L
Erlang Shen
xUncle Morton
Erlang Shen
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,768
Damage
34,746
66,333
Taken
75,863
43,350
Mitigated
51,434
20,006
Healing
20,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Avery_SHARP
Sun Wukong
9,607
1,443
562
4,865
10,841
10,379
556
404
10,437
6,832
48,137
W
14,700
4,714
0
6,180
12,179
5,309
3,801
975
11,090
83,425
6,694
L
Sylvanus
MetalZaq
Sylvanus
10,285
3,286
473
4,355
22,388
19,951
0
6,889
15,333
32,391
13,922
L
Medusa
RabBot 9
Medusa
15,857
5,803
207
6,937
20,736
8,353
0
8,845
11,847
0
86,042
L
Camazotz
1,992
624
0
3,448
10,521
3,029
0
1,337
9,094
0
22,321
W
Fenrir
11,098
3,965
0
1,828
13,332
5,504
300
1,024
11,012
0
58,513
L
714
23
0
404
1,871
440
0
500
1,371
10,156
0
W
Chiron
pofdavies
Chiron
14,933
6,215
1,628
2,464
11,828
4,156
4,473
3,616
8,101
0
50,371
W
7,430
1,227
380
2,099
18,153
18,002
1,259
2,553
15,600
30,815
0
L
Erlang Shen
xUncle Morton
Erlang Shen
5,898
3,272
0
4,890
20,347
19,661
0
4,972
14,783
0
53,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,805
Gold Earned
42,311
459
Minions Killed
398
0
Camps Cleared
0
1,908,501
Distance Traveled
1,244,412
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,960
548
93
5
0
426,406
4
W
Sol
11,117
556
144
7
0
366,719
2
L
Sylvanus
9,080
454
91
5
0
262,743
1
L
Medusa
11,120
556
119
6
0
340,885
0
L
Camazotz
7,124
356
55
3
0
227,926
2
W
Fenrir
10,104
505
87
4
0
359,852
1
L
Janus
5,914
296
19
1
0
76,718
1
W
Chiron
9,676
484
97
5
0
364,824
6
W
Athena
9,948
497
38
2
0
390,700
3
L
Erlang Shen
9,073
454
114
6
0
336,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role