Player Matchup

Medusa
Medusa
Gold IV
Crashman267
Medusa
Gold IV
Level 149
God Stats
14W - 6L
1,740 SR
Queue Stats
59W - 41L
1,591 MMR
Party 1
Ares
Ares
Silver I
JackHunchoo
Ares
Silver I
Level 68
God Stats
3W - 4L
1,500 SR
Queue Stats
68W - 39L
1,591 MMR
Party 1
Ratatoskr
Ratatoskr
Gold III
NickelbackLover
Ratatoskr
Gold III
Level 63
God Stats
3W - 0L
1,758 SR
Queue Stats
109W - 99L
1,817 MMR
Party 2
Raijin
Raijin
Gold II
Rysni
Raijin
Gold II
Level 129
God Stats
1W - 0L
1,252 SR
Queue Stats
82W - 87L
1,599 MMR
Solo
Fenrir
Fenrir
Gold V
bobby22713
Fenrir
Gold V
Level 126
God Stats
14W - 11L
1,568 SR
Queue Stats
144W - 138L
1,386 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,564 SR
1,597 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,509 SR
1,597 MMR
Chronos
Chronos
Gold IV
Fallen_Seth
Chronos
Gold IV
Level 160
God Stats
0W - 1L
1,426 SR
Queue Stats
64W - 46L
1,595 MMR
Solo
Hun Batz
Hun Batz
Gold V
Insidiouss
Hun Batz
Gold V
Level 102
God Stats
4W - 3L
1,651 SR
Queue Stats
62W - 48L
1,706 MMR
Party 3
Cernunnos
Cernunnos
Gold IV
Leohe
Cernunnos
Gold IV
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 158L
1,569 MMR
Solo
Zeus
Zeus
Gold II
OnlyMagikz
Zeus
Gold II
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
173W - 159L
1,614 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Will DaBeast 8D
Sylvanus
Bronze III
Level 149
God Stats
0W - 1L
1,468 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
7 / 0 / 2
7,681
698
7,773
7,467
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 1 / 9
7,188
653
7,511
10,296
7,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
NickelbackLover
Ratatoskr
13
4 / 2 / 3
7,763
706
6,811
10,107
3,549
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
Rysni
Raijin
13
2 / 2 / 3
7,665
697
3,542
5,413
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
bobby22713
Fenrir
11
4 / 2 / 5
7,070
643
4,591
8,931
2,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CliodhnaBastetAtlas

VS

Bans
ThothLokiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Fallen_Seth
Chronos
13
2 / 4 / 1
7,268
661
5,040
8,377
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
Insidiouss
Hun Batz
10
1 / 3 / 1
5,952
541
5,568
7,607
1,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Leohe
Cernunnos
10
0 / 4 / 0
5,671
516
2,920
8,063
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 6 / 1
6,250
568
8,726
7,414
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
8
1 / 3 / 0
5,320
484
2,222
9,608
3,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
20
Kills
7
7
Deaths
20
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
0
2
8
L
Chronos
Fallen_Seth
Chronos
2
4
1
0.63
L
Hun Batz
Insidiouss
Hun Batz
1
3
1
0.5
W
3
1
9
7.5
L
Cernunnos
Leohe
Cernunnos
0
4
0
0
W
Ratatoskr
NickelbackLover
Ratatoskr
4
2
3
2.75
L
3
6
1
0.58
W
Raijin
Rysni
Raijin
2
2
3
1.75
L
Sylvanus
1
3
0
0.33
W
Fenrir
bobby22713
Fenrir
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,228
Damage
24,476
42,214
Taken
41,069
17,387
Mitigated
11,868
13,165
Healing
8,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,773
3,175
0
3,510
7,467
2,544
1,132
1,137
6,330
0
47,282
L
Chronos
Fallen_Seth
Chronos
5,040
2,401
0
1,770
8,377
2,642
818
0
8,377
44,562
0
L
Hun Batz
Insidiouss
Hun Batz
5,568
1,828
0
1,177
7,607
1,957
0
1,283
6,270
0
34,744
W
7,511
291
157
2,555
10,296
7,131
0
4,580
5,242
20,178
3,257
L
Cernunnos
Leohe
Cernunnos
2,920
873
0
2,396
8,063
1,493
0
1,454
6,609
0
32,599
W
Ratatoskr
NickelbackLover
Ratatoskr
6,811
1,640
0
4,099
10,107
3,549
0
4,244
5,863
0
41,015
L
8,726
2,092
0
239
7,414
1,807
0
3,320
4,030
35,327
0
W
Raijin
Rysni
Raijin
3,542
84
0
555
5,413
1,636
0
2,715
2,698
45,584
0
L
Sylvanus
2,222
553
479
2,179
9,608
3,969
0
4,191
5,349
12,962
0
W
Fenrir
bobby22713
Fenrir
4,591
885
0
2,289
8,931
2,527
72
3,312
5,619
0
24,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,367
Gold Earned
30,461
367
Minions Killed
328
0
Camps Cleared
0
1,169,357
Distance Traveled
1,034,944
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,681
698
105
10
0
226,094
2
L
Chronos
7,268
661
107
10
0
186,448
2
L
Hun Batz
5,952
541
65
6
0
257,987
0
W
Ares
7,188
653
25
2
0
227,057
4
L
Cernunnos
5,671
516
60
5
0
209,220
1
W
Ratatoskr
7,763
706
79
7
0
241,401
3
L
Zeus
6,250
568
71
6
0
187,857
3
W
Raijin
7,665
697
113
10
0
221,626
5
L
Sylvanus
5,320
484
25
2
0
193,432
1
W
Fenrir
7,070
643
45
4
0
253,179
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role