Player Matchup

Athena
Athena
Benjnr
Athena
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 109L
1,430 Elo+
Solo
Erlang Shen
Erlang Shen
Blyatos11
Erlang Shen
Level 66
God Stats
14W - 7L
1,816 SR
Queue Stats
194W - 246L
1,313 Elo+
Solo
Danzaburou
Danzaburou
EspAdA_Mk-17_
Danzaburou
Level 62
God Stats
13W - 14L
1,497 SR
Queue Stats
26W - 26L
1,510 Elo+
Solo
Nike
Nike
NANDITOFER1990
Nike
Level 107
God Stats
37W - 31L
1,655 SR
Queue Stats
210W - 235L
1,402 Elo+
Solo
Sol
Sol
SmokeyLetorey92
Sol
Level 67
God Stats
2W - 3L
1,544 SR
Queue Stats
14W - 12L
1,376 Elo+
Solo
Team Averages
Level 74
1,603 SR
1,406 Elo+

VS

Team Averages
Level 66
1,516 SR
1,401 Elo+
Atlas
Atlas
Bernaus21
Atlas
Level 53
God Stats
11W - 12L
1,404 SR
Queue Stats
94W - 128L
1,331 Elo+
Party 1
Fenrir
Fenrir
Bibiz_O_o
Fenrir
Level 64
God Stats
48W - 43L
1,572 SR
Queue Stats
188W - 249L
1,381 Elo+
Solo
Eset
Eset
Hdez Vera
Eset
Level 65
God Stats
4W - 4L
1,665 SR
Queue Stats
128W - 128L
1,434 Elo+
Solo
Anhur
Anhur
MaArRiUu1995-_-
Anhur
Level 46
God Stats
2W - 4L
1,422 SR
Queue Stats
43W - 46L
1,406 Elo+
Party 1
Achilles
Achilles
TemariOni
Achilles
Level 103
God Stats
4W - 5L
1,518 SR
Queue Stats
275W - 278L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Benjnr
Athena
10
2 / 1 / 3
6,233
519
4,146
6,696
6,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Blyatos11
Erlang Shen
11
5 / 3 / 4
6,707
559
6,446
9,863
3,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
EspAdA_Mk-17_
Danzaburou
10
1 / 1 / 1
5,936
495
1,795
4,235
1,097
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 3 / 3
6,665
555
3,655
8,535
4,824
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 0 / 1
7,591
633
7,619
7,423
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bernaus21
Atlas
9
3 / 0 / 1
6,258
522
4,321
6,817
4,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Bibiz_O_o
Fenrir
8
0 / 5 / 2
5,311
443
4,887
8,416
3,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
9
2 / 7 / 0
5,821
485
4,761
7,298
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 0 / 1
5,565
464
1,281
4,941
1,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
TemariOni
Achilles
11
2 / 4 / 3
6,270
523
5,514
9,678
6,014
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
16
Kills
7
8
Deaths
16
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
Benjnr
Athena
2
1
3
3.5
L
Atlas
Bernaus21
Atlas
3
0
1
3.5
L
Fenrir
Bibiz_O_o
Fenrir
0
5
2
0.2
W
Erlang Shen
Blyatos11
Erlang Shen
5
3
4
2.33
W
Danzaburou
EspAdA_Mk-17_
Danzaburou
1
1
1
1.5
L
Eset
2
7
0
0.29
L
0
0
1
0.5
W
2
3
3
1.17
W
6
0
1
6.5
L
Achilles
TemariOni
Achilles
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,661
Damage
20,764
36,752
Taken
37,150
18,119
Mitigated
17,722
12,403
Healing
7,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Benjnr
Athena
4,146
992
264
1,837
6,696
6,050
26
1,371
5,257
13,961
0
L
Atlas
Bernaus21
Atlas
4,321
1,133
0
2,495
6,817
4,408
0
2,593
4,224
17,175
0
L
Fenrir
Bibiz_O_o
Fenrir
4,887
855
0
967
8,416
3,284
0
2,017
6,399
0
29,807
W
Erlang Shen
Blyatos11
Erlang Shen
6,446
3,304
0
2,107
9,863
3,728
68
1,736
8,103
0
34,563
W
Danzaburou
EspAdA_Mk-17_
Danzaburou
1,795
611
0
1,884
4,235
1,097
0
598
3,637
0
33,942
L
Eset
4,761
502
0
1,038
7,298
2,785
104
4,531
2,767
25,238
0
L
1,281
400
0
1,942
4,941
1,231
0
1,271
3,670
0
28,826
W
3,655
659
204
2,010
8,535
4,824
0
1,051
7,484
437
32,742
W
7,619
3,229
0
4,097
7,423
2,420
1,137
3,844
3,189
50,883
0
L
Achilles
TemariOni
Achilles
5,514
2,037
0
1,489
9,678
6,014
86
1,561
8,117
0
24,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,132
Gold Earned
29,225
335
Minions Killed
229
0
Camps Cleared
0
1,187,129
Distance Traveled
1,141,466
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,233
519
25
2
0
249,540
7
L
Atlas
6,258
522
9
1
0
237,625
0
L
Fenrir
5,311
443
55
5
0
246,866
3
W
Erlang Shen
6,707
559
64
5
0
266,442
2
W
Danzaburou
5,936
495
73
6
0
237,762
3
L
Eset
5,821
485
44
4
0
203,722
4
L
Anhur
5,565
464
74
6
0
234,371
0
W
Nike
6,665
555
75
6
0
226,070
0
W
Sol
7,591
633
98
8
0
207,315
2
L
Achilles
6,270
523
47
4
0
218,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role