Player Matchup

Chaac
Chaac
 
Chaac
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Dlondo156
Pele
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Fafnir
Fafnir
FeatherHeartsu
Fafnir
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 40L
1,721 Elo+
Party 2
Nu Wa
Nu Wa
itsmeman
Nu Wa
Level 148
God Stats
27W - 14L
1,316 SR
Queue Stats
459W - 437L
1,633 Elo+
Party 3
Danzaburou
Danzaburou
wowermaurer
Danzaburou
Level 146
God Stats
11W - 4L
1,500 SR
Queue Stats
215W - 207L
1,732 Elo+
Party 3
Team Averages
Level 87
1,463 SR
1,617 Elo+

VS

Team Averages
Level 38
1,545 SR
1,527 Elo+
Atlas
Atlas
DruDragon11
Atlas
Level 39
God Stats
3W - 2L
1,694 SR
Queue Stats
149W - 136L
1,494 Elo+
Party 1
Cliodhna
Cliodhna
Itz-Sebas2001
Cliodhna
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 140L
1,361 Elo+
Solo
Danzaburou
Danzaburou
Negativespace201
Danzaburou
Level 27
God Stats
1W - 2L
1,261 SR
Queue Stats
123W - 107L
1,566 Elo+
Party 1
Agni
Agni
WarRudd
Agni
Level 40
God Stats
1W - 1L
1,530 SR
Queue Stats
19W - 18L
1,585 Elo+
Solo
Ravana
Ravana
uncannedsoup
Ravana
Level 49
God Stats
10W - 4L
1,740 SR
Queue Stats
207W - 181L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 5 / 2
8,917
557
7,569
17,600
9,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
11
1 / 6 / 3
7,358
460
5,401
13,509
3,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 7 / 7
8,514
532
5,327
18,871
19,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
itsmeman
Nu Wa
12
1 / 5 / 1
7,756
485
6,511
7,624
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
wowermaurer
Danzaburou
12
3 / 11 / 6
8,074
505
9,686
14,142
3,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 17
8,851
553
5,377
15,866
12,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Itz-Sebas2001
Cliodhna
10
1 / 4 / 2
6,974
436
1,834
7,343
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Negativespace201
Danzaburou
17
15 / 2 / 9
11,295
706
21,589
9,993
3,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
WarRudd
Agni
17
9 / 1 / 6
10,345
647
13,929
9,573
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
15
5 / 1 / 11
9,279
580
15,828
10,703
10,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
12
Kills
34
34
Deaths
13
19
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
5
2
0.8
L
Pele
1
6
3
0.42
W
4
5
17
2.5
L
4
7
7
1.07
W
Cliodhna
Itz-Sebas2001
Cliodhna
1
4
2
0.5
W
Danzaburou
Negativespace201
Danzaburou
15
2
9
9.75
W
Agni
WarRudd
Agni
9
1
6
12
L
Nu Wa
itsmeman
Nu Wa
1
5
1
0.3
W
Ravana
5
1
11
10.5
L
Danzaburou
wowermaurer
Danzaburou
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,494
Damage
58,557
71,746
Taken
53,478
37,631
Mitigated
31,729
13,853
Healing
14,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,569
3,303
0
5,075
17,600
9,136
0
3,993
12,774
1,435
42,585
L
Pele
5,401
1,022
0
3,370
13,509
3,530
0
3,961
9,393
0
45,078
W
5,377
2,307
0
1,995
15,866
12,608
0
3,230
12,396
16,789
0
L
5,327
2,089
578
3,542
18,871
19,904
0
4,385
14,294
10,773
0
W
Cliodhna
Itz-Sebas2001
Cliodhna
1,834
198
0
1,680
7,343
1,793
0
1,746
5,377
0
19,888
W
Danzaburou
Negativespace201
Danzaburou
21,589
9,848
0
2,980
9,993
3,706
370
2,074
7,771
0
100,136
W
Agni
WarRudd
Agni
13,929
1,338
0
2,534
9,573
3,033
0
2,840
6,462
85,803
0
L
Nu Wa
itsmeman
Nu Wa
6,511
924
0
258
7,624
1,649
0
3,076
4,487
32,934
0
W
Ravana
15,828
3,723
0
5,495
10,703
10,589
0
1,718
8,393
0
48,837
L
Danzaburou
wowermaurer
Danzaburou
9,686
4,616
0
1,030
14,142
3,412
118
3,891
10,169
0
38,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,619
Gold Earned
46,744
292
Minions Killed
448
0
Camps Cleared
0
1,467,020
Distance Traveled
1,544,631
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,917
557
90
6
0
270,162
0
L
Pele
7,358
460
75
5
0
362,286
4
W
Atlas
8,851
553
17
1
0
310,535
2
L
Fafnir
8,514
532
7
0
0
287,493
4
W
Cliodhna
6,974
436
56
4
0
280,609
0
W
Danzaburou
11,295
706
143
9
0
319,606
0
W
Agni
10,345
647
150
9
0
339,509
6
L
Nu Wa
7,756
485
57
4
0
259,063
4
W
Ravana
9,279
580
82
5
0
294,372
1
L
Danzaburou
8,074
505
63
4
0
288,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role