Player Matchup

Apollo
Apollo
Platinum IV
BoItLightning
Apollo
Platinum IV
Level 159
God Stats
11W - 11L
1,590 SR
Queue Stats
391W - 387L
1,812 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Franchiser
Kuzenbo
Gold II
Level 120
God Stats
10W - 9L
1,760 SR
Queue Stats
149W - 147L
1,799 MMR
Party 1
Cabrakan
Cabrakan
Platinum IV
OfficerMcNastey
Cabrakan
Platinum IV
Level 160
God Stats
5W - 1L
2,067 SR
Queue Stats
14W - 17L
1,835 MMR
Party 2
Nemesis
Nemesis
Platinum III
TheBuffaloMike
Nemesis
Platinum III
Level 154
God Stats
10W - 12L
1,686 SR
Queue Stats
425W - 408L
1,755 MMR
Party 1
Janus
Janus
Platinum IV
asdfasddfasdfsda
Janus
Platinum IV
Level 156
God Stats
2W - 4L
1,250 SR
Queue Stats
459W - 435L
1,862 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 150
1,671 SR
1,812 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,638 SR
1,759 MMR
Amaterasu
Amaterasu
Gold II
 
Amaterasu
Gold II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
DJAcdgg
Fenrir
Gold III
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
94W - 93L
1,869 MMR
Solo
Rama
Rama
Gold I
JrAlkon
Rama
Gold I
Level 155
God Stats
11W - 11L
1,517 SR
Queue Stats
93W - 85L
1,776 MMR
Solo
Agni
Agni
Platinum II
Kalwei
Agni
Platinum II
Level 153
God Stats
9W - 4L
1,818 SR
Queue Stats
430W - 414L
1,872 MMR
Solo
Khepri
Khepri
Platinum V
Mchoopper
Khepri
Platinum V
Level 157
God Stats
2W - 0L
1,853 SR
Queue Stats
23W - 21L
1,778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
8,501
531
6,844
14,753
4,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
10
0 / 3 / 1
6,567
410
3,422
12,644
10,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
13
1 / 8 / 0
8,325
520
8,002
16,267
10,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 6 / 0
7,626
477
6,799
15,141
4,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 0
7,736
484
2,606
8,719
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ArtioSolKaliGebGilgamesh

VS

Bans
CliodhnaAtlasErlang ShenIzanamiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
4 / 1 / 4
11,820
739
8,714
16,232
16,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
DJAcdgg
Fenrir
18
9 / 1 / 7
11,476
717
10,968
13,723
5,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
JrAlkon
Rama
18
6 / 1 / 1
11,600
725
13,664
12,651
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
Kalwei
Agni
18
7 / 0 / 3
11,470
717
15,442
7,338
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Mchoopper
Khepri
15
0 / 1 / 9
9,622
601
3,818
9,288
8,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
3
Kills
26
26
Deaths
4
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
1
4
6
L
2
5
0
0.4
W
Fenrir
DJAcdgg
Fenrir
9
1
7
12.5
L
Kuzenbo
0
3
1
0.17
W
Rama
JrAlkon
Rama
6
1
1
6.5
W
Agni
Kalwei
Agni
7
0
3
8.5
W
Khepri
Mchoopper
Khepri
0
1
9
4.5
L
Cabrakan
1
8
0
0.13
L
0
6
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,673
Damage
52,606
67,524
Taken
59,232
31,530
Mitigated
37,516
11,423
Healing
26,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,714
2,974
0
6,329
16,232
16,435
1,801
5,320
10,912
0
80,993
L
6,844
4,516
0
3,378
14,753
4,692
2,036
2,189
12,564
0
67,250
W
Fenrir
DJAcdgg
Fenrir
10,968
2,949
0
6,108
13,723
5,978
0
3,995
9,728
0
70,720
L
Kuzenbo
3,422
1,230
128
2,047
12,644
10,093
0
5,590
7,054
14,927
0
W
Rama
JrAlkon
Rama
13,664
11,425
0
9,643
12,651
4,233
5,121
962
11,689
0
106,271
W
Agni
Kalwei
Agni
15,442
485
0
2,013
7,338
2,842
1,647
2,826
4,512
105,232
0
W
Khepri
Mchoopper
Khepri
3,818
287
355
1,990
9,288
8,028
0
1,495
7,793
21,208
0
L
Cabrakan
8,002
1,129
0
3,205
16,267
10,722
0
2,168
14,099
44,970
0
L
6,799
3,026
0
1,406
15,141
4,417
0
4,226
10,915
0
60,572
L
2,606
78
0
1,259
8,719
1,606
0
5,087
3,632
57,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,755
Gold Earned
55,988
477
Minions Killed
630
0
Camps Cleared
0
1,487,220
Distance Traveled
1,707,611
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,820
739
154
10
0
344,118
6
L
Apollo
8,501
531
124
8
0
296,170
5
W
Fenrir
11,476
717
107
7
0
375,261
5
L
Kuzenbo
6,567
410
14
1
0
300,135
4
W
Rama
11,600
725
164
10
0
312,244
4
W
Agni
11,470
717
172
11
0
338,159
6
W
Khepri
9,622
601
33
2
0
337,829
9
L
Cabrakan
8,325
520
95
6
0
224,685
3
L
Nemesis
7,626
477
119
7
0
342,711
4
L
Janus
7,736
484
125
8
0
323,519
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role