Player Matchup

Scylla
Scylla
 
Scylla
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Terrorpin
Morgan Le Fay
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 44L
1,521 Elo+
Solo
Olorun
Olorun
frankygf88
Olorun
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 35L
1,772 Elo+
Solo
Charybdis
Charybdis
iTz A5T0N
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,707 Elo+
Solo
Team Averages
Level 87
1,500 SR
1,600 Elo+

VS

Team Averages
Level 100
1,606 SR
1,528 Elo+
Thanatos
Thanatos
LucasWillem
Thanatos
Level 123
God Stats
2W - 1L
1,814 SR
Queue Stats
179W - 180L
1,525 Elo+
Solo
Artio
Artio
Maiiya
Artio
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
Mateng
Baron Samedi
Level 83
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 20L
1,472 Elo+
Solo
Nox
Nox
o33ko
Nox
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,545 Elo+
Solo
Jing Wei
Jing Wei
zapzaKK
Jing Wei
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
15 / 9 / 5
16,064
892
32,268
21,824
8,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
 
Nemesis
20
1 / 8 / 9
12,575
699
6,903
25,697
27,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Terrorpin
Morgan Le Fay
20
3 / 7 / 11
13,031
724
19,385
17,948
6,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
frankygf88
Olorun
17
1 / 9 / 9
11,123
618
6,855
15,410
5,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
iTz A5T0N
Charybdis
19
4 / 11 / 2
11,807
656
12,029
19,291
8,048
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LucasWillem
Thanatos
20
13 / 5 / 25
13,666
759
22,880
18,153
7,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artio
Maiiya
Artio
20
3 / 5 / 27
12,730
707
8,198
28,280
34,144
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Mateng
Baron Samedi
20
16 / 5 / 17
14,872
826
26,697
18,945
12,147
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nox
o33ko
Nox
20
6 / 6 / 23
12,867
715
11,894
15,267
6,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
zapzaKK
Jing Wei
20
6 / 4 / 30
12,779
710
17,931
16,803
8,991
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
166
24
Kills
44
44
Deaths
25
36
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
15
9
5
1.94
L
Nemesis
 
Nemesis
1
8
9
0.69
W
Thanatos
LucasWillem
Thanatos
13
5
25
5.1
W
Artio
Maiiya
Artio
3
5
27
3.3
W
Baron Samedi
Mateng
Baron Samedi
16
5
17
4.9
L
Morgan Le Fay
Terrorpin
Morgan Le Fay
3
7
11
1.21
L
Olorun
frankygf88
Olorun
1
9
9
0.61
L
Charybdis
iTz A5T0N
Charybdis
4
11
2
0.45
W
Nox
o33ko
Nox
6
6
23
2.92
W
Jing Wei
zapzaKK
Jing Wei
6
4
30
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,440
Damage
87,600
100,170
Taken
97,448
56,459
Mitigated
69,653
28,438
Healing
46,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
32,268
4,149
508
6,125
21,824
8,822
1,184
12,366
9,458
40,620
0
L
Nemesis
 
Nemesis
6,903
1,391
2,687
8,810
25,697
27,933
776
9,106
16,591
0
22,874
W
Thanatos
LucasWillem
Thanatos
22,880
5,688
2,411
12,359
18,153
7,771
494
11,025
6,847
0
35,966
W
Artio
Maiiya
Artio
8,198
1,151
6,275
6,866
28,280
34,144
131
14,219
13,690
20,016
0
W
Baron Samedi
Mateng
Baron Samedi
26,697
1,000
5,578
4,355
18,945
12,147
922
12,162
6,549
51,545
0
L
Morgan Le Fay
Terrorpin
Morgan Le Fay
19,385
525
2,163
4,072
17,948
6,301
631
6,238
11,710
39,955
0
L
Olorun
frankygf88
Olorun
6,855
3,403
1,831
1,817
15,410
5,355
1,744
8,989
6,421
18,974
0
L
Charybdis
iTz A5T0N
Charybdis
12,029
3,570
0
425
19,291
8,048
927
10,090
9,201
0
33,295
W
Nox
o33ko
Nox
11,894
857
1,643
1,289
15,267
6,600
1,350
9,933
5,010
35,377
0
W
Jing Wei
zapzaKK
Jing Wei
17,931
16,114
2,069
3,750
16,803
8,991
2,283
9,742
6,844
0
41,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,600
Gold Earned
66,914
170
Minions Killed
197
0
Camps Cleared
0
1,388,716
Distance Traveled
1,565,643
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
16,064
892
30
2
0
274,086
0
L
Nemesis
12,575
699
33
2
0
311,059
4
W
Thanatos
13,666
759
14
1
0
366,035
1
W
Artio
12,730
707
13
1
0
332,375
2
W
Baron Samedi
14,872
826
59
3
0
289,415
0
L
Morgan Le Fay
13,031
724
38
2
0
313,783
0
L
Olorun
11,123
618
20
1
0
261,937
0
L
Charybdis
11,807
656
49
3
0
227,851
0
W
Nox
12,867
715
63
4
0
293,824
1
W
Jing Wei
12,779
710
48
3
0
283,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role