Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Bertling
Cernunnos
Level 55
God Stats
0W - 1L
1,795 SR
Queue Stats
8W - 12L
1,320 Elo+
Party 3
Osiris
Osiris
CaptainFogel
Osiris
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,143 Elo+
Party 3
Geb
Geb
Mudders
Geb
Level 18
God Stats
0W - 2L
1,272 SR
Queue Stats
1W - 5L
1,143 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Stecca162
Tsukuyomi
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 32L
1,458 Elo+
Party 2
Team Averages
Level 33
1,513 SR
1,313 Elo+

VS

Team Averages
Level 64
1,572 SR
1,442 Elo+
Chronos
Chronos
 
Chronos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Denz187
Arachne
Level 80
God Stats
27W - 10L
1,802 SR
Queue Stats
62W - 43L
1,449 Elo+
Party 1
Aphrodite
Aphrodite
ManochaR
Aphrodite
Level 100
God Stats
2W - 6L
1,500 SR
Queue Stats
450W - 506L
1,407 Elo+
Solo
Nike
Nike
Revalue
Nike
Level 13
God Stats
12W - 3L
1,500 SR
Queue Stats
44W - 49L
1,426 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SamSamUnited
Morgan Le Fay
Level 81
God Stats
6W - 2L
1,557 SR
Queue Stats
78W - 70L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 4 / 0
6,438
537
5,262
6,297
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Bertling
Cernunnos
8
0 / 3 / 1
4,920
410
3,760
7,230
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
9
2 / 2 / 1
5,828
486
3,108
5,765
4,468
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Geb
8
0 / 4 / 1
5,048
421
2,646
9,246
4,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Stecca162
Tsukuyomi
10
1 / 4 / 5
6,232
519
4,690
7,967
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
5 / 0 / 3
7,107
592
8,537
7,040
2,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
Denz187
Arachne
13
6 / 1 / 4
7,802
650
6,878
10,990
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
ManochaR
Aphrodite
11
2 / 0 / 6
6,452
538
4,177
4,618
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
Revalue
Nike
11
2 / 2 / 0
6,613
551
2,816
5,723
4,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
SamSamUnited
Morgan Le Fay
11
2 / 3 / 4
7,076
590
4,735
6,323
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
17
17
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
4
0
0.75
W
Chronos
 
Chronos
5
0
3
6.5
L
Cernunnos
Bertling
Cernunnos
0
3
1
0.17
L
Osiris
2
2
1
1.25
W
Arachne
Denz187
Arachne
6
1
4
8
W
Aphrodite
ManochaR
Aphrodite
2
0
6
5
L
Geb
0
4
1
0.13
W
Nike
Revalue
Nike
2
2
0
1
W
Morgan Le Fay
SamSamUnited
Morgan Le Fay
2
3
4
1.33
L
Tsukuyomi
Stecca162
Tsukuyomi
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,466
Damage
27,143
36,505
Taken
34,694
15,480
Mitigated
14,835
4,303
Healing
14,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,262
574
0
559
6,297
1,885
0
2,964
3,065
32,837
0
W
Chronos
 
Chronos
8,537
4,408
52
2,114
7,040
2,682
1,046
1,965
5,017
43,986
6,274
L
Cernunnos
Bertling
Cernunnos
3,760
1,242
0
1,135
7,230
1,904
0
4,988
2,242
0
23,784
L
Osiris
3,108
1,474
0
0
5,765
4,468
676
0
5,765
0
18,930
W
Arachne
Denz187
Arachne
6,878
4,201
0
3,668
10,990
3,299
0
1,276
9,598
0
46,867
W
Aphrodite
ManochaR
Aphrodite
4,177
1,197
3,110
3,768
4,618
2,572
454
1,593
2,935
20,742
1,414
L
Geb
2,646
262
0
526
9,246
4,775
0
6,361
2,837
9,524
0
W
Nike
Revalue
Nike
2,816
565
0
500
5,723
4,643
590
226
5,449
0
28,655
W
Morgan Le Fay
SamSamUnited
Morgan Le Fay
4,735
529
108
1,524
6,323
1,639
472
2,294
3,787
33,511
0
L
Tsukuyomi
Stecca162
Tsukuyomi
4,690
1,007
0
2,083
7,967
2,448
0
1,307
6,544
0
27,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,466
Gold Earned
35,050
223
Minions Killed
330
0
Camps Cleared
0
1,109,114
Distance Traveled
1,157,872
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,438
537
73
6
0
212,811
2
W
Chronos
7,107
592
90
8
0
234,697
1
L
Cernunnos
4,920
410
47
4
0
213,820
1
L
Osiris
5,828
486
36
3
0
226,475
0
W
Arachne
7,802
650
80
7
0
254,231
2
W
Aphrodite
6,452
538
32
3
0
236,495
1
L
Geb
5,048
421
13
1
0
227,740
1
W
Nike
6,613
551
58
5
0
215,818
3
W
Morgan Le Fay
7,076
590
70
6
0
216,631
5
L
Tsukuyomi
6,232
519
54
5
0
228,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role