Player Matchup

Geb
Geb
Silver I
 
Geb
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver II
Alcatur96
Achilles
Silver II
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 100L
1,295 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Silver II
ElGrison
Morgan Le Fay
Silver II
Level 160
God Stats
9W - 5L
1,500 SR
Queue Stats
113W - 108L
1,500 MMR
Party 3
Hachiman
Hachiman
Silver II
Hi4Bye
Hachiman
Silver II
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 102L
1,364 MMR
Party 1
Susano
Susano
Silver III
oldhuntr
Susano
Silver III
Level 158
God Stats
30W - 25L
1,500 SR
Queue Stats
240W - 247L
1,364 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 149
1,500 SR
1,405 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,512 SR
1,404 MMR
Tiamat
Tiamat
Silver III
 
Tiamat
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver IV
PPHurts2Pee
Izanami
Silver IV
Level 86
God Stats
3W - 3L
1,747 SR
Queue Stats
71W - 76L
1,360 MMR
Solo
Awilix
Awilix
Silver III
Reinee
Awilix
Silver III
Level 129
God Stats
0W - 1L
1,280 SR
Queue Stats
18W - 26L
1,282 MMR
Party 2
Atlas
Atlas
Silver II
Skurzasty
Atlas
Silver II
Level 45
God Stats
0W - 2L
1,496 SR
Queue Stats
10W - 13L
1,510 MMR
Party 2
Sun Wukong
Sun Wukong
Silver IV
Tixyn
Sun Wukong
Silver IV
Level 158
God Stats
2W - 2L
1,535 SR
Queue Stats
89W - 93L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
0 / 1 / 20
11,257
512
10,162
20,232
22,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Alcatur96
Achilles
20
9 / 1 / 2
13,802
627
21,990
20,401
18,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
ElGrison
Morgan Le Fay
20
6 / 0 / 6
13,092
595
18,405
10,756
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Hi4Bye
Hachiman
20
6 / 3 / 4
12,959
589
11,979
13,991
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
oldhuntr
Susano
19
9 / 2 / 10
12,353
562
14,633
15,013
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
HeimdallrCernunnosThothArachnePersephone

VS

Bans
LokiBastetKaliFenrirThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 7 / 1
9,172
417
8,420
15,006
6,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
PPHurts2Pee
Izanami
19
3 / 6 / 1
11,732
533
8,499
14,262
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
Reinee
Awilix
14
1 / 6 / 3
9,343
425
2,983
16,797
4,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Skurzasty
Atlas
13
1 / 5 / 4
9,292
422
8,254
19,464
15,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Tixyn
Sun Wukong
18
1 / 6 / 1
11,148
507
16,606
31,949
18,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
30
Kills
6
7
Deaths
30
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
20
10
L
Tiamat
 
Tiamat
0
7
1
0.07
W
Achilles
Alcatur96
Achilles
9
1
2
10
W
Morgan Le Fay
ElGrison
Morgan Le Fay
6
0
6
9
W
Hachiman
Hi4Bye
Hachiman
6
3
4
2.67
L
Izanami
PPHurts2Pee
Izanami
3
6
1
0.58
L
Awilix
Reinee
Awilix
1
6
3
0.42
L
Atlas
Skurzasty
Atlas
1
5
4
0.6
L
Sun Wukong
Tixyn
Sun Wukong
1
6
1
0.25
W
Susano
oldhuntr
Susano
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,169
Damage
44,762
80,393
Taken
97,478
55,446
Mitigated
49,524
28,426
Healing
27,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,162
1,099
709
4,035
20,232
22,186
0
5,576
14,656
35,462
0
L
Tiamat
 
Tiamat
8,420
605
0
2,383
15,006
6,453
0
6,321
8,571
59,567
0
W
Achilles
Alcatur96
Achilles
21,990
6,905
0
12,486
20,401
18,694
0
992
19,409
57
99,383
W
Morgan Le Fay
ElGrison
Morgan Le Fay
18,405
871
0
2,495
10,756
4,803
1,554
3,333
7,249
121,593
0
W
Hachiman
Hi4Bye
Hachiman
11,979
5,199
0
5,314
13,991
4,656
2,958
3,197
10,794
0
112,105
L
Izanami
PPHurts2Pee
Izanami
8,499
5,323
0
3,973
14,262
4,357
0
3,786
10,426
0
96,901
L
Awilix
Reinee
Awilix
2,983
905
0
4,252
16,797
4,425
42
4,623
12,142
0
49,774
L
Atlas
Skurzasty
Atlas
8,254
2,436
0
4,722
19,464
15,548
0
7,392
11,834
24,639
0
L
Sun Wukong
Tixyn
Sun Wukong
16,606
3,176
0
11,841
31,949
18,741
72
6,482
24,345
0
93,209
W
Susano
oldhuntr
Susano
14,633
3,223
0
3,387
15,013
5,107
0
3,576
11,282
0
78,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,463
Gold Earned
50,687
695
Minions Killed
590
0
Camps Cleared
0
2,349,490
Distance Traveled
2,045,057
33
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,257
512
23
1
0
465,512
12
L
Tiamat
9,172
417
103
5
0
365,382
4
W
Achilles
13,802
627
178
8
0
443,448
4
W
Morgan Le Fay
13,092
595
191
9
0
478,797
9
W
Hachiman
12,959
589
186
8
0
431,111
5
L
Izanami
11,732
533
196
9
0
408,780
8
L
Awilix
9,343
425
85
4
0
468,663
4
L
Atlas
9,292
422
33
2
0
433,425
18
L
Sun Wukong
11,148
507
173
8
0
368,807
4
W
Susano
12,353
562
117
5
0
530,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role