Player Matchup

Sun Wukong
Sun Wukong
EnderxFerrero
Sun Wukong
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 14L
1,609 Elo+
Party 2
Artio
Artio
Sucraaml
Artio
Level 57
God Stats
3W - 3L
1,738 SR
Queue Stats
50W - 28L
1,806 Elo+
Solo
Pele
Pele
Viølin
Pele
Level 66
God Stats
7W - 8L
1,750 SR
Queue Stats
35W - 43L
1,642 Elo+
Party 2
Rama
Rama
Volcasar
Rama
Level 155
God Stats
6W - 2L
1,500 SR
Queue Stats
257W - 273L
1,708 Elo+
Solo
Eset
Eset
ciflielbezi
Eset
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 182L
1,621 Elo+
Solo
Team Averages
Level 108
1,598 SR
1,677 Elo+

VS

Team Averages
Level 133
1,378 SR
1,573 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
NitroTurtle
Fenrir
Level 108
God Stats
0W - 1L
1,251 SR
Queue Stats
6W - 7L
1,586 Elo+
Party 1
Da Ji
Da Ji
Tristjan
Da Ji
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,574 Elo+
Party 1
King Arthur
King Arthur
ZFSSparta
King Arthur
Level 126
God Stats
8W - 8L
1,337 SR
Queue Stats
307W - 251L
1,536 Elo+
Solo
Danzaburou
Danzaburou
pose4life
Danzaburou
Level 154
God Stats
0W - 5L
1,300 SR
Queue Stats
19W - 28L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EnderxFerrero
Sun Wukong
19
0 / 1 / 7
12,040
547
8,421
20,553
19,414
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
Sucraaml
Artio
16
6 / 2 / 13
11,538
524
16,395
31,866
45,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
Viølin
Pele
18
6 / 6 / 8
11,797
536
14,751
18,825
7,927
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
20
6 / 2 / 6
13,870
630
10,472
13,076
4,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
7 / 4 / 7
12,973
590
12,222
15,268
6,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
5 / 4 / 2
11,147
507
23,881
12,682
4,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
3 / 6 / 5
9,935
452
5,879
20,085
18,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
Tristjan
Da Ji
16
2 / 9 / 5
10,344
470
10,843
20,096
7,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
ZFSSparta
King Arthur
19
3 / 2 / 0
12,436
565
13,605
20,333
19,312
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
pose4life
Danzaburou
19
2 / 4 / 3
12,256
557
8,786
16,251
6,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
25
Kills
15
15
Deaths
25
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
5
4
2
1.5
W
Sun Wukong
EnderxFerrero
Sun Wukong
0
1
7
3.5
L
Fenrir
3
6
5
0.92
W
Artio
Sucraaml
Artio
6
2
13
6.25
L
Da Ji
Tristjan
Da Ji
2
9
5
0.5
W
Pele
Viølin
Pele
6
6
8
1.67
W
Rama
6
2
6
4.5
L
King Arthur
ZFSSparta
King Arthur
3
2
0
1.5
W
7
4
7
2.63
L
Danzaburou
pose4life
Danzaburou
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,261
Damage
62,994
99,588
Taken
89,447
84,740
Mitigated
56,503
45,504
Healing
18,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
23,881
3,129
198
2,975
12,682
4,838
296
5,635
6,861
93,217
0
W
Sun Wukong
EnderxFerrero
Sun Wukong
8,421
1,274
0
10,421
20,553
19,414
586
1,704
18,808
0
87,912
L
Fenrir
5,879
1,567
0
2,155
20,085
18,597
82
7,775
12,000
0
29,511
W
Artio
Sucraaml
Artio
16,395
1,328
2,705
13,135
31,866
45,814
74
9,924
21,316
37,690
7,220
L
Da Ji
Tristjan
Da Ji
10,843
2,799
0
4,179
20,096
7,697
0
4,351
15,635
0
68,784
W
Pele
Viølin
Pele
14,751
3,630
0
1,513
18,825
7,927
964
4,068
14,608
0
91,091
W
Rama
10,472
7,889
0
7,803
13,076
4,856
3,699
1,498
11,500
0
124,021
L
King Arthur
ZFSSparta
King Arthur
13,605
2,387
0
3,441
20,333
19,312
0
3,000
17,148
907
95,213
W
12,222
683
4,987
4,940
15,268
6,729
539
5,797
9,090
81,899
0
L
Danzaburou
pose4life
Danzaburou
8,786
3,741
0
5,771
16,251
6,059
1,930
4,790
11,409
0
105,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,218
Gold Earned
56,118
710
Minions Killed
630
0
Camps Cleared
0
2,258,147
Distance Traveled
2,140,647
31
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,147
507
126
6
0
470,944
10
W
Sun Wukong
12,040
547
170
8
0
454,348
4
L
Fenrir
9,935
452
35
2
0
454,490
12
W
Artio
11,538
524
33
2
0
461,640
9
L
Da Ji
10,344
470
88
4
0
374,955
4
W
Pele
11,797
536
130
6
0
475,995
5
W
Rama
13,870
630
226
10
0
433,310
3
L
King Arthur
12,436
565
190
9
0
425,591
6
W
Eset
12,973
590
151
7
0
432,854
10
L
Danzaburou
12,256
557
191
9
0
414,667
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role