Player Matchup

Tiamat
Tiamat
Platinum V
FlatreyX
Tiamat
Platinum V
Level 84
God Stats
1W - 2L
1,741 SR
Queue Stats
22W - 16L
1,863 MMR
Party 3
Hou Yi
Hou Yi
Gold III
FrankiiSND
Hou Yi
Gold III
Level 80
God Stats
8W - 14L
1,822 SR
Queue Stats
123W - 130L
1,825 MMR
Solo
Bacchus
Bacchus
Platinum II
JANSKURWIELDRUGI
Bacchus
Platinum II
Level 129
God Stats
5W - 3L
1,453 SR
Queue Stats
90W - 81L
1,834 MMR
Solo
Baba Yaga
Baba Yaga
Platinum I
Jubilo
Baba Yaga
Platinum I
Level 160
God Stats
2W - 8L
1,715 SR
Queue Stats
341W - 352L
1,840 MMR
Solo
Ravana
Ravana
Gold II
PlumTomato
Ravana
Gold II
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,814 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,646 SR
1,835 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,588 SR
1,773 MMR
Heimdallr
Heimdallr
Platinum IV
 
Heimdallr
Platinum IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum IV
AbulBaraa
Horus
Platinum IV
Level 58
God Stats
17W - 13L
1,744 SR
Queue Stats
165W - 156L
1,767 MMR
Party 1
Ra
Ra
Platinum I
AngelaMerkell
Ra
Platinum I
Level 55
God Stats
4W - 1L
1,543 SR
Queue Stats
124W - 126L
1,991 MMR
Party 1
Da Ji
Da Ji
Platinum II
Lordakon
Da Ji
Platinum II
Level 160
God Stats
3W - 4L
1,439 SR
Queue Stats
239W - 229L
1,907 MMR
Party 2
Athena
Athena
Gold III
smbadat
Athena
Gold III
Level 160
God Stats
6W - 4L
1,714 SR
Queue Stats
194W - 179L
1,700 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FlatreyX
Tiamat
12
1 / 2 / 0
7,302
562
7,379
7,503
7,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
FrankiiSND
Hou Yi
11
0 / 5 / 0
6,275
483
7,289
12,603
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 9 / 0
5,677
437
4,393
13,639
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
Jubilo
Baba Yaga
9
0 / 3 / 0
5,534
426
2,110
5,083
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
PlumTomato
Ravana
12
1 / 4 / 1
7,264
559
4,537
7,277
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
FenrirAnubisGebBastet

VS

Bans
ArachneThothCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
5 / 1 / 8
8,938
688
9,939
9,270
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
AbulBaraa
Horus
13
6 / 0 / 13
8,674
667
10,788
14,823
11,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
9 / 2 / 5
8,285
637
7,965
6,132
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Lordakon
Da Ji
14
2 / 0 / 3
7,723
594
3,917
8,851
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
smbadat
Athena
13
1 / 0 / 2
7,240
557
2,876
10,587
7,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
3
Kills
23
23
Deaths
3
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
5
1
8
9
W
Horus
AbulBaraa
Horus
6
0
13
12.5
W
9
2
5
5.75
L
Tiamat
FlatreyX
Tiamat
1
2
0
0.5
L
Hou Yi
FrankiiSND
Hou Yi
0
5
0
0
L
1
9
0
0.11
L
Baba Yaga
Jubilo
Baba Yaga
0
3
0
0
W
Da Ji
Lordakon
Da Ji
2
0
3
3.5
L
Ravana
PlumTomato
Ravana
1
4
1
0.38
W
Athena
smbadat
Athena
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,708
Damage
35,485
46,105
Taken
49,663
20,354
Mitigated
27,616
10,195
Healing
20,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,939
5,285
0
4,514
9,270
3,362
66
992
8,270
0
60,778
W
Horus
AbulBaraa
Horus
10,788
5,227
1,621
5,413
14,823
11,175
71
3,268
11,421
0
33,170
W
7,965
659
1,064
2,021
6,132
2,072
195
2,810
3,304
46,894
0
L
Tiamat
FlatreyX
Tiamat
7,379
563
0
2,095
7,503
7,512
66
3,587
3,916
41,507
0
L
Hou Yi
FrankiiSND
Hou Yi
7,289
4,566
0
4,372
12,603
2,432
0
110
12,493
0
40,879
L
4,393
639
0
653
13,639
6,706
0
4,021
9,618
13,832
0
L
Baba Yaga
Jubilo
Baba Yaga
2,110
87
0
1,256
5,083
1,841
0
1,016
4,067
35,615
0
W
Da Ji
Lordakon
Da Ji
3,917
1,048
0
3,953
8,851
3,223
0
1,691
7,156
0
54,921
L
Ravana
PlumTomato
Ravana
4,537
650
0
1,819
7,277
1,863
0
2,107
5,170
0
45,300
W
Athena
smbadat
Athena
2,876
666
0
1,600
10,587
7,784
40
4,439
5,630
38,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,052
Gold Earned
40,860
362
Minions Killed
432
0
Camps Cleared
0
1,180,692
Distance Traveled
1,399,637
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,938
688
114
9
0
234,668
1
W
Horus
8,674
667
37
3
0
293,744
2
W
Ra
8,285
637
84
6
0
290,904
7
L
Tiamat
7,302
562
99
8
0
226,996
3
L
Hou Yi
6,275
483
72
6
0
229,947
1
L
Bacchus
5,677
437
20
2
0
233,556
1
L
Baba Yaga
5,534
426
68
5
0
198,621
2
W
Da Ji
7,723
594
103
8
0
289,016
3
L
Ravana
7,264
559
103
8
0
291,572
0
W
Athena
7,240
557
94
7
0
291,305
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role