Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Crashallen
Anubis
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 42L
1,529 Elo+
Party 1
Hachiman
Hachiman
OlSwampNads
Hachiman
Level 160
God Stats
5W - 8L
1,314 SR
Queue Stats
746W - 775L
1,429 Elo+
Party 1
Chang'e
Chang'e
Silent Chaos83
Chang'e
Level 92
God Stats
14W - 8L
1,813 SR
Queue Stats
541W - 540L
1,382 Elo+
Party 1
Team Averages
Level 118
1,525 SR
1,468 Elo+

VS

Team Averages
Level 65
1,541 SR
1,418 Elo+
Sylvanus
Sylvanus
ArashiHayashi
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,274 Elo+
Solo
Vamana
Vamana
Flatline2952
Vamana
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 167L
1,439 Elo+
Party 2
Bacchus
Bacchus
FrostbiteRelic
Bacchus
Level 105
God Stats
7W - 5L
1,887 SR
Queue Stats
292W - 275L
1,490 Elo+
Solo
Merlin
Merlin
Poisonfriend54
Merlin
Level 79
God Stats
0W - 4L
1,316 SR
Queue Stats
187W - 177L
1,427 Elo+
Party 2
Neith
Neith
Triglide1534
Neith
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 75L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
7 / 3 / 15
11,496
821
15,367
26,443
18,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
 
Atlas
19
8 / 4 / 15
11,394
814
13,451
23,685
18,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Crashallen
Anubis
15
2 / 6 / 11
9,616
687
11,073
11,675
5,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
OlSwampNads
Hachiman
19
9 / 3 / 11
11,765
840
16,194
11,834
4,938
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 3 / 11
10,429
745
11,368
13,007
7,775
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArashiHayashi
Sylvanus
13
1 / 4 / 7
8,665
619
6,375
12,308
9,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vamana
18
4 / 6 / 10
11,046
789
17,789
22,559
25,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 7 / 3
9,581
684
9,565
16,643
21,681
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
2 / 6 / 5
10,017
716
11,929
11,929
4,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 5 / 6
11,689
835
15,648
13,904
5,415
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
50
28
Kills
19
19
Deaths
28
63
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
3
15
4.83
W
Atlas
 
Atlas
8
4
15
3.88
L
Sylvanus
ArashiHayashi
Sylvanus
1
4
7
1.13
W
Anubis
Crashallen
Anubis
2
6
11
1.25
L
Vamana
4
6
10
1.5
L
4
7
3
0.79
W
Hachiman
OlSwampNads
Hachiman
9
3
11
4.83
L
2
6
5
0.75
W
2
3
11
2.5
L
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,453
Damage
61,306
86,644
Taken
77,343
55,237
Mitigated
66,663
41,257
Healing
28,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
15,367
1,279
1,374
11,305
26,443
18,874
300
8,511
17,932
27,402
0
W
Atlas
 
Atlas
13,451
4,178
770
7,865
23,685
18,581
72
5,542
18,143
24,197
0
L
Sylvanus
ArashiHayashi
Sylvanus
6,375
1,592
1,526
4,078
12,308
9,528
0
9,144
2,613
8,534
0
W
Anubis
Crashallen
Anubis
11,073
1,167
1,938
2,057
11,675
5,069
861
4,138
7,537
23,230
0
L
Vamana
17,789
7,211
2,612
8,122
22,559
25,822
680
13,226
8,907
0
30,542
L
9,565
803
1,087
1,878
16,643
21,681
366
8,021
7,811
19,411
0
W
Hachiman
OlSwampNads
Hachiman
16,194
8,908
1,014
3,712
11,834
4,938
2,987
4,176
7,658
0
34,426
L
11,929
350
1,939
2,131
11,929
4,217
50
8,462
3,218
31,710
0
W
11,368
1,241
6,097
5,125
13,007
7,775
477
5,502
7,505
25,164
0
L
15,648
4,764
610
4,608
13,904
5,415
669
9,931
3,535
0
33,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,700
Gold Earned
50,998
143
Minions Killed
108
0
Camps Cleared
0
1,209,631
Distance Traveled
1,074,237
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,496
821
38
3
0
263,438
1
W
Atlas
11,394
814
12
1
0
236,716
0
L
Sylvanus
8,665
619
2
0
0
156,065
0
W
Anubis
9,616
687
39
3
0
228,099
1
L
Vamana
11,046
789
14
1
0
234,768
0
L
Bacchus
9,581
684
19
1
0
243,001
1
W
Hachiman
11,765
840
26
2
0
227,053
0
L
Merlin
10,017
716
36
3
0
226,985
1
W
Chang'e
10,429
745
28
2
0
254,325
0
L
Neith
11,689
835
37
3
0
213,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role