Player Matchup

Fenrir
Fenrir
CrackaMaytch
Fenrir
Level 68
God Stats
4W - 2L
1,643 SR
Queue Stats
62W - 76L
1,496 Elo+
Party 1
Nox
Nox
Koto Hyuga
Nox
Level 149
God Stats
7W - 3L
1,991 SR
Queue Stats
54W - 72L
1,484 Elo+
Party 1
Neith
Neith
StepBruh
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 6L
1,872 Elo+
Party 1
Bellona
Bellona
UNOTMYDADDYOK
Bellona
Level 146
God Stats
33W - 28L
1,644 SR
Queue Stats
146W - 154L
1,608 Elo+
Party 1
Agni
Agni
muffin man3301
Agni
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
95W - 72L
1,663 Elo+
Party 1
Team Averages
Level 109
1,656 SR
1,625 Elo+

VS

Team Averages
Level 57
1,523 SR
1,628 Elo+
Izanami
Izanami
BrutalEssin
Izanami
Level 45
God Stats
6W - 9L
1,220 SR
Queue Stats
64W - 79L
1,603 Elo+
Party 2
Ah Puch
Ah Puch
CptTipsy
Ah Puch
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 91L
1,609 Elo+
Party 2
Yemoja
Yemoja
Dark coast284
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,681 Elo+
Solo
Gilgamesh
Gilgamesh
MookieA1
Gilgamesh
Level 49
God Stats
12W - 15L
1,793 SR
Queue Stats
31W - 32L
1,660 Elo+
Solo
Cabrakan
Cabrakan
Virodief
Cabrakan
Level 24
God Stats
4W - 4L
1,603 SR
Queue Stats
11W - 8L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 2 / 9
8,777
731
5,246
13,635
7,241
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 2 / 10
9,385
782
12,982
9,124
3,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
StepBruh
Neith
17
6 / 2 / 9
9,925
827
15,415
9,135
3,390
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
15
3 / 0 / 7
9,569
797
6,353
9,724
9,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 2 / 10
10,152
846
17,967
7,867
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrutalEssin
Izanami
15
3 / 5 / 3
8,668
722
6,292
11,851
4,013
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
CptTipsy
Ah Puch
16
1 / 4 / 4
8,738
728
13,574
13,286
4,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 3 / 2
8,698
725
4,912
13,696
12,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
MookieA1
Gilgamesh
16
2 / 6 / 2
9,385
782
7,117
14,407
4,077
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Virodief
Cabrakan
14
0 / 4 / 5
7,860
655
2,460
15,212
17,352
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
22
Kills
8
8
Deaths
22
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
BrutalEssin
Izanami
3
5
3
0.9
L
Ah Puch
CptTipsy
Ah Puch
1
4
4
0.75
W
Fenrir
3
2
9
3.75
L
2
3
2
1
W
4
2
10
4.5
L
Gilgamesh
MookieA1
Gilgamesh
2
6
2
0.5
W
Neith
StepBruh
Neith
6
2
9
5.25
W
Bellona
3
0
7
6.5
L
Cabrakan
Virodief
Cabrakan
0
4
5
0.63
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,963
Damage
34,355
49,485
Taken
68,452
25,659
Mitigated
43,158
10,666
Healing
12,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BrutalEssin
Izanami
6,292
3,877
0
1,376
11,851
4,013
288
5,345
6,296
0
22,413
L
Ah Puch
CptTipsy
Ah Puch
13,574
867
0
4,978
13,286
4,782
0
3,747
9,447
44,552
0
W
Fenrir
5,246
424
0
426
13,635
7,241
147
5,741
7,894
0
12,371
L
4,912
1,797
3,842
1,879
13,696
12,934
208
7,133
6,391
10,578
0
W
12,982
859
0
1,878
9,124
3,201
808
4,477
4,647
30,167
0
L
Gilgamesh
MookieA1
Gilgamesh
7,117
2,364
0
60
14,407
4,077
0
8,263
5,898
0
20,724
W
Neith
StepBruh
Neith
15,415
7,434
0
2,928
9,135
3,390
714
3,263
5,872
0
42,058
W
Bellona
6,353
1,846
1,805
1,602
9,724
9,091
758
3,743
5,981
0
18,556
L
Cabrakan
Virodief
Cabrakan
2,460
276
0
0
15,212
17,352
0
5,593
9,471
8,441
0
W
17,967
836
0
2,027
7,867
2,736
675
3,722
4,145
56,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,808
Gold Earned
43,349
231
Minions Killed
155
0
Camps Cleared
0
1,346,066
Distance Traveled
1,143,499
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,668
722
39
3
0
213,044
1
L
Ah Puch
8,738
728
67
6
0
240,489
3
W
Fenrir
8,777
731
10
1
0
288,611
0
L
Yemoja
8,698
725
7
1
0
204,430
1
W
Nox
9,385
782
58
5
0
269,115
0
L
Gilgamesh
9,385
782
32
3
0
254,299
0
W
Neith
9,925
827
61
5
0
229,913
1
W
Bellona
9,569
797
19
2
0
282,655
4
L
Cabrakan
7,860
655
10
1
0
231,237
0
W
Agni
10,152
846
83
7
0
275,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role