Player Matchup

Gilgamesh
Gilgamesh
Diamond V
 
Gilgamesh
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond V
GrayIy
Achilles
Diamond V
Level 160
God Stats
22W - 19L
1,720 SR
Queue Stats
944W - 885L
2,181 MMR
Solo
Odin
Odin
Diamond III
HexZeal
Odin
Diamond III
Level 160
God Stats
12W - 10L
1,613 SR
Queue Stats
262W - 235L
2,079 MMR
Solo
Heimdallr
Heimdallr
Platinum I
Zemra1976
Heimdallr
Platinum I
Level 160
God Stats
0W - 2L
1,213 SR
Queue Stats
48W - 40L
2,068 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
Zenkken
Morgan Le Fay
Diamond V
Level 157
God Stats
1W - 4L
1,777 SR
Queue Stats
141W - 128L
2,080 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,565 SR
1,982 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 156
1,680 SR
2,101 MMR
Hun Batz
Hun Batz
Diamond V
CrippleAbuser
Hun Batz
Diamond V
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
179W - 165L
2,044 MMR
Solo
Chaac
Chaac
Diamond IV
Fornǝy
Chaac
Diamond IV
Level 154
God Stats
8W - 7L
1,621 SR
Queue Stats
48W - 43L
2,180 MMR
Party 2
Serqet
Serqet
Diamond IV
Marbach
Serqet
Diamond IV
Level 160
God Stats
4W - 4L
1,657 SR
Queue Stats
650W - 583L
2,169 MMR
Party 1
Anhur
Anhur
Platinum II
aprinceali
Anhur
Platinum II
Level 154
God Stats
6W - 4L
1,780 SR
Queue Stats
40W - 21L
1,935 MMR
Party 2
Agni
Agni
Diamond V
hostilepuppy601
Agni
Diamond V
Level 154
God Stats
9W - 18L
1,843 SR
Queue Stats
697W - 677L
2,178 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
2 / 6 / 4
10,697
465
10,534
27,431
20,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
GrayIy
Achilles
19
5 / 7 / 3
11,964
520
11,276
20,342
6,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
HexZeal
Odin
16
4 / 9 / 1
10,894
474
14,914
24,822
22,304
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Zemra1976
Heimdallr
16
1 / 8 / 1
10,154
441
9,561
16,804
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Zenkken
Morgan Le Fay
17
3 / 4 / 6
11,242
489
18,528
14,796
5,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothPersephoneCliodhnaBastet

VS

Bans
KaliAtlasSolLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CrippleAbuser
Hun Batz
20
11 / 4 / 9
14,670
638
18,620
20,047
8,892
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Fornǝy
Chaac
20
9 / 4 / 11
14,532
632
22,192
33,598
31,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Marbach
Serqet
16
1 / 2 / 17
11,843
515
8,373
24,088
26,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
20
6 / 1 / 12
13,516
588
14,888
16,458
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
7 / 4 / 7
13,574
590
18,672
11,502
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
15
Kills
34
34
Deaths
15
15
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
6
4
0.67
W
Hun Batz
CrippleAbuser
Hun Batz
11
4
9
3.88
W
Chaac
Fornǝy
Chaac
9
4
11
3.63
L
Achilles
GrayIy
Achilles
5
7
3
0.93
L
Odin
HexZeal
Odin
4
9
1
0.5
W
Serqet
Marbach
Serqet
1
2
17
4.75
L
Heimdallr
Zemra1976
Heimdallr
1
8
1
0.19
L
Morgan Le Fay
Zenkken
Morgan Le Fay
3
4
6
1.5
W
Anhur
6
1
12
12
W
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,813
Damage
82,745
104,195
Taken
105,693
59,448
Mitigated
76,913
12,051
Healing
43,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,534
1,791
0
1,320
27,431
20,884
0
7,466
18,649
0
35,216
W
Hun Batz
CrippleAbuser
Hun Batz
18,620
4,257
0
9,342
20,047
8,892
1,634
4,650
15,397
0
130,023
W
Chaac
Fornǝy
Chaac
22,192
5,877
0
17,275
33,598
31,787
1,480
4,102
29,496
0
97,014
L
Achilles
GrayIy
Achilles
11,276
3,003
0
4,564
20,342
6,359
0
6,442
13,747
0
85,585
L
Odin
HexZeal
Odin
14,914
3,355
0
660
24,822
22,304
0
3,097
20,818
0
60,752
W
Serqet
Marbach
Serqet
8,373
821
0
4,165
24,088
26,340
227
5,649
18,438
798
22,915
L
Heimdallr
Zemra1976
Heimdallr
9,561
4,333
0
4,474
16,804
4,600
0
0
16,598
0
68,100
L
Morgan Le Fay
Zenkken
Morgan Le Fay
18,528
974
0
1,033
14,796
5,301
47
2,034
12,394
97,945
0
W
Anhur
14,888
9,544
0
10,256
16,458
5,395
5,344
4,339
12,119
0
131,427
W
18,672
1,033
0
2,256
11,502
4,499
1,704
2,325
9,013
97,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,951
Gold Earned
68,135
556
Minions Killed
677
0
Camps Cleared
0
2,235,784
Distance Traveled
2,433,201
38
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,697
465
29
1
0
497,321
21
W
Hun Batz
14,670
638
164
7
0
550,905
1
W
Chaac
14,532
632
169
7
0
458,952
2
L
Achilles
11,964
520
133
6
0
485,424
1
L
Odin
10,894
474
112
5
0
397,179
0
W
Serqet
11,843
515
17
1
0
547,446
8
L
Heimdallr
10,154
441
131
6
0
399,659
5
L
Morgan Le Fay
11,242
489
151
7
0
456,201
11
W
Anhur
13,516
588
168
7
0
415,676
5
W
Agni
13,574
590
159
7
0
460,222
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role