Player Matchup

Janus
Janus
Gold II
 
Janus
Gold II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Freya
Freya
Gold V
Clone13
Freya
Gold V
Level 160
God Stats
1W - 2L
1,640 SR
Queue Stats
161W - 179L
1,435 MMR
Party 2
Hel
Hel
Silver II
Orôchi
Hel
Silver II
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 MMR
Party 3
Thor
Thor
Silver II
iPeekaBoo
Thor
Silver II
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,500 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,528 SR
1,487 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,691 SR
1,486 MMR
Nox
Nox
Gold III
 
Nox
Gold III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold III
Albertoneee
Ra
Gold III
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
61W - 64L
1,515 MMR
Solo
Odin
Odin
Gold III
Fioriloz
Odin
Gold III
Level 124
God Stats
7W - 6L
1,903 SR
Queue Stats
420W - 427L
1,476 MMR
Solo
Chiron
Chiron
Gold III
MehdiDefender
Chiron
Gold III
Level 120
God Stats
3W - 1L
1,641 SR
Queue Stats
81W - 74L
1,425 MMR
Party 1
Ao Kuang
Ao Kuang
Gold III
Raminnnnn
Ao Kuang
Gold III
Level 104
God Stats
11W - 8L
1,911 SR
Queue Stats
310W - 306L
1,513 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
4 / 5 / 1
10,213
538
12,255
11,595
3,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
 
Bastet
6
1 / 3 / 1
6,427
338
3,932
8,982
2,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
Clone13
Freya
15
1 / 6 / 1
8,978
473
6,911
12,757
4,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
15
1 / 10 / 3
9,162
482
3,527
14,151
6,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
17
6 / 4 / 4
10,579
557
14,946
18,246
5,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ApolloLokiAgniTerra

VS

Bans
GebSolCliodhnaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
1 / 2 / 8
10,712
564
4,790
9,703
5,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 2 / 3
12,036
633
5,031
8,317
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
18
5 / 5 / 4
11,927
628
13,042
17,655
13,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 1 / 6
12,482
657
13,055
16,714
5,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
Raminnnnn
Ao Kuang
20
11 / 3 / 4
13,218
696
15,650
18,623
7,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
13
Kills
27
28
Deaths
13
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
5
1
0.9
L
Bastet
 
Bastet
1
3
1
0.5
W
Nox
 
Nox
1
2
8
2.5
W
5
2
3
3.25
L
Freya
Clone13
Freya
1
6
1
0.25
W
Odin
5
5
4
1.4
W
5
1
6
8
L
Hel
1
10
3
0.25
W
Ao Kuang
Raminnnnn
Ao Kuang
11
3
4
4.33
L
Thor
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,571
Damage
51,568
65,731
Taken
71,012
23,400
Mitigated
35,173
14,414
Healing
27,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,255
586
0
462
11,595
3,719
0
4,975
6,514
78,133
0
L
Bastet
 
Bastet
3,932
624
169
2,398
8,982
2,136
0
2,033
6,933
0
14,324
W
Nox
 
Nox
4,790
494
705
2,690
9,703
5,452
1,066
2,609
6,956
38,663
0
W
5,031
1,285
1,598
3,201
8,317
2,771
2,691
2,000
6,187
83,459
0
L
Freya
Clone13
Freya
6,911
1,874
0
3,073
12,757
4,807
0
3,928
8,774
53,745
5,792
W
Odin
13,042
3,515
0
2,149
17,655
13,294
0
5,843
11,628
0
75,766
W
13,055
6,059
445
6,492
16,714
5,691
3,571
4,803
11,369
0
103,612
L
Hel
3,527
159
717
3,896
14,151
6,858
0
5,448
8,699
47,840
0
W
Ao Kuang
Raminnnnn
Ao Kuang
15,650
5,056
0
10,322
18,623
7,965
2,604
6,182
11,840
98,407
14,549
L
Thor
14,946
3,143
0
3,699
18,246
5,880
0
7,581
10,581
0
70,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,359
Gold Earned
60,375
498
Minions Killed
710
0
Camps Cleared
0
1,666,044
Distance Traveled
1,863,995
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,213
538
160
8
0
416,065
3
L
Bastet
6,427
338
16
1
0
210,606
2
W
Nox
10,712
564
72
4
0
391,820
7
W
Ra
12,036
633
164
9
0
399,877
5
L
Freya
8,978
473
113
6
0
305,973
2
W
Odin
11,927
628
153
8
0
326,668
1
W
Chiron
12,482
657
165
9
0
350,300
0
L
Hel
9,162
482
115
6
0
350,262
5
W
Ao Kuang
13,218
696
156
8
0
395,330
2
L
Thor
10,579
557
94
5
0
383,138
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role