Player Matchup

Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Thjorin
Olorun
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,741 Elo+
Party 3
Da Ji
Da Ji
christ235
Da Ji
Level 109
God Stats
3W - 3L
1,514 SR
Queue Stats
88W - 73L
1,754 Elo+
Party 3
Loki
Loki
malimataaa
Loki
Level 28
God Stats
7W - 10L
1,763 SR
Queue Stats
25W - 40L
1,697 Elo+
Party 2
Cabrakan
Cabrakan
nattestaart
Cabrakan
Level 113
God Stats
4W - 2L
1,500 SR
Queue Stats
116W - 89L
1,737 Elo+
Party 3
Team Averages
Level 88
1,555 SR
1,686 Elo+

VS

Team Averages
Level 19
1,450 SR
1,456 Elo+
Osiris
Osiris
LIGHNTINGWOLF
Osiris
Level 37
God Stats
0W - 4L
1,001 SR
Queue Stats
46W - 65L
1,457 Elo+
Solo
Set
Set
NeXimoo
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Solo
Fenrir
Fenrir
Nesolo
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,562 Elo+
Party 1
Olorun
Olorun
Zajac975
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Atlas
Atlas
Zajaczeklesny
Atlas
Level 17
God Stats
1W - 1L
1,748 SR
Queue Stats
2W - 5L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
4 / 0 / 11
9,047
822
5,884
3,880
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
Thjorin
Olorun
17
7 / 1 / 6
9,544
868
6,474
5,156
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
christ235
Da Ji
17
8 / 1 / 18
10,309
937
23,431
9,569
4,897
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 1 / 7
8,915
810
6,080
4,167
1,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
nattestaart
Cabrakan
15
7 / 1 / 11
9,233
839
8,392
9,399
10,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
8,066
733
2,877
13,810
11,782
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Set
12
0 / 7 / 1
7,139
649
3,078
10,861
7,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Nesolo
Fenrir
13
0 / 6 / 1
7,080
644
4,300
14,770
7,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Olorun
Zajac975
Olorun
14
1 / 8 / 0
7,739
704
3,394
10,936
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 4 / 1
7,978
725
4,991
9,762
6,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
7
31
Kills
4
4
Deaths
31
53
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
0
11
9.5
L
1
6
0
0.17
L
Set
0
7
1
0.07
L
Fenrir
Nesolo
Fenrir
0
6
1
0.08
W
Olorun
Thjorin
Olorun
7
1
6
10
L
Olorun
Zajac975
Olorun
1
8
0
0.13
L
2
4
1
0.63
W
Da Ji
christ235
Da Ji
8
1
18
17
W
5
1
7
8.5
W
Cabrakan
nattestaart
Cabrakan
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,261
Damage
18,640
32,171
Taken
60,139
21,428
Mitigated
35,862
7,304
Healing
4,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,884
4,818
0
677
3,880
1,535
1,560
1,031
2,789
0
23,395
L
2,877
387
0
0
13,810
11,782
24
3,522
10,138
0
18,850
L
Set
3,078
835
0
230
10,861
7,008
0
2,434
8,387
0
8,589
L
Fenrir
Nesolo
Fenrir
4,300
771
0
2,249
14,770
7,288
958
3,887
10,702
0
13,347
W
Olorun
Thjorin
Olorun
6,474
3,172
289
1,828
5,156
2,379
1,555
1,220
3,936
38,430
0
L
Olorun
Zajac975
Olorun
3,394
1,012
236
1,277
10,936
3,745
2,500
1,721
9,033
25,995
0
L
4,991
1,787
0
856
9,762
6,039
0
2,620
7,013
13,702
0
W
Da Ji
christ235
Da Ji
23,431
6,681
0
575
9,569
4,897
2,959
1,567
7,932
0
49,816
W
6,080
1,596
0
713
4,167
1,723
26
1,885
2,218
0
23,172
W
Cabrakan
nattestaart
Cabrakan
8,392
1,404
361
2,861
9,399
10,894
280
2,682
6,654
15,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,048
Gold Earned
38,002
207
Minions Killed
134
0
Camps Cleared
0
1,110,109
Distance Traveled
1,002,045
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,047
822
35
3
0
258,233
0
L
Osiris
8,066
733
29
3
0
180,277
1
L
Set
7,139
649
21
2
0
186,874
0
L
Fenrir
7,080
644
20
2
0
215,975
2
W
Olorun
9,544
868
60
5
0
210,014
0
L
Olorun
7,739
704
47
4
0
198,892
0
L
Atlas
7,978
725
17
2
0
220,027
0
W
Da Ji
10,309
937
55
5
0
232,190
4
W
Loki
8,915
810
46
4
0
202,120
1
W
Cabrakan
9,233
839
11
1
0
207,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role