Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
FillOfSalsa
Sylvanus
Level 29
God Stats
64W - 13L
1,645 SR
Queue Stats
193W - 63L
1,749 Elo+
Party 1
Poseidon
Poseidon
Midnight Soul00
Poseidon
Level 65
God Stats
10W - 9L
1,627 SR
Queue Stats
52W - 30L
1,619 Elo+
Solo
Achilles
Achilles
RinseOfLettuce
Achilles
Level 41
God Stats
48W - 13L
1,938 SR
Queue Stats
370W - 181L
1,724 Elo+
Party 1
Chernobog
Chernobog
cryofsolace
Chernobog
Level 66
God Stats
9W - 2L
1,768 SR
Queue Stats
849W - 549L
1,678 Elo+
Party 1
Team Averages
Level 69
1,696 SR
1,654 Elo+

VS

Team Averages
Level 63
1,517 SR
1,547 Elo+
Athena
Athena
 
Athena
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SMUGMISH2
Nu Wa
Level 49
God Stats
21W - 31L
1,442 SR
Queue Stats
257W - 293L
1,536 Elo+
Solo
Loki
Loki
WR3CKL3SSKIDZ
Loki
Level 84
God Stats
10W - 6L
1,885 SR
Queue Stats
192W - 126L
1,570 Elo+
Party 2
Amaterasu
Amaterasu
siperjoe009
Amaterasu
Level 17
God Stats
5W - 3L
1,256 SR
Queue Stats
89W - 51L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
4 / 2 / 11
11,524
1,152
14,488
5,984
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
FillOfSalsa
Sylvanus
17
2 / 3 / 17
11,094
1,109
7,872
12,460
12,060
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Poseidon
17
9 / 2 / 8
12,697
1,270
14,130
8,924
2,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
17
3 / 1 / 13
11,042
1,104
14,618
14,819
10,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
cryofsolace
Chernobog
17
4 / 0 / 9
11,408
1,141
9,572
3,941
1,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

255

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
1 / 4 / 6
10,936
1,094
6,442
15,420
15,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
 
Ah Muzen Cab
16
3 / 8 / 1
10,536
1,054
5,296
13,925
4,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
SMUGMISH2
Nu Wa
16
1 / 2 / 5
10,850
1,085
12,063
6,454
2,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 4 / 5
10,886
1,089
12,834
12,376
4,465
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
siperjoe009
Amaterasu
16
1 / 4 / 4
10,036
1,004
5,710
15,210
10,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
22
Kills
8
8
Deaths
22
58
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
2
11
4.75
L
Athena
 
Athena
1
4
6
1
L
Ah Muzen Cab
 
Ah Muzen Cab
3
8
1
0.44
W
Sylvanus
FillOfSalsa
Sylvanus
2
3
17
3.5
W
Poseidon
9
2
8
6.5
W
Achilles
3
1
13
9.5
L
Nu Wa
SMUGMISH2
Nu Wa
1
2
5
1.75
L
2
4
5
1.13
W
Chernobog
cryofsolace
Chernobog
4
0
9
8.5
L
Amaterasu
siperjoe009
Amaterasu
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,680
Damage
42,345
46,128
Taken
63,385
30,820
Mitigated
36,667
14,702
Healing
5,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
14,488
1,386
0
1,062
5,984
4,529
0
2,154
3,830
37,032
0
L
Athena
 
Athena
6,442
1,456
0
881
15,420
15,059
0
8,133
7,287
13,658
0
L
Ah Muzen Cab
 
Ah Muzen Cab
5,296
1,725
0
1,392
13,925
4,826
0
7,403
6,522
0
19,411
W
Sylvanus
FillOfSalsa
Sylvanus
7,872
587
4,162
4,171
12,460
12,060
0
4,577
7,883
11,046
0
W
Poseidon
14,130
1,119
0
1,161
8,924
2,606
0
3,159
5,765
41,434
0
W
Achilles
14,618
4,031
0
3,160
14,819
10,360
0
5,754
9,065
0
26,463
L
Nu Wa
SMUGMISH2
Nu Wa
12,063
3,656
0
565
6,454
2,128
0
4,305
2,149
51,110
2,080
L
12,834
3,178
282
327
12,376
4,465
0
7,678
4,698
0
30,064
W
Chernobog
cryofsolace
Chernobog
9,572
5,982
0
986
3,941
1,265
0
2,485
1,456
0
40,607
L
Amaterasu
siperjoe009
Amaterasu
5,710
1,939
0
1,809
15,210
10,189
0
8,971
6,239
0
10,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,765
Gold Earned
53,244
236
Minions Killed
199
8
Camps Cleared
9
972,746
Distance Traveled
975,375
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,524
1,152
50
5
1
199,684
1
L
Athena
10,936
1,094
8
1
2
202,961
0
L
Ah Muzen Cab
10,536
1,054
40
4
4
175,037
0
W
Sylvanus
11,094
1,109
10
1
0
182,927
0
W
Poseidon
12,697
1,270
64
6
4
182,768
0
W
Achilles
11,042
1,104
29
3
0
211,238
0
L
Nu Wa
10,850
1,085
79
8
2
176,529
1
L
Loki
10,886
1,089
49
5
0
216,732
1
W
Chernobog
11,408
1,141
83
8
3
196,129
0
L
Amaterasu
10,036
1,004
23
2
1
204,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role