Player Matchup

Chaac
Chaac
Call Him SteveO
Chaac
Level 160
God Stats
16W - 8L
1,888 SR
Queue Stats
854W - 518L
1,666 Elo+
Solo
Zeus
Zeus
GothicJohn117
Zeus
Level 158
God Stats
5W - 0L
1,500 SR
Queue Stats
480W - 387L
1,536 Elo+
Party 1
Susano
Susano
PiasaDanny
Susano
Level 155
God Stats
5W - 6L
1,500 SR
Queue Stats
622W - 479L
1,536 Elo+
Party 1
Team Averages
Level 158
1,629 SR
1,579 Elo+

VS

Team Averages
Level 106
1,563 SR
1,631 Elo+
Thoth
Thoth
Food4Less
Thoth
Level 144
God Stats
33W - 11L
1,634 SR
Queue Stats
275W - 153L
1,731 Elo+
Solo
Danzaburou
Danzaburou
RickHarrison6927
Danzaburou
Level 49
God Stats
3W - 9L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Solo
Ravana
Ravana
raul0905sk8
Ravana
Level 125
God Stats
0W - 1L
1,557 SR
Queue Stats
21W - 20L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 9
12,424
690
8,651
24,335
32,417
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

20
9 / 7 / 10
14,965
831
18,719
15,260
4,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
PiasaDanny
Susano
18
4 / 7 / 14
13,044
725
11,257
17,185
8,299
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Food4Less
Thoth
20
15 / 4 / 3
15,011
834
22,567
13,241
9,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
RickHarrison6927
Danzaburou
16
2 / 8 / 10
11,899
661
5,069
15,093
4,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Ravana
18
3 / 7 / 12
12,926
718
12,489
15,775
14,792
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
45
19
Kills
20
20
Deaths
19
33
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
6
9
1.75
L
Thoth
Food4Less
Thoth
15
4
3
4.13
W
9
7
10
2
W
Susano
PiasaDanny
Susano
4
7
14
1.57
L
Danzaburou
RickHarrison6927
Danzaburou
2
8
10
0.88
L
Ravana
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,627
Damage
40,125
56,780
Taken
44,109
45,396
Mitigated
29,175
15,284
Healing
8,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,651
1,075
278
9,105
24,335
32,417
632
8,777
15,558
0
35,167
L
Thoth
Food4Less
Thoth
22,567
565
0
3,276
13,241
9,781
1,213
5,836
7,043
70,828
0
W
18,719
2,406
127
2,737
15,260
4,680
1,261
6,609
8,651
66,135
0
W
Susano
PiasaDanny
Susano
11,257
1,382
0
3,037
17,185
8,299
966
7,660
9,525
0
40,257
L
Danzaburou
RickHarrison6927
Danzaburou
5,069
2,219
351
1,380
15,093
4,602
520
5,429
9,413
0
27,109
L
Ravana
12,489
2,729
0
3,508
15,775
14,792
1,018
6,640
8,769
0
34,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,433
Gold Earned
39,836
213
Minions Killed
197
8
Camps Cleared
7
909,164
Distance Traveled
913,740
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,424
690
48
3
0
319,751
7
L
Thoth
15,011
834
98
5
3
334,258
8
W
Zeus
14,965
831
113
6
3
283,213
2
W
Susano
13,044
725
52
3
5
306,200
0
L
Danzaburou
11,899
661
60
3
1
257,225
0
L
Ravana
12,926
718
39
2
3
322,257
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role