Player Matchup

Bellona
Bellona
 
Bellona
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HBKHF
Merlin
Level 123
God Stats
14W - 11L
1,551 SR
Queue Stats
214W - 215L
1,557 Elo+
Solo
Da Ji
Da Ji
LazyCloud365
Da Ji
Level 123
God Stats
4W - 7L
1,500 SR
Queue Stats
231W - 236L
1,507 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Mimaneneko
Kumbhakarna
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 132L
1,455 Elo+
Solo
Artemis
Artemis
jmertz98
Artemis
Level 88
God Stats
14W - 22L
1,251 SR
Queue Stats
276W - 294L
1,469 Elo+
Party 2
Team Averages
Level 120
1,461 SR
1,497 Elo+

VS

Team Averages
Level 91
1,530 SR
1,523 Elo+
Hou Yi
Hou Yi
Flare2g
Hou Yi
Level 119
God Stats
9W - 3L
1,500 SR
Queue Stats
708W - 739L
1,499 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MoistClams
Tsukuyomi
Level 89
God Stats
9W - 13L
1,500 SR
Queue Stats
332W - 349L
1,527 Elo+
Party 1
Scylla
Scylla
Starsky157
Scylla
Level 115
God Stats
5W - 8L
1,378 SR
Queue Stats
118W - 116L
1,470 Elo+
Solo
Atlas
Atlas
SunlessSeas
Atlas
Level 65
God Stats
2W - 1L
1,771 SR
Queue Stats
49W - 50L
1,560 Elo+
Solo
Ratatoskr
Ratatoskr
psudho
Ratatoskr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 51L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
5 / 0 / 3
11,905
627
13,644
12,093
15,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
HBKHF
Merlin
19
12 / 4 / 3
12,262
645
18,407
12,113
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 6
10,216
538
8,943
12,159
4,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Mimaneneko
Kumbhakarna
14
1 / 4 / 11
9,159
482
3,637
15,751
12,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
jmertz98
Artemis
14
0 / 6 / 4
8,718
459
5,310
9,603
2,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Flare2g
Hou Yi
19
11 / 3 / 3
11,952
629
15,537
15,348
6,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
MoistClams
Tsukuyomi
14
2 / 9 / 1
8,377
441
6,837
17,317
6,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Starsky157
Scylla
14
1 / 5 / 0
8,784
462
3,332
9,686
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 12
8,992
473
7,548
16,161
22,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
psudho
Ratatoskr
15
0 / 3 / 0
8,775
462
5,286
15,477
8,396
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
23
Kills
15
15
Deaths
23
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
0
3
6.5
L
Hou Yi
Flare2g
Hou Yi
11
3
3
4.17
W
Merlin
HBKHF
Merlin
12
4
3
3.38
W
5
1
6
8
W
Kumbhakarna
Mimaneneko
Kumbhakarna
1
4
11
1.63
L
Tsukuyomi
MoistClams
Tsukuyomi
2
9
1
0.28
L
Scylla
Starsky157
Scylla
1
5
0
0.2
L
1
3
12
2.33
W
Artemis
jmertz98
Artemis
0
6
4
0.33
L
Ratatoskr
psudho
Ratatoskr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,941
Damage
38,540
61,719
Taken
73,989
38,744
Mitigated
46,917
12,680
Healing
22,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,644
4,799
0
6,593
12,093
15,078
400
371
11,722
6,797
79,776
L
Hou Yi
Flare2g
Hou Yi
15,537
6,943
0
6,496
15,348
6,712
476
6,203
8,873
0
109,996
W
Merlin
HBKHF
Merlin
18,407
760
376
2,407
12,113
3,330
0
2,371
9,742
87,508
0
W
8,943
2,063
0
635
12,159
4,909
0
1,929
10,230
0
76,706
W
Kumbhakarna
Mimaneneko
Kumbhakarna
3,637
914
0
1,506
15,751
12,659
0
4,775
10,976
17,200
461
L
Tsukuyomi
MoistClams
Tsukuyomi
6,837
2,110
0
5,255
17,317
6,648
24
4,463
12,664
0
49,676
L
Scylla
Starsky157
Scylla
3,332
322
0
1,688
9,686
3,153
0
2,166
7,344
53,832
0
L
7,548
2,937
275
1,903
16,161
22,008
344
6,468
9,453
20,282
0
W
Artemis
jmertz98
Artemis
5,310
2,534
0
1,163
9,603
2,768
0
1,434
8,169
0
48,951
L
Ratatoskr
psudho
Ratatoskr
5,286
1,534
0
6,553
15,477
8,396
0
2,544
12,887
0
58,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,260
Gold Earned
46,880
554
Minions Killed
539
0
Camps Cleared
0
1,877,542
Distance Traveled
1,747,836
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,905
627
191
10
0
384,012
3
L
Hou Yi
11,952
629
192
10
0
322,528
6
W
Merlin
12,262
645
154
8
0
337,481
1
W
Da Ji
10,216
538
103
5
0
426,704
8
W
Kumbhakarna
9,159
482
23
1
0
384,880
4
L
Tsukuyomi
8,377
441
84
4
0
379,649
1
L
Scylla
8,784
462
114
6
0
321,998
5
L
Atlas
8,992
473
16
1
0
340,764
2
W
Artemis
8,718
459
83
4
0
344,465
6
L
Ratatoskr
8,775
462
133
7
0
382,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role