Player Matchup

Ullr
Ullr
EmoB0Y
Ullr
Level 8
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 3L
1,116 Elo+
Solo
Bastet
Bastet
Nomoogle
Bastet
Level 125
God Stats
3W - 3L
1,532 SR
Queue Stats
14W - 11L
1,591 Elo+
Party 1
Sol
Sol
SoFluffy x
Sol
Level 5
God Stats
2W - 1L
1,332 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Sven_csm
Baron Samedi
Level 7
God Stats
1W - 3L
1,183 SR
Queue Stats
2W - 17L
1,135 Elo+
Party 2
Aphrodite
Aphrodite
prosaico_
Aphrodite
Level 17
God Stats
2W - 1L
1,491 SR
Queue Stats
13W - 27L
1,302 Elo+
Party 2
Team Averages
Level 32
1,365 SR
1,329 Elo+

VS

Team Averages
Level 15
1,448 SR
1,418 Elo+
Guan Yu
Guan Yu
BogdanBELEAUA
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
JustMePuma
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,531 Elo+
Party 3
Olorun
Olorun
Sevrajj
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,531 Elo+
Party 3
Horus
Horus
StillcoolestYeah
Horus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,250 Elo+
Solo
Neith
Neith
kaitxu2010
Neith
Level 25
God Stats
8W - 22L
1,241 SR
Queue Stats
21W - 45L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
EmoB0Y
Ullr
20
6 / 3 / 3
13,917
773
20,047
12,995
6,402
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Nomoogle
Bastet
20
15 / 3 / 3
16,352
908
27,208
21,636
10,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 8 / 5
12,291
683
15,223
17,550
7,399
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Sven_csm
Baron Samedi
18
0 / 4 / 4
11,806
656
7,703
17,464
9,308
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
prosaico_
Aphrodite
19
0 / 4 / 6
12,515
695
7,298
11,514
6,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
1 / 5 / 8
11,274
626
2,758
19,379
20,459
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
3 / 5 / 11
12,599
700
11,041
25,848
28,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Sevrajj
Olorun
20
15 / 7 / 3
15,245
847
30,508
23,656
10,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
1 / 5 / 6
10,868
604
4,002
17,924
18,754
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
17
0 / 2 / 5
10,576
588
3,648
7,220
3,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
53
23
Kills
20
22
Deaths
24
21
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
1
5
8
1
W
Ullr
EmoB0Y
Ullr
6
3
3
2.5
L
3
5
11
1.7
W
Bastet
Nomoogle
Bastet
15
3
3
5.5
L
Olorun
Sevrajj
Olorun
15
7
3
2.36
W
2
8
5
0.56
L
1
5
6
0.8
W
Baron Samedi
Sven_csm
Baron Samedi
0
4
4
0.5
L
Neith
0
2
5
1.25
W
Aphrodite
prosaico_
Aphrodite
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,479
Damage
51,957
81,159
Taken
94,027
40,230
Mitigated
81,731
28,831
Healing
18,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
2,758
750
0
158
19,379
20,459
0
5,822
13,327
0
13,446
W
Ullr
EmoB0Y
Ullr
20,047
8,709
14
2,113
12,995
6,402
5,099
3,673
9,322
0
55,393
L
11,041
1,232
208
3,652
25,848
28,466
0
10,816
14,655
28,773
0
W
Bastet
Nomoogle
Bastet
27,208
6,009
391
11,404
21,636
10,211
1,342
8,031
13,605
0
103,247
L
Olorun
Sevrajj
Olorun
30,508
15,544
1,255
7,675
23,656
10,172
72
7,970
15,569
66,077
0
W
15,223
6,194
0
1,676
17,550
7,399
2,203
11,375
6,175
39,027
0
L
4,002
1,450
1,869
3,443
17,924
18,754
232
3,705
14,040
0
19,843
W
Baron Samedi
Sven_csm
Baron Samedi
7,703
493
1,355
3,846
17,464
9,308
1,341
12,745
4,719
27,188
0
L
Neith
3,648
1,594
0
0
7,220
3,880
224
1,644
5,541
0
15,068
W
Aphrodite
prosaico_
Aphrodite
7,298
1,235
3,904
4,128
11,514
6,910
3,267
5,725
5,789
38,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,881
Gold Earned
60,562
359
Minions Killed
179
0
Camps Cleared
0
1,625,496
Distance Traveled
1,580,599
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,274
626
28
2
0
327,212
0
W
Ullr
13,917
773
79
4
0
281,275
1
L
Ymir
12,599
700
34
2
0
305,690
1
W
Bastet
16,352
908
115
6
0
395,476
3
L
Olorun
15,245
847
76
4
0
305,511
0
W
Sol
12,291
683
50
3
0
301,109
0
L
Horus
10,868
604
12
1
0
337,604
0
W
Baron Samedi
11,806
656
39
2
0
311,311
0
L
Neith
10,576
588
29
2
0
304,582
0
W
Aphrodite
12,515
695
76
4
0
336,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role