Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Bugatti2132
Cerberus
Level 88
God Stats
2W - 0L
1,501 SR
Queue Stats
4W - 3L
1,396 Elo+
Solo
Poseidon
Poseidon
IlSenor GlI
Poseidon
Level 26
God Stats
8W - 15L
1,441 SR
Queue Stats
32W - 50L
1,430 Elo+
Party 2
Charybdis
Charybdis
TT Basilisk
Charybdis
Level 4
God Stats
2W - 1L
1,720 SR
Queue Stats
2W - 2L
1,459 Elo+
Party 2
Arachne
Arachne
ZEMPAY1710
Arachne
Level 42
God Stats
9W - 2L
1,818 SR
Queue Stats
24W - 17L
1,518 Elo+
Party 2
Team Averages
Level 54
1,596 SR
1,461 Elo+

VS

Team Averages
Level 77
1,566 SR
1,317 Elo+
Nemesis
Nemesis
AntGLipps
Nemesis
Level 102
God Stats
0W - 1L
1,732 SR
Queue Stats
140W - 152L
1,402 Elo+
Party 3
Jing Wei
Jing Wei
Blastefy-
Jing Wei
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 33L
1,099 Elo+
Party 1
Atlas
Atlas
HurricaneMambo
Atlas
Level 129
God Stats
5W - 6L
1,598 SR
Queue Stats
7W - 10L
1,381 Elo+
Party 3
Ra
Ra
JahaOthman
Ra
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,399 Elo+
Party 3
Tyr
Tyr
zPriimee-
Tyr
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 131L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
11 / 0 / 3
10,531
658
12,805
13,906
12,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Bugatti2132
Cerberus
13
2 / 2 / 2
8,264
517
6,999
14,029
7,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
IlSenor GlI
Poseidon
15
2 / 1 / 4
8,802
550
4,474
7,888
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
TT Basilisk
Charybdis
12
3 / 2 / 4
8,006
500
8,379
8,858
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
ZEMPAY1710
Arachne
14
4 / 2 / 9
8,667
542
10,155
13,080
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AntGLipps
Nemesis
10
2 / 7 / 2
6,515
407
8,644
13,551
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
Blastefy-
Jing Wei
10
0 / 3 / 2
6,224
389
5,725
9,757
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 3
6,459
404
7,502
13,539
9,336
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 5 / 1
8,348
522
8,477
9,035
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 0
7,406
463
4,723
11,885
10,757
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
22
Kills
7
7
Deaths
22
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
11
0
3
12.5
L
Nemesis
AntGLipps
Nemesis
2
7
2
0.43
L
Jing Wei
Blastefy-
Jing Wei
0
3
2
0.33
W
Cerberus
Bugatti2132
Cerberus
2
2
2
1.5
L
1
2
3
1.25
W
Poseidon
IlSenor GlI
Poseidon
2
1
4
4
L
4
5
1
0.9
W
Charybdis
TT Basilisk
Charybdis
3
2
4
2.5
W
Arachne
ZEMPAY1710
Arachne
4
2
9
4.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,812
Damage
35,071
57,761
Taken
57,767
29,580
Mitigated
29,037
24,393
Healing
10,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
12,805
6,425
0
7,160
13,906
12,305
158
1,235
12,671
0
68,030
L
Nemesis
AntGLipps
Nemesis
8,644
3,053
0
2,513
13,551
4,086
0
3,452
10,099
0
28,809
L
Jing Wei
Blastefy-
Jing Wei
5,725
4,726
0
1,603
9,757
1,987
690
3,567
6,190
0
30,755
W
Cerberus
Bugatti2132
Cerberus
6,999
666
217
6,022
14,029
7,937
272
5,400
8,629
42,130
0
L
7,502
2,949
520
1,875
13,539
9,336
174
2,095
11,444
30,327
0
W
Poseidon
IlSenor GlI
Poseidon
4,474
373
222
3,343
7,888
2,183
1,620
1,801
6,087
49,810
0
L
8,477
1,080
366
1,664
9,035
2,871
0
2,359
6,676
48,534
0
W
Charybdis
TT Basilisk
Charybdis
8,379
5,187
0
3,359
8,858
2,842
840
3,785
5,073
0
36,227
W
Arachne
ZEMPAY1710
Arachne
10,155
7,800
0
4,070
13,080
4,313
1,162
3,758
9,322
0
52,032
L
4,723
955
0
1,946
11,885
10,757
1,727
0
11,885
0
44,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,270
Gold Earned
34,952
452
Minions Killed
341
0
Camps Cleared
0
1,665,836
Distance Traveled
1,504,502
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,531
658
117
7
0
356,601
0
L
Nemesis
6,515
407
36
2
0
338,193
2
L
Jing Wei
6,224
389
60
4
0
283,906
0
W
Cerberus
8,264
517
92
6
0
300,840
2
L
Atlas
6,459
404
36
2
0
299,308
3
W
Poseidon
8,802
550
99
6
0
337,135
1
L
Ra
8,348
522
112
7
0
315,707
2
W
Charybdis
8,006
500
74
5
0
289,289
0
W
Arachne
8,667
542
70
4
0
381,971
2
L
Tyr
7,406
463
97
6
0
267,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role