Player Matchup

Thoth
Thoth
Casform
Thoth
Level 160
God Stats
2W - 1L
1,285 SR
Queue Stats
44W - 31L
1,712 Elo+
Solo
Gilgamesh
Gilgamesh
DoubleSpook
Gilgamesh
Level 120
God Stats
6W - 3L
1,958 SR
Queue Stats
41W - 34L
1,651 Elo+
Party 1
Apollo
Apollo
Remondek1
Apollo
Level 129
God Stats
94W - 77L
1,574 SR
Queue Stats
207W - 215L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
SpookTooTheLimit
Tsukuyomi
Level 115
God Stats
2W - 1L
1,715 SR
Queue Stats
40W - 31L
1,647 Elo+
Party 1
Baron Samedi
Baron Samedi
wespi
Baron Samedi
Level 144
God Stats
10W - 12L
1,527 SR
Queue Stats
42W - 46L
1,638 Elo+
Solo
Team Averages
Level 134
1,612 SR
1,627 Elo+

VS

Team Averages
Level 144
1,615 SR
1,613 Elo+
Thoth
Thoth
Reddy22
Thoth
Level 143
God Stats
30W - 26L
1,794 SR
Queue Stats
454W - 352L
1,700 Elo+
Solo
Sol
Sol
Spoxik01
Sol
Level 158
God Stats
0W - 2L
1,299 SR
Queue Stats
76W - 76L
1,607 Elo+
Solo
Loki
Loki
SrMrLópez
Loki
Level 148
God Stats
3W - 1L
1,736 SR
Queue Stats
122W - 138L
1,612 Elo+
Solo
Vamana
Vamana
TheTouchOfDeath
Vamana
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 131L
1,568 Elo+
Solo
Arachne
Arachne
vBigDaddyKane
Arachne
Level 146
God Stats
0W - 1L
1,744 SR
Queue Stats
44W - 52L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Casform
Thoth
20
7 / 7 / 6
13,963
821
18,932
15,006
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
DoubleSpook
Gilgamesh
20
7 / 3 / 7
14,777
869
12,156
18,919
12,541
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Apollo
Remondek1
Apollo
20
6 / 6 / 7
14,009
824
16,753
25,136
8,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
19
4 / 8 / 9
12,628
743
21,228
18,804
6,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
wespi
Baron Samedi
20
2 / 2 / 11
12,668
745
8,046
9,382
7,575
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Reddy22
Thoth
20
11 / 5 / 10
14,076
828
22,349
16,266
4,871
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 7 / 11
12,125
713
18,577
16,009
5,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 6 / 8
12,618
742
13,737
17,388
6,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 4 / 7
12,778
752
10,017
26,674
23,893
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
15
1 / 4 / 2
10,028
590
4,189
12,524
6,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
63
26
Kills
25
26
Deaths
26
40
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Thoth
Casform
Thoth
7
7
6
1.43
W
Gilgamesh
DoubleSpook
Gilgamesh
7
3
7
3.5
L
Thoth
Reddy22
Thoth
11
5
10
3.2
W
Apollo
Remondek1
Apollo
6
6
7
1.58
W
Tsukuyomi
4
8
9
1.06
L
3
7
11
1.21
L
6
6
8
1.67
L
4
4
7
1.88
L
Arachne
1
4
2
0.5
W
Baron Samedi
wespi
Baron Samedi
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,115
Damage
68,869
87,247
Taken
88,861
38,301
Mitigated
46,619
25,984
Healing
17,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Casform
Thoth
18,932
640
0
1,840
15,006
3,603
2,168
6,774
8,232
64,862
0
W
Gilgamesh
DoubleSpook
Gilgamesh
12,156
2,431
2,850
5,270
18,919
12,541
1,607
8,021
10,898
5,969
35,573
L
Thoth
Reddy22
Thoth
22,349
526
102
1,847
16,266
4,871
0
6,662
9,604
58,291
0
W
Apollo
Remondek1
Apollo
16,753
14,145
0
9,238
25,136
8,013
3,188
14,811
10,325
0
66,157
W
Tsukuyomi
21,228
6,342
0
2,779
18,804
6,569
1,158
6,571
12,233
0
50,654
L
18,577
5,456
0
3,109
16,009
5,342
165
6,831
9,178
52,473
3,045
L
13,737
3,721
0
740
17,388
6,267
0
5,386
12,002
0
50,566
L
10,017
4,250
1,762
6,596
26,674
23,893
960
7,836
18,838
992
38,484
L
Arachne
4,189
1,692
0
3,503
12,524
6,246
0
2,078
10,446
0
7,797
W
Baron Samedi
wespi
Baron Samedi
8,046
311
897
3,110
9,382
7,575
376
3,529
5,853
43,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,045
Gold Earned
61,625
410
Minions Killed
304
0
Camps Cleared
0
1,745,416
Distance Traveled
1,524,980
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,963
821
106
6
0
322,365
0
W
Gilgamesh
14,777
869
51
3
0
391,919
2
L
Thoth
14,076
828
88
5
0
364,570
3
W
Apollo
14,009
824
111
7
0
313,859
1
W
Tsukuyomi
12,628
743
70
4
0
376,477
1
L
Sol
12,125
713
74
4
0
312,971
4
L
Loki
12,618
742
68
4
0
342,768
1
L
Vamana
12,778
752
65
4
0
336,405
9
L
Arachne
10,028
590
9
1
0
168,266
3
W
Baron Samedi
12,668
745
72
4
0
340,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role