Player Matchup

Atlas
Atlas
Illy The Kidd
Atlas
Level 108
God Stats
82W - 124L
1,326 SR
Queue Stats
139W - 207L
1,280 Elo+
Solo
Merlin
Merlin
KamigamShinigami
Merlin
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 163L
1,249 Elo+
Party 1
Fenrir
Fenrir
Ragnar_Smith23
Fenrir
Level 85
God Stats
3W - 5L
1,333 SR
Queue Stats
91W - 129L
1,283 Elo+
Party 1
Team Averages
Level 113
1,386 SR
1,271 Elo+

VS

Team Averages
Level 45
1,634 SR
1,459 Elo+
Thor
Thor
Alex Watter
Thor
Level 61
God Stats
0W - 2L
1,720 SR
Queue Stats
238W - 243L
1,377 Elo+
Solo
Atlas
Atlas
iPandaVII
Atlas
Level 65
God Stats
158W - 125L
1,561 SR
Queue Stats
193W - 177L
1,521 Elo+
Party 2
Bellona
Bellona
iSamurai VII
Bellona
Level 10
God Stats
3W - 4L
1,622 SR
Queue Stats
3W - 5L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 9
8,339
695
5,899
11,189
10,539
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
7 / 1 / 5
9,668
806
14,380
11,520
5,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 8
8,594
716
5,964
11,943
6,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
8,101
675
7,276
10,408
4,088
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
iPandaVII
Atlas
13
1 / 2 / 3
8,471
706
8,907
13,364
10,856
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
iSamurai VII
Bellona
10
1 / 7 / 2
7,298
608
8,215
12,944
7,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
12
Kills
4
4
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
2
0
9
6.5
W
7
1
5
9.5
W
3
3
8
2.33
L
Atlas
iPandaVII
Atlas
1
2
3
1.25
L
Bellona
iSamurai VII
Bellona
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,243
Damage
24,398
34,652
Taken
36,716
22,048
Mitigated
22,372
9,749
Healing
3,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,276
2,635
0
42
10,408
4,088
0
5,872
4,498
0
18,457
W
5,899
2,631
376
756
11,189
10,539
183
3,103
8,086
14,138
0
W
14,380
1,892
0
4,794
11,520
5,166
1,459
3,134
8,386
53,015
0
W
5,964
1,852
0
3,823
11,943
6,343
683
3,257
8,686
0
14,478
L
Atlas
iPandaVII
Atlas
8,907
1,827
445
633
13,364
10,856
0
7,224
5,857
35,472
0
L
Bellona
iSamurai VII
Bellona
8,215
1,416
112
2,151
12,944
7,428
0
7,448
5,324
0
13,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,601
Gold Earned
23,870
110
Minions Killed
73
8
Camps Cleared
1
655,636
Distance Traveled
610,639
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,101
675
23
2
1
200,050
1
W
Atlas
8,339
695
14
1
0
215,136
0
W
Merlin
9,668
806
85
7
4
208,853
2
W
Fenrir
8,594
716
11
1
4
231,647
0
L
Atlas
8,471
706
44
4
0
235,901
0
L
Bellona
7,298
608
6
1
0
174,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role