Player Matchup

Bellona
Bellona
CobbGobb
Bellona
Level 66
God Stats
13W - 9L
1,458 SR
Queue Stats
66W - 51L
1,613 Elo+
Solo
Sobek
Sobek
Derajthe420est
Sobek
Level 113
God Stats
23W - 41L
1,393 SR
Queue Stats
657W - 817L
1,396 Elo+
Party 1
Ao Kuang
Ao Kuang
JeffD4KillerYT
Ao Kuang
Level 154
God Stats
10W - 8L
1,500 SR
Queue Stats
123W - 127L
1,434 Elo+
Solo
Skadi
Skadi
ShadedG
Skadi
Level 61
God Stats
14W - 9L
1,238 SR
Queue Stats
396W - 461L
1,442 Elo+
Party 1
Thanatos
Thanatos
wheels29
Thanatos
Level 62
God Stats
2W - 5L
1,500 SR
Queue Stats
253W - 322L
1,327 Elo+
Party 1
Team Averages
Level 91
1,418 SR
1,442 Elo+

VS

Team Averages
Level 72
1,428 SR
1,478 Elo+
Artio
Artio
 
Artio
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Aach
Bakasura
Level 87
God Stats
0W - 3L
1,332 SR
Queue Stats
66W - 70L
1,370 Elo+
Party 2
Apollo
Apollo
GrayRetro
Apollo
Level 125
God Stats
7W - 18L
1,306 SR
Queue Stats
23W - 30L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
Vichkata9212
Baron Samedi
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 99L
1,500 Elo+
Party 2
Thoth
Thoth
steelbaggage
Thoth
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 124L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CobbGobb
Bellona
20
6 / 1 / 8
13,016
566
10,207
15,332
14,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 4 / 17
10,756
468
6,951
24,265
31,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
18
7 / 5 / 9
12,478
543
17,846
24,274
10,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
ShadedG
Skadi
20
14 / 5 / 7
14,017
609
24,607
14,709
4,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
wheels29
Thanatos
17
10 / 5 / 8
12,255
533
12,569
16,811
6,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
3 / 6 / 11
10,696
465
11,861
27,293
26,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Aach
Bakasura
18
7 / 9 / 5
12,050
524
11,032
19,366
7,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
GrayRetro
Apollo
17
7 / 9 / 4
11,439
497
12,321
19,529
6,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Vichkata9212
Baron Samedi
18
1 / 7 / 5
11,290
491
10,394
15,124
7,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 7 / 4
9,323
405
9,784
12,131
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
49
38
Kills
20
20
Deaths
38
49
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
6
11
1.42
L
Bakasura
Aach
Bakasura
7
9
5
1.06
W
Bellona
CobbGobb
Bellona
6
1
8
10
W
1
4
17
2.38
L
Apollo
GrayRetro
Apollo
7
9
4
1
W
Ao Kuang
7
5
9
2.3
W
Skadi
ShadedG
Skadi
14
5
7
3.5
L
Baron Samedi
Vichkata9212
Baron Samedi
1
7
5
0.5
L
2
7
4
0.57
W
Thanatos
wheels29
Thanatos
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,180
Damage
55,392
95,391
Taken
93,443
67,444
Mitigated
51,680
32,934
Healing
22,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
11,861
992
1,962
8,676
27,293
26,742
0
7,185
19,184
28,642
0
L
Bakasura
Aach
Bakasura
11,032
5,943
0
5,197
19,366
7,443
0
5,531
13,835
0
65,762
W
Bellona
CobbGobb
Bellona
10,207
1,749
0
6,512
15,332
14,576
1,006
5,643
9,079
0
69,708
W
6,951
668
772
3,242
24,265
31,210
100
6,141
15,938
25,463
1,495
L
Apollo
GrayRetro
Apollo
12,321
7,234
0
2,435
19,529
6,536
0
4,401
15,128
0
65,493
W
Ao Kuang
17,846
5,437
0
12,239
24,274
10,483
2,039
8,734
15,092
83,453
0
W
Skadi
ShadedG
Skadi
24,607
10,632
0
710
14,709
4,821
3,552
5,876
8,692
0
116,074
L
Baron Samedi
Vichkata9212
Baron Samedi
10,394
1,224
265
2,751
15,124
7,450
1,298
2,689
12,435
74,487
0
L
9,784
365
0
980
12,131
3,509
0
4,378
7,753
51,985
0
W
Thanatos
wheels29
Thanatos
12,569
3,054
0
9,459
16,811
6,354
707
4,897
11,461
0
60,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,522
Gold Earned
54,798
502
Minions Killed
484
0
Camps Cleared
0
2,210,248
Distance Traveled
2,032,904
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,696
465
23
1
0
420,227
1
L
Bakasura
12,050
524
113
5
0
492,006
7
W
Bellona
13,016
566
129
6
0
455,889
5
W
Sobek
10,756
468
33
1
0
463,049
1
L
Apollo
11,439
497
118
5
0
406,201
3
W
Ao Kuang
12,478
543
102
4
0
416,537
1
W
Skadi
14,017
609
161
7
0
423,447
1
L
Baron Samedi
11,290
491
149
6
0
342,952
5
L
Thoth
9,323
405
81
4
0
371,518
6
W
Thanatos
12,255
533
77
3
0
451,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role